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parallellogic [5094601] [] "Skunkworks"

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Favourites: 1654; Deviations: 73; Watchers: 1012

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# Comments

Comments: 2870

lemontea In reply to ??? [2016-10-29 08:45:06 +0000 UTC]

A llama to start all the conversations! So how are you? How's life?

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parallellogic In reply to lemontea [2016-10-29 16:36:12 +0000 UTC]

Busy but good.  I've been putting in a lot of overtime at work recently to pull together an end-of-the-year demo of our equipment.  It relies on the software and hardware I've been assembling over the past few years, and I've been a bit anxious as we approach our deadline.  We've been doing a lot of dry runs and making improvements as we go, and while the data has gotten better, there's still a ways to go.  But that's the science of it, I'm just worried right now that I don't have glitches or data drop outs, since it's all run with my software.  I finally have this weekend off though, which is a much needed break from the grind.

How about you, how are you doing?

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lemontea In reply to parallellogic [2016-10-29 18:45:29 +0000 UTC]

Sounds pretty hectic. Are you a software engineer or electrical or a bit of both? What exactly does your demo do?

Well, let's see. On my end, I'm wrapping up 6 years in the Navy. Getting out and going to do exactly my same job just as a civilian on a 40 hour work week instead of a 120 hour work week. And no time out to sea anymore. Moving to Idaho for that, which will hopefully be a good choice. Definitely some good housing prices out there. And, there's a lot of nuclear-related jobs out there so it should be pretty stable. (A little backstory: www.navytimes.com/articles/us-… )

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parallellogic In reply to lemontea [2016-10-30 18:28:39 +0000 UTC]

Pfft, I don't know anymore.  I do what is needed to deliver a functional product, and that takes me through software, electrical, hardware and realms of engineering I didn't know existed until I got here.  If you would like further detail, please send me a note, I prefer not to discuss my work publicly.

How exactly does a 120 hour week work precisely?  I tap out around 80, so I can't imagine what it would take to do 120 for any length of time.  Aside from the hours, what's the toughest part of being at sea?  How's the food?

~A little backstory
So would the Idaho facility just be a storage location, or would the fuel be broken down further into more stable isotopes?  What aspect does your job entail?  Are you maintaining equipment, planning out the nuclear reactions...?

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lemontea In reply to parallellogic [2016-11-12 22:31:38 +0000 UTC]

Sounds like you do important things so I won't pry haha.

The 120 hour week comes from in port duty. So every day I work from 0600-1600. But every third day I don't come home and instead stand 8-12 hours of watch on top of my normal work day. So maybe have watch from 1530-1930 then again from 0330-0730. The time between you sleep on the boat as once you are at work for the day, you cannot leave. Weekends, holidays, whatever. On top of that, I usually end up working on the only days I get off, Saturday or Sunday, and often much later than the 1600 normal working day. Pretty lame.

The toughest part of being at sea is being unable to contact my wife for 40-70 days at a time. Not knowing if she's okay or what's happening in the world. Every day just wondering in your head what could go wrong. Besides living in groundhogs day, you just turn into a zombie. It really strained my marriage. I chose not to reenlist after dealing with it.

The food is god awful. In port, at sea, whatever. It's some of the worst "cooks" with the worst quality ingredients with not motivation to do well. I lost 40 lbs on my last deployment.

So on the boat now I'm an engineering laboratory technician. I do the coolant sampling and radiological controls. This job is just for the radiological controls portion. It can be varied in that one day you're making work packages, the next you're doing radiological maintenance. I'm not entirely sure of the specifics as I haven't started yet, but I imagine it's mainly the same as the sub.

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parallellogic In reply to lemontea [2016-11-13 04:54:18 +0000 UTC]

~The 120 hour week comes from in port duty. 
Is that 120 hours within a 7-day period?  Or a contiguous span of more than 7 days that sum up to 120 hours of work?

~So maybe have watch from 1530-1930 then again from 0330-0730.
What kind of activities do they have you perform during "watch"?  I can't imagine getting anything productive done under long hours and a shifting sleep schedule.

~Besides living in groundhogs day
Living below deck?  Or is it just cloudy a lot?

~I imagine it's mainly the same as the sub.
So you were involved with maintaining the nuclear reactor at sea?  Sounds petty high-tech.

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lemontea In reply to parallellogic [2016-11-14 15:49:27 +0000 UTC]

Yep, a 7 day period. In a three section schedule your duty will fall on either Friday, Saturday, or Sunday. And that means you work the following morning after as well.

