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anonlight — Emily

Published: 2016-11-15 19:28:23 +0000 UTC; Views: 1234; Favourites: 14; Downloads: 2
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Description

Emily is a Fallen Transcendent Angel: a leader of a group of angels who rebelled against God and were cast into Hell. Strangely, Emily not only kept her power, but still has access to angelic powers as well as demonic ones in spite of the fact that she is not a full-fledged demon. Emily is still stronger than all forces in creation while still being second to the Supreme Being, thus still maintaining her status as the most powerful being ever created.
Base Abilities
Absolute Charisma: The user possesses the highest level of charm they can obtain in existence. They are able to sway any sentient being to completely agree with them on a biased argument or to join their cause. Natural or supernatural, conceptual or metaphysical, anything with a sentient mind is vulnerable to the user's immense charm.
Ambition Empowerment: User becomes stronger, faster, more durable, etc. from the ambition of oneself or others, possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from ambition or even slow or stop aging.
Angelic Force Manipulation: The user of this power possesses and is able to use strong Angelic power. This ability not only grants the user great strength, abilities, and control over numerous variations of holy energies, but also allows them to overpower weaker Angels as well as rival that of powerful sacred entities.
Angel Soul: Users of this ability are angels among men, their spiritual essence is angelic. Users have supernatural abilities on an angelic level. Some users powers might be dormant due to suppression by a higher power, and may have to be unlocked. Users could possibly ask  for new abilities from their higher authority.
Traditionally the user can only use this power if they either slay the source themselves or are given the blood freely.
Athletics Empowerment: User becomes stronger, faster, more durable, etc. from various forms of athletics/exercises (running, jumping, climbing, throwing, sports, etc.), possibly unlocking abilities related to the affinity and enhancing their existing powers. Some users may be able to draw sustenance from athletics or even stop or slow aging.
Cheating: The user can achieve anything just by simply cheating, the user is not subject to any form of rules, laws, concepts, limitations, boundaries, higher powers, or logic.
Dark Heart: Users possess a heart devoid of good, light, virtue, etc. 

  • Heartlessness: User has literally no heart, being able to live without the cardiovascular organ in their bodies. This may also affect the user in a conceptual way of "heartlessness" as well; becoming callous and/or sociopathic.  
  •     §  Apathy / Emotion Negation
  •     §  Power Immunity  to  Cardiology Manipulation

Decelerated Aging: The user either ages slower than normal for their species or is of a species that has extended life-span.
Defense Mechanism: The users of this ability can gain tremendous power(s)  when in danger.

  • Metal Exoskeleton: The user can form armor around their body or a shape it from metal for protection and physical boost. With training, the user could shape the armor into new forms for weapons, transportation, even constructs of the element.

