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#animation #avian #goo #ooze #slime #goophon #goo_critter
Published: 2020-02-05 04:20:28 +0000 UTC; Views: 933; Favourites: 5; Downloads: 0
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Description
The completed sketch phase of the second part B-CReduced the preview resolution to 1/3 of the original for better loading. If you are having trouble to see it I can change to 1/2 instead.
I am satisfied with the overall results, animating a sentient ooze moving instead simply dripping is pretty challenging and it ended with some seconds above the originally planned, but I still feel it has plenty room for more adjustment. The part that still bugs me is the final portion where she lands after a jump and trembles a little absorbing the impact, the goo "base" is immobile somehow and in the polishing/lining phase I want to make it to move accordingly to the upper blob motion.
The intention of this part is to make Tikkle's body change from a runny ooze to more hardened, consistent jelly-like substance, at the coloring phase I intend to make her body opacity change from almost translucent to a somehow opaque, but still transparent look.
As the previous sequence, the Tikkle's slime core is just a placeholder and it will be replaced by its own animation sequence.
The next sequence will be the most hardworking one as Tikkle will no more be a sphere, but I think it will be the most fun sequence to work. ^v^
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Comments: 2
TheLiquidBoy [2020-02-05 13:46:21 +0000 UTC]
This animation is coming out so amazingly. I cant express how mesmerizing your level of understanding on the movement of slime is.
Incredible work as always
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