Mostly watch is taking hourly logs on components in the engineering spaces. Some watches have operations to perform, but it's mostly just logs. In the event of a casualty, you're the guy (often the only guy roving the engine room) to respond to and fix issues. At sea, there are more watches with more complex operations but in port is usually calm.

Well, every day is the same regardless of date. You do the same rotations, logs, and activities day in and day out. Since we are under water, there's not much influence from the sun in our sleeping schedules.

Yep, my job on deployment was to handle the chemistry for the reactor plant. I did most of the sampling and chemical additions, along with making the logs/charts for further analysis. I also was the one calculating radioactive discharges, so it was a pretty hefty task for one person.

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parallellogic In reply to lemontea [2016-11-28 05:20:16 +0000 UTC]

~Yep, a 7 day period.
So that's a pretty common thing then?  They expect you to be shifting your sleep schedule and working long hours for long periods of time?  Seems like that would really wear down the crew.

~Mostly watch is taking hourly logs on components in the engineering spaces.
Are these digital logs?  Seems like something that would be automated?

~Since we are under water
Oh, a sub.  For some reason I was imagining you were stationed on an air craft carrier.  So I presume you're talking hundreds of people stationed on your sub for months - that must be quite a large vessel (to heft cargo and personnel to support that length of time).  My only point of reference is a submarine I took a tour through at a museum years ago - I think it was designed for three people.

~In the event of a casualty
So when you're attacked by enemy vessels?  Or are you talking occupational hazards?

~there's not much influence from the sun in our sleeping schedules. 
Does the submarine ever surface during operation?  It seems like it would be pretty easy to get turned around or lost underwater if you never get a GPS lock.

Is there any jargon specific to the submarine environment?  I think of the expression "as useful as a screen door on a submarine" and wonder if there's similar oddities in the sailor jargon.

~I did most of the sampling and chemical additions
So are these purely stable chemicals you're coming into contact with, or does anything require a Geiger counter?  And I'm presuming all analysis was done on-board?  You're probably remaining in radio silence with the shore?

Do they have machines running Windows on a submarine?  I'm wondering if you have a specially-designed machine for running analyses or if you just plot everything in Excel

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lemontea In reply to parallellogic [2016-12-08 19:55:11 +0000 UTC]

Yeah, sleep is a secondary thing. Sometimes you'll work straight from 0500-1700 for your normal job, then end up standing watch until midnight, then have to get up at 5 to stand more watch. It does take its toll on a lot of people. You just kind of... have to do it. There's no other option.

The logs aren't digital in the sense that they're automated. For the most of the Navy, we take logs on pages and pages of paper log sets. Hundreds of logs each hour, writing them in by hand. I'm sure they could be automated, but it's just more things to break. It also forces you to walk around and investigate trends and changes. I'm sure one day a computer will do it all though.

It's a pretty huge vessel, though mine is a smaller submarine. I think the nominal crew is something like 120 people, but in reality, we jam about 160 people. Meaning that you have to share a bed between three people, called hot racking, unless you're pretty senior.

A casualty is anything that goes wrong with the plant. A pipe rupture, pump failure, power failure, fire, flooding, etc.

Submarines have a huge variety of sonar and radio systems to plot courses and determine their location. A lot of it is digital, but there are analog methods too. Of course, on the surface, it's a lot easier to determine exactly where you are.

Pretty much everything we say on submarines is basically an entirely different language. We have a manual called the Doctrine for Interior Communications, or the SUB IC manual, which tells us exactly how words are written and spoken. On top of that, the Navy itself has a lot of specific words, and the submarine force has developed their own sayings and phrases. A lot of cursing mixed in too. Actually, check out this list: www.facebook.com/notes/randy-p… -- I use a fair bit of these on a daily basis.

Unfortunately, I can't talk about chemistry control and what we use or why. As for radio silence, during missions I am personally out of contact with my family for a long time. I think the last big one was about 60 days of no contact.

Many systems are specifically designed for their purposes, but most things run Windows or a specialized software over the top of it. Day to day work on computers is just normal Windows and Microsoft office though.

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parallellogic In reply to lemontea [2016-12-09 14:07:40 +0000 UTC]

~You just kind of... have to do it. There's no other option.
Would you say the age distribution on board skews pretty young?

~Meaning that you have to share a bed between three people, called hot racking, unless you're pretty senior.
At the same time?  Or you're saying you each take shifts using the bed throughout the day?

