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Published: 2013-11-05 05:48:23 +0000 UTC; Views: 520; Favourites: 14; Downloads: 0
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Description
Miss Phillips took a level in badass, since I'm stingy and refuse to let go of the original back story I had for her. I like her much better as a former royal marine since it gives her a skill set and experience. The cyber-arm is something I'm debating whether to keep or not, though the story behind it is very significant to her current character and I'm loath to drop it.Her motivations for boarding the Iron Rose have changed somewhat. As she is now, she's feeling a bit lost after her retirement and needs something to get her away from the mundane everyday she now has to deal with. She's used to traveling the stars and putting ruffians in their place with force, not picking out doilies and gossiping at tea parties. SHe's hardly a rough or uncultured person, just incapable of being satisfied with a "comfortable" lifestyle, to a fault at times. Her journey will involve a bit of learning there's more to life than schedules and discipline. She really needs to stop and smell the roses!
Her arm is unique in that it's detachable and can be switched out for a less functional, more aesthetic variant that goes well with pretty dresses and doesn't intimidate people so easily. I wouldn't put it past her to throw it at someone if she got angry enough, or as a distraction.
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Comments: 1
DemonicCriminal [2013-11-12 00:12:55 +0000 UTC]
Interesting character! Keep the cyber arm, but maybe give it a more steampunk look, you know, cogs and sprockets. Even though im no steampunk fan, i think i'd suit her with that outfit.
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