Divine-Demonic Energy Manipulation: User can manipulate divine-demonic energy allowing them to use either one separately or combine them to one.
Divine-Demonic Force Manipulation: The user has control of anything that is symbolized as both divine/holy and demonic/unholy and has connections to gods, angels and demons. They are able to manipulate sacred and profane artifacts and relics that are connected to the gods, angels, demons or their power. Due controlling both holy and unholy, the user might be in complete balance between the two forces. Additionally, this ability not only grants the user great strength, abilities, and control over numerous variations of divine-demonic powers, but also allows them to overwhelm weaker demons and angels as well as rival that of powerful entities.
Divine Slayer: The user has powers that can kill a deity/deities or any divine embodiment they may choose to get rid of. The user is immune to the effects of a deity and are capable of killing the specified deity. The user with this power may be a deity with vast or corruptive powers or a being higher than a deity. Because deities are powerful and numerous, it may require instigating a war to kill them all at once.
Energy Contact: The user can bypass/negate the intangible/immaterial nature of energy forms like light, electricity or fire and treat them as if they were solid objects without being physically harmed.
Enhanced Body: The user's physical abilities are above natural members of their species in that verse, beyond what can be emulated via natural training and with little to no maintaining. This entails that they are faster, stronger and overall superior to fellow members of their species, without being obviously supernatural.
Enhanced Combat: The user is unbelievably skilled in most known forms of fighting. They can be exceptionally proficient in the fighting traditions of a variety of cultures and become advanced with their own individual methods of close quarter combat, including martial arts (from all over the world), boxing, and wrestling. They can also become superhumanly skilled in their use of weaponry.
Enhanced Condition: The user's physical and mental abilities are above natural members of their species in that verse, beyond what can be emulated via natural training and with little to no maintaining. This entails that they are faster, stronger, more intelligent and overall superior to fellow members of their species, without being obviously supernatural.
Enhanced Spearmanship: Users are able to demonstrate a natural aptitude for the ways of the spear, including variations such as Tridents, Lances, and Javelins or spear-shaped weapons such as fictional spears. They are able to wield a spear with incredible proficiency in speed, power, and skill, allowing them to perform feats such as stopping and deflecting bullets, decimating large objects or areas, cutting through a solid material such as steel, and even hold back their strength to deal damage to their foes without killing them. The user is able to operate with little or no effort, deliver skillful strikes to weak points with great precision and cut only and exactly what they want. This ability also allows them to become naturally skilled with multiple spears regardless of shape or size to suit their needs in combat. Their remarkably fast weapon control may allow them to bypass obstacles in order to cut their intended target.
Entity Lordship: Users possess absolute power over all existing entities, including themselves, and can freely bring new ones into existence.
The power encompasses all kind of entities: biological and synthetic, natural and supernatural, physical and spiritual, divine and metaphysical, and all other types. They can be controlled, summoned, redefined, banished, erased and recreated at will, users' power over them transcending any potential resistance or limitation.

  • Genesis Creation: Users create other lesser or equal beings from themselves and make as many beings as they want without losing any energy.
  • Roboticization: The user has the ability to convert any biological or elemental matter with free will into a mindless robot or machines. They can roboticize anything they desire, converting their flesh and bone into circuitry and programming code, and in doing so, utterly destroying any free will the victim once had.

Fear Manipulation: User can sense and manipulate the  dread,  fear,  horror and terror, of themselves, people, animals and other creatures, whether by increasing, decreasing, causing or otherwise channeling fear, even manifesting the emotional energy to physical level. They can cause others fear even the most harmless of things to the point of becoming catatonic.
Ferrokinetic Regeneration: The user can use metal to regenerate their bodies with the amount of metal used defining the speed of healing.
Immortality: Users possess an infinite life span, and can shrug off virtually any kind of physical damage. Some users are the defensive type, simply preventing such damage from appearing (invulnerability/protection), while others are the regenerative type, surviving and quickly recovering from anything you throw at them.

  • Cannot age once reaching a certain point.
  • Immune to diseases, toxins and drugs.
  • Wounds, even crippling or fatal ones, heal near instantly.
  • Time-manipulating powers can erase the user's existence, as opposed to biologically killing them.
  • May apply only to biological immortality, as the mind and/or soul may remain mortal.
  • Immortality power may be removed, rendering the user mortal once again.

Killing Empowerment: Users become stronger, faster, more durable, etc. by killing others, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the kills or even slow or stop aging.
Killing Intuition: The user has instant knowledge on how to kill any living being regardless of how powerful they are. This ability comes in great significance when dealing with seemingly unstoppable opponents and allows the user to end their lives with expedient efficiency.
Magic Transcendence: Users are practicioners of the Magical Powers  who possess the uncanny ability to transcend the very rules under which they operate. They may be exceptions within the rules, or simply the one making them. This allows them to perform many super-supernatural feats by altering or ignoring the conditions and limitations  of magical systems.
Metal Absorption: The user can absorb metal, while removing it from the source, into their body and use it in various ways, gaining some form of advantage, either by enhancing themselves, gaining the drained power, using it as power source etc., either temporarily or permanently.

  • Self-Power Immunity: User is immune to all or certain aspects of their own powers.