~A pipe rupture, pump failure, power failure, fire, flooding, etc.
I imagine there are different tools to address all those issues?  I'm just imagining "oh, one of the lines is spewing toxic gasses?  Let me go to storage and get a torniquete".  I'm guessing the common procedure is to shut down the system, fix the issue, and then restart the system?

~Unfortunately, I can't talk about chemistry control and what we use or why.
You mentioned you were transitioning to a land based facility I believe.  Will the sensitivity of the data change for that application, or is it just as classified?

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lemontea In reply to parallellogic [2016-12-09 15:56:14 +0000 UTC]

Generally the military is pretty young. It's interesting to know that a majority of the reactor plants on earth are run by 19-24 year olds with no college. But the Navy's training program is pretty good at weeding out people who can't handle it. The 25-35 year olds are typically the more senior managers, and then a few outliers at the top who are older. Most people don't stay in 20 years for retirement. It really takes a lot out of you. 6 was enough for me.

We operate on three 8 hour shifts, so you theoretically get a bed for 8 hours. In reality, most people get 3-5 hours of sleep a night if they're lucky.

We have to memorize dozens of casualty actions. What to do in every situation imaginable. To even become a submariner you have to learn how to do basic damage control like firefighting and flooding control. The nuclear trained portion has a lot more to memorize for the Propulsion plant.

The land facility is the same classification. No phones, no taking home notes, no sharing the details of missions and components. But instead of working for the department of defense, I'll be working for the department of energy.

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parallellogic In reply to lemontea [2016-12-10 19:07:23 +0000 UTC]

~To even become a submariner you have to learn how to do basic damage control like firefighting and flooding control. 
When I was in college I was riding around haphazardly on my bike, hit a bump and severely scraped my elbow.  One of my friends had grown up in a war zone and had a full first aid kit and was able to fix me up really fast.  I presume you have extensive training in personal remedy too?

~no sharing the details of missions
Does that really change for a land-based facility?  I could see a submarine moving around for different missions/targets, but it seems like once you build a facility, it can really only generate power.

~no taking home notes
Do they send you through a metal detector or something when you come off the submarine to make sure you're not taking something off the boat?

I'm just trying to imagine 1000+ people without cell phones for months.  Are you 100% isolated to where you don't know about news like the presidential race?

Is it all guys on the boat?  Or is there a gender ratio?

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lemontea In reply to parallellogic [2016-12-16 15:40:55 +0000 UTC]

There's a lot of CPR training and the like. The cooks are the ones that are actually trained on emergency medical situations. They support the one enlisted doctor on board a submarine.

The mission doesn't change, but everything involving the plant itself is always classified.

Some areas have metal detectors and multiple series of gates and codes. It depends on the location.

When we are isolated, it means no news, even about the president. We'd hear about it at the end of the mission.

At least for the next few years, the sub force is 100% male, though they seem to be changing it soon. It's a political change, not one based on how subs operate. I don't support integration of females on subs. Not because they can't do it, but rather mixing us together will only cause more problems underway.

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parallellogic In reply to lemontea [2016-12-19 03:41:05 +0000 UTC]

~everything involving the plant itself is always classified. 
Hmm, I guess I'm just surprised that would be the case.  I could see smuggling physical material out of the plant would be a major concern, but it seems like the atomic theory powering the plant would effectively be common knowledge.  Is there a concern of terrorism if the detailed operation of the plant was publicly distributed?

~Some areas have metal detectors and multiple series of gates and codes.
Codes?  In this day and age I was expecting a retinal scan.

~though they seem to be changing it soon
Is that through the entire DoD complex, or just subs?  Do submarines have womens' bathrooms?

~Not because they can't do it, but rather mixing us together will only cause more problems underway.
Hmm, so couples forming would be an issue?  Would the current level of homosexual activity aboard a ship predict the level of heterosexual activity aboard an integrated ship?  Or are you referring to something more mundane?

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lemontea In reply to parallellogic [2016-12-19 15:39:24 +0000 UTC]

The information about our plant and how it works is pretty common knowledge, so you can find all the theory and specs from Google. Regardless, it's still classified so we can't share it unless given express authorization. I don't really think a terrorist would care. Maybe China or Russia, but they probably already know anyway.

Most things in the Navy are pretty old school. Nothing is future tech like you see in the movies.

The entire DoD is changing. They're replacing some 240 year traditions about Navy jobs, known as ratings, and women on submarines is just another change. There are three bathrooms, heads, that normal Sailors can use. Losing one of them to women would make it especially hard. We already wait in lines just to use them.

