HOME | DD

Published: 2024-02-28 14:18:15 +0000 UTC; Views: 450; Favourites: 7; Downloads: 0
Redirect to original
Description
3 more sets. This will be all the cookware and tableware I need for a while now. I'll focus next on more Unreal Engine documentation reading and making a dialogue system prototype, so I might be slow on anything 3D. I spent the entire week on them. I'm not sure if I can afford to make models this detailed often, considering the amount of assets I need to make for the game, but at least these have the potential to be used in cutscenes and cinematic/promotional renders, so it's worth it. Otherwise I'd just use generic materials and not even bother with manual texturing.
There are 48 unique models, and 99 with color variations for now (I can always make more. The colors are made with a texture image palette and UV offsetting (so no duplicate materials or vertex colors are needed). I described the process in detail in this blog post abdoubouam.com/index.php/2024/…
Average triangle count is 545 (26,198 total for the 48 unique models). There are 3 4k texture sets
Software and tools used:
Blender 4.1
Substance 3D Painter
Unreal Engine 5.3
Affinity Photo
Marmoset Toolbag
Credits:
Art by AbdouBouam
All rights reserved. Do not use or reupload my works without my written permission.
Find me on : linktr.ee/abdoubouam
Related content
Comments: 2
awesome43 [2024-02-29 04:19:45 +0000 UTC]
👍: 0 ⏩: 0
lostintheflowoftime [2024-02-28 23:19:38 +0000 UTC]
👍: 0 ⏩: 0