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8025glome — Polymorphism

Published: 2006-06-04 23:10:06 +0000 UTC; Views: 2931; Favourites: 52; Downloads: 134
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Description This is a sort of a commision, for a friend...

Polymorphism is a fundemetal principle of OO, It is used to describe a variable that may refer to objects whose class is not known at compile time and which respond at run time according to the actual class of the object to which they refer.
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Comments: 79

chris10belgium [2006-06-05 08:38:09 +0000 UTC]

I love it !

👍: 0 ⏩: 1

8025glome In reply to chris10belgium [2006-06-05 11:35:53 +0000 UTC]

thanks

👍: 0 ⏩: 0

SalHunter [2006-06-05 08:18:52 +0000 UTC]

Beautiful! So much to see and so smooth!

👍: 0 ⏩: 1

8025glome In reply to SalHunter [2006-06-05 11:35:38 +0000 UTC]

Thanks Sal

👍: 0 ⏩: 0

Bernardumaine [2006-06-05 06:58:40 +0000 UTC]

Hehe, nice ! Love how smoothly it's done;

👍: 0 ⏩: 1

8025glome In reply to Bernardumaine [2006-06-05 11:35:15 +0000 UTC]

thanks Bernard

👍: 0 ⏩: 0

Nefretkheperi [2006-06-05 06:18:11 +0000 UTC]

Reminds me of a Max Ernst landscape

👍: 0 ⏩: 1

8025glome In reply to Nefretkheperi [2006-06-05 11:34:58 +0000 UTC]

It is similar

👍: 0 ⏩: 0

Rorkas [2006-06-05 05:26:01 +0000 UTC]

Man, you are incredible as allways

👍: 0 ⏩: 1

8025glome In reply to Rorkas [2006-06-05 11:34:18 +0000 UTC]

Thanks

👍: 0 ⏩: 0

BlueBurgStudios [2006-06-05 04:35:27 +0000 UTC]

Most insanely awesome!

👍: 0 ⏩: 1

8025glome In reply to BlueBurgStudios [2006-06-05 11:33:59 +0000 UTC]

thanks Ryan! In a weird way it has parellels to your stuff, but not as good. You are truly the master

👍: 0 ⏩: 1

BlueBurgStudios In reply to 8025glome [2006-06-05 17:00:00 +0000 UTC]

You're welcome! I always thought YOU were the master!

👍: 0 ⏩: 1

8025glome In reply to BlueBurgStudios [2006-06-05 21:02:11 +0000 UTC]

After the puzzle piece, you are
I am so impressed how you blended Anime sharpness to Charcol loosness to pencil detail...

👍: 0 ⏩: 1

BlueBurgStudios In reply to 8025glome [2006-06-06 06:46:24 +0000 UTC]

Well thanks, man! I did what I had to do.

👍: 0 ⏩: 1

8025glome In reply to BlueBurgStudios [2006-06-06 19:08:22 +0000 UTC]

you cerntainly did

👍: 0 ⏩: 0

Deborah-Valentine In reply to ??? [2006-06-05 03:27:50 +0000 UTC]

i saw this on someone's page and thought "shit how did i miss this one?" I thought somehow i wasnt watching you by some fluke of DA and had to add you again

👍: 0 ⏩: 1

8025glome In reply to Deborah-Valentine [2006-06-05 11:32:21 +0000 UTC]

hehhe, weird... Thanks again, now I am doubly watched

👍: 0 ⏩: 1

Deborah-Valentine In reply to 8025glome [2006-06-05 16:05:12 +0000 UTC]

im sure it is more than double with your work on the EC and jiggy puzzle!

👍: 0 ⏩: 1

8025glome In reply to Deborah-Valentine [2006-06-05 16:11:14 +0000 UTC]

heehhee true

👍: 0 ⏩: 0

subee [2006-06-05 03:21:48 +0000 UTC]

okay....i didn't understand much of what your wrote....but, i like it!!! its like it evolving!

👍: 0 ⏩: 2

subee In reply to subee [2006-06-06 07:49:59 +0000 UTC]

yeah, i knew that but it was too deep for me to follow!

👍: 0 ⏩: 0

8025glome In reply to subee [2006-06-05 11:31:12 +0000 UTC]

hehe, I did not think many would, its programming terminology

👍: 0 ⏩: 0

Formor In reply to ??? [2006-06-05 03:02:07 +0000 UTC]

I really like the mix of organic and mechnical here with the gears and all! I am always amazed by your artwork!!!!!!!!!!!

👍: 0 ⏩: 1

8025glome In reply to Formor [2006-06-05 11:30:32 +0000 UTC]

thanks so much!

👍: 0 ⏩: 0

Ancient-one In reply to ??? [2006-06-04 23:59:05 +0000 UTC]

this is amazing! I love your soft shading and forms. It looks so organic and synthetic.

👍: 0 ⏩: 1

8025glome In reply to Ancient-one [2006-06-05 11:30:04 +0000 UTC]

thanks so much

👍: 0 ⏩: 0

density-tmr In reply to ??? [2006-06-04 23:16:33 +0000 UTC]

Very beautiful - great shading - shape and depth.

👍: 0 ⏩: 1

8025glome In reply to density-tmr [2006-06-05 11:29:42 +0000 UTC]

thank you

👍: 0 ⏩: 0