I think couples are one thing, pregnancies too. Just seeing how people get around each other underway. I think a vast and overwhelming majority of guys are straight so I don't think you can compare the two.

Submarines are a "guys world". We talk differently and act differently. It won't be like that going forward, but it's the Navy that I served under and the one that made sense to me.

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parallellogic In reply to lemontea [2017-01-05 01:51:37 +0000 UTC]

Interesting, classified public knowledge.

~Losing one of them to women would make it especially hard.
Hmm, but if a third of the sailors were women, that would balance out, no?  2/3rds of the staff get two bathrooms, the remaining third gets their own bathroom.

~We already wait in lines just to use them.
Is there a reason for that?  How many stalls do they put in a bathroom?  Are there rushes on the bathroom where everyone goes at once, and that creates a line?

~I think couples are one thing, pregnancies too.
Are the hallways wide enough to support a pregnant woman?

~I think a vast and overwhelming majority of guys are straight so I don't think you can compare the two. 
Ah, I could see where straight couples in a mixed gender crew could out number homosexual couples on a single-gender crew, but I'm just wondering do homosexual couples form at all on a single-gender crew?  I'm wondering if there's precedent or pressure against forming couples, homosexual or otherwise.

Are condoms supplied on board?

~It won't be like that going forward
It'll be interesting to see how this experiment develops, you certainly have seen the environment up close and know what to expect.

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DRSDavidSoft In reply to ??? [2016-10-20 07:46:22 +0000 UTC]

Someone found a XSRF bug in DiFi! :3

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parallellogic In reply to DRSDavidSoft [2016-10-20 13:45:24 +0000 UTC]

Ok?  If you are aware of a security hole, you should report it to the staff.

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DRSDavidSoft In reply to parallellogic [2016-10-20 19:33:42 +0000 UTC]

Should we do it through the help desk?

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parallellogic In reply to DRSDavidSoft [2016-10-22 03:40:10 +0000 UTC]

The help desk would be the most direct method, yes.

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TOMSMANGA In reply to ??? [2016-10-08 13:05:53 +0000 UTC]

Something is up with my deviation stacks, they're presented backwards and I didn't even touch anything. It just happened on their own since yesterday.

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parallellogic In reply to TOMSMANGA [2016-10-09 04:32:53 +0000 UTC]

There's a button at the top right in the message center that should swap the order from oldest first to newest first.

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TOMSMANGA In reply to parallellogic [2016-10-09 12:05:21 +0000 UTC]

I tried that, but it didn't fixed full fix the problem. Is there a bug going on in DA?

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parallellogic In reply to TOMSMANGA [2016-10-09 12:45:22 +0000 UTC]

I'm not aware of anything, you may want to ask the help desk

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TOMSMANGA In reply to parallellogic [2016-10-09 15:28:41 +0000 UTC]

I tried to find this problem in the help area, but it doesn't seem to be on there.

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CelineDGD [2016-08-15 17:30:05 +0000 UTC]

Hello there fantastic stranger. Here to spread the positive vibes. <3 (I found you because of the 'Random Deviant' button)
Being positive is great.
From riding a roller coaster to just eating a snack you enjoy, smiling, laughing, or spreading the love, we've all been positive at least once in our lives.
And today,
I want your life to be positive.
I hope you'll have a dream tonight about doing your favorite things, be it being with loved ones, watching a new season of your favorite show, anything really. Or, even better, that you get to do those things!
Because you deserve all of the happiness in the world. You are amazing, you are great, you are loved and worth it. Never forget that. <3 Thank you for existing, my dear. You matter so much.
But most of all, I want YOU
-that's right, you-
To have a positive and wonderful day. <3

Lots of love. <3

Cordially, CelineDGD ,
Happy Helper of the Happy-Squad and Helper of the ConstellationofHelp

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parallellogic In reply to CelineDGD [2016-08-16 00:18:31 +0000 UTC]

Really?  It has been my experience that the "Random Deviant" button only selects among profiles that are currently online or online within the past five minutes.  It's odd that you would land on my profile considering I have been offline for far longer than six hours - when you posted this.  Did you have my page open for some time before posting this message?

~we've all been positive at least once in our lives.
For me that was Tuesday, many, many years ago.  I was riding a roller coaster while eating a snack and watching an episode of my favorite show - pure bliss.  I'm sorry to say my life just hasn't been the same since.

