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Andacalagon — Splash Damage Environment1

Published: 2011-10-29 08:27:16 +0000 UTC; Views: 1322; Favourites: 17; Downloads: 16
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Description Worked on this using Maya and rendered in marmoset engine
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Comments: 11

johnnydwicked [2011-11-12 08:48:26 +0000 UTC]

Very nice texturing...the normals on the wood is awesome to detail! XD

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Andacalagon In reply to johnnydwicked [2011-11-25 04:25:16 +0000 UTC]

Thanks man

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johnnydwicked In reply to Andacalagon [2011-11-25 16:03:55 +0000 UTC]

it was awesome!

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wrshredder [2011-10-29 22:41:26 +0000 UTC]

lookin' great!

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Andacalagon In reply to wrshredder [2011-10-30 07:22:41 +0000 UTC]

Thanks man

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3DBrooke [2011-10-29 20:34:44 +0000 UTC]

Wow, that wood texture is fantastic! I'm so envious. how did you get your wood texture like that? daaamn! Tell me please?

fantastical job, once again!

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Andacalagon In reply to 3DBrooke [2011-10-30 07:22:28 +0000 UTC]

I hand sculpted the wood in zbrush, [link]
used normal maps extracted from high poly mesh using Xnormals, with couple of grunge overlays.

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Lowpoly-Workshop [2011-10-29 15:05:15 +0000 UTC]

wow!!! HOT STUFF!!

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Andacalagon In reply to Lowpoly-Workshop [2011-10-30 07:18:12 +0000 UTC]

hey, thanks man!

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SonicSolution [2011-10-29 08:27:54 +0000 UTC]

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Andacalagon In reply to SonicSolution [2011-10-29 08:34:51 +0000 UTC]

XD

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