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CelineDGD In reply to parallellogic [2016-08-16 00:22:17 +0000 UTC]

Haha well maybe it has changed? I don't know?
And no not really.

Oh well that sounds fun.

Aaaw...well I hope it does get better, just like before, soon.

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Chillay In reply to ??? [2016-06-17 20:02:33 +0000 UTC]

E-mail me please, I can't send notes anymore for some reason since yesterday (tried making new notes and from another account, both didnt work).

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parallellogic In reply to Chillay [2016-06-18 01:38:39 +0000 UTC]

Odd, if the notes-sending issue persists for more than a day or two, I'd recommend contacting the help desk.

Sent.

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HimitsuUK In reply to ??? [2016-06-11 01:27:24 +0000 UTC]

What are the main things dA should do to improvw, do you think?

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parallellogic In reply to HimitsuUK [2016-06-18 01:55:34 +0000 UTC]

It's hard to say accurately without knowing what DA already has in the development pipeline.  A lot of the things I'd like to see center around site features and functions, but it really depends on what the site will look like in the years ahead.

One thing I'd really like to see is a public relations staff member.  Someone who would say things like "on the day we increase the core membership prices for the first time in a decade, we should also release a new site service - good news will help soften the blow of bad news".  The staff are notorious for developing site features for "listening to user feedback", like the Zen desk, and then abandoning them after six months.
support.deviantart.com/forums/…
It'd be nice to have a dedicated staff member to act as a go-between for the users on DA.  Someone who could summarize user feedback for the staff and then disperse the response effectively back to the user base.  A staff member who could communicate with third party developers about recent and upcoming site changes would be amazing.  Even updating the API changes regularly would be helpful.

DA's security model would also benefit from a program where users are paid for finding significant bugs in the site architecture.

I'd be curious what is preventing DA from offering a service like Patreon.  If DA is struggling for cash, that seems like a quick fix that would go a long way in retaining the internet's most prominent artists.

Idk, I could go on-and-on about what I'd like to see, but ultimately it's a moot point since the staff make their own decisions about what to do.

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Zagittorch [2016-06-10 20:29:48 +0000 UTC]

Thank you for your DAta minings , very informative.

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parallellogic In reply to Zagittorch [2016-06-11 04:24:20 +0000 UTC]

Welcome

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Sitting-Brain In reply to ??? [2016-04-28 11:26:56 +0000 UTC]

That just confirms suspicions that the DD's lost much of their prestige and no longer help the artist the way they used to. They are more of a recognition award than popularity boost, since they are awarded to people who are mainly already popular.

I am curious where the DD public went. Which sections attracted them, since they no longer browse DDs.
Also - reading your ToDos I was intrigued by the fav-watch corellation notion. My wild guess is that this happens mostly in situations where the rest of persons gallery doesn't strike you as attractive or worth following. Watches usually follow more than one fav, at least for me.

I am really curious about this stuff and I'm going to dig through the rest of your analysis in a moment. I guess that's my computer science quirk  

Sorry for my incoherent rambling. Great piece of data analysis, keep up the good work, you marvelous person!

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parallellogic In reply to Sitting-Brain [2016-04-29 07:40:30 +0000 UTC]

Hmm, I very much agree.  I feel like dismantling the publicity of DDs broke a fundamental element of what drove artists to make not just good or routine art, but the best and most unique art across the site.  Conversely, users were driven to a small set of artworks which inevitably sparked drama wherever disagreements arose - it may not seem like a desirable thing, but it gave the community character.

~I am curious where the DD public went. Which sections attracted them, since they no longer browse DDs.
I get the impression much of what attracts users now is offsite.  If users are staying on site and changing their browsing habits, I can't think f an easy-to-access set of data to analyze the trends.

~reading your ToDos I was intrigued by the fav-watch corellation notion
Jeez, that's been on there for years, I really should look into actually knocking out some of those action items at some point.

~Watches usually follow more than one fav, at least for me.
Interesting.  Personally I tend to either fav 1-2 artworks from an artist (if I find only their best work noteworthy) or follow them (if I truly like all their work), but not both

~I am really curious about this stuff and I'm going to dig through the rest of your analysis in a moment.
Feel free to comment on any of my journals if anything strikes your interest - this stuff still intrigues me even if I haven't had the time to pursue it as vigorously as-of-late.

~I guess that's my computer science quirk 
Same here

~Great piece of data analysis, keep up the good work
Thank you kindly

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Sitting-Brain In reply to parallellogic [2016-04-29 21:42:34 +0000 UTC]

I hope I find time to dig through your results. It looks like it's going to be an interesting read

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hotcocoamochi [2016-04-26 21:46:35 +0000 UTC]

Is there any possible way to add a clickable image to my page, but the link is not to the image, rather to somewhere else?

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parallellogic In reply to hotcocoamochi [2016-04-27 04:15:05 +0000 UTC]

The typical method is to use hyperlink html markup tags, though I doubt they will work for non-core members unless they've changed something in the last year or two.

Try something like:

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TOMSMANGA [2016-03-29 01:05:20 +0000 UTC]

How do you make a status?

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parallellogic In reply to TOMSMANGA [2016-03-29 04:20:10 +0000 UTC]

Top of the page here:
www.deviantart.com/watch/

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Banderi In reply to ??? [2015-12-12 06:36:51 +0000 UTC]

This is a lot of amazing info! Great job! :0
Say.. wouldn't you happen to know if there is a way to know the number of current online users by the hour (or by the minute, even)?
I was looking a bit around, but can't find nothing, even if I heard some people found a daily counter somewhere. I was interested in doing some research about day times, views and such by building a real-time graphic of the statistics, but had no luck :/

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parallellogic In reply to Banderi [2015-12-16 06:43:42 +0000 UTC]

That data used to be available on the old Today page, but alas the staff nixed it.  I made my opinion known on that matter at the time but it didn't go anywhere.

I did delve into the data a little prior to the change.  Refer to the last plot here:
deviantART - Data Mining I.
Status
I had a smidgen of free time this summer, so I dusted off some old data mining code and got to work cataloging dA's userbase – I thought I'd share my results.
The number of users on dA has grown remarkably steadily over the years, I was honestly expecting a trend with a lot more stops and starts

And you can look at that as the number of users who join each month:

There are two key regions I noticed in the data, one around the beginning of 2004 and the other around late 2006 where the number of users joining suddenly jumped, presumably due to some advertising campaign. Today you see about 9 new accounts created every minute on average.
The data before 2002 is rather spotty since there aren't quite as many users to sample from, and I'm extrapolating.
Of course what's actually more interesting is the breakdown of the types of users.  All the data I've collected is looking at dA as it appears n

You can also see a similar trend in the commenting rates
deviantART - Data Mining 6 - User Demographics.
Status
Status
Life goes on.  If anyone's curious, I'll post a more complete life update in a future journal, but suffice it to say I finished my thesis, graduated and am currently looking for a job.
Analysis
I've claimed before that a sizable portion of deviantART's userbase are kids still in school (who are interested in fan art).  I didn't really have any numbers to substantiate that claim until now.
I have a couple spiders that have been running for about a year now.  One tracks comments posted (the id number of the comment and the time stamp) circa the Today page.  The other script sits in the world page and watches how many comments are posted.  The objective is to gauge when and where comments are coming from.
I took the data set from the Today page and plotted out how many comments were posted per minute depending on the time of day.  From the plot yo

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Banderi In reply to parallellogic [2015-12-16 10:45:50 +0000 UTC]

I see... that's unfortunate. Well, there's always other websites to try.
Still, that's a load of useful data! Thanks a bunch for the info, keep up the amazing work

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TOMSMANGA In reply to ??? [2015-11-21 16:58:02 +0000 UTC]

I having trouble with the submission process, can you help me with this one?

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parallellogic In reply to TOMSMANGA [2015-11-22 00:19:11 +0000 UTC]

What's the issue?

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TOMSMANGA In reply to parallellogic [2015-11-22 00:23:59 +0000 UTC]

There was a glitch where we couldn't upload art that we intended to submit, but it seems to be fixed now.

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KratosGoji91 In reply to ??? [2015-11-20 13:51:43 +0000 UTC]

Excuse me, but my friend doesn't know about point commissions. Do you mind to explain to him about them?

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TOMSMANGA In reply to KratosGoji91 [2015-11-20 13:54:59 +0000 UTC]

I don't need the explanation, I think you need it.

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Nergling In reply to ??? [2015-11-18 20:45:31 +0000 UTC]

Dude are you still data mining these days? I ask as I am interested in dead accounts, i.e. those with no activity of any kind. Is there a reason why inactive for 10yrs+ accounts can't be returned to the community? For instance the breaking of links to that page creating more "sorry this page is unavailable" pages than dA would like (I think Google has a reduction in page rank algorithm for pages that host many broken links) etc. Thoughts?

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