Metal Empowerment: Users become stronger, faster, more durable, etc. when they come in contact with metal, possibly unlocking abilities related to the affinity and enhancing the existing powers. Some users may be able draw sustenance from the metals or even slow or stop aging.
Metal Magic (Virus Saga): The user is able perform a legendary form of magic that allows the user to cast magical spells feats through metal.

  • Alchemy (Children of the God Queen Saga): User can utilize  Alchemy, the  mystic and scientific pursuit of the power of the Philosopher's Stone and Universal Panacea, focusing on  Elemental Transmutation (ranging from transforming base materials into purer (lead or iron into silver or gold), creating  golems to making permanent changes on the state of matter (making glass malleable or durable), etc.), various forms of  Elemental Manipulation(especially  electricity and  fire) and  Life-Force Manipulation ( Immortality,  Healing and even  creating life or at the least  clones/ homunculi). They also know how to create  potions and  magical items, although these are generally for practical use.
  • Electromagnetism Magic (NegaVerse Saga+): The user is able to perform a form of magic that allows them to cast magical spells and feats derived from electromagnetism.

Metallic Blood: The user's blood is composed of a metallic substance, allowing for control over this substance in lieu of normal blood, in addition to potentially being poisonous to those who are negatively affected by certain metals.
Nigh Omnipotence: The user wields almost supreme power, but they are limited due to a certain element they're missing that limits their power and prevents them from gaining true omnipotence. Despite that missing element, the user wields unimaginable levels of power and can achieve a near limitless number of effects with their near-omnipotent abilities.
Resurrection: The user can bring themselves and others back to life .

  • Self-Resurrection: The user is able to revive themselves upon death, making them immune to abilities such as  Death Inducement and potentially can  live forever.
  •     §  Infinite Resurrection : Every time the user is killed, they will inevitably return to life no matter what.

Self-Adaptation: Users with this power can adapt to virtually anything that the user may face by their will-based command over their body to adapt. This power is also  reactive in nature since the user is not subjugated to any limits to their adaptation, whether or not the condition of the setting requires the user to gain specific abilities that are affiliated with the need to survive.
Self-Harm Empowerment: The user becomes more powerful as they inflict damage on themselves. They may be empowered by physical damage, mental damage or soul damage. Lethal damage can give a (near) maximum boost on the attacks of the user of this ability such as suicide attempts.
Self Sufficiency: The user is completely self sufficient and can overcome any obstacle without outside help, whether in the form of actual physical help from another person or objects that they could use. Users can even eliminate basic needs like air and food.
Singularity: User is absolutely one of a kind, they cannot be replicated/cloned, have their powers mimicked, or be mimicked by shapeshifters or illusionists or even mimic user's voice, hand writing, skills/movements, etc. Users possess a physical, psychic, and empathic trait that marks them as special, so even if someone tried to disguise themselves as the user, people who know them would notice the ruse. There is no other version of users in different realities that are the same.
Speed Accumulation: User can accumulate speed and motion from any/all types of activity and unleash it all at once, granting them the ability to move at virtually any speed depending on how long they accumulate it.
Ultipotence: Ultipotence is essentially Omnipotence without Omniscience : ultimate/endless raw power allowing one to achieve anything and everything without any limit, except getting knowledge out of nowhere.
Users therefore have unlimited means at their disposal, but must have a clear enough idea of what they want to achieve and how they will do it. This double condition notably prevents the power from going awry and backfiring on the user.
Effective use thus requires both knowledge and imagination: knowledge to offer templates for applications, and imagination to shape new possibilities.
While users are not all-knowing, they can use their powers in numerous ways to gain the knowledge they need.
White Arts: User can utilize the White Art: a form of magic typically used for help other people by healing the mind, body and/or soul. Practitioners of this type of magic tend to focus toward assisting others, purifying evil spirit, dispel curses, medical potions and respect all the rules about what is forbidden and not.

 

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Comments: 3

anonlight [2016-11-25 19:54:03 +0000 UTC]

This is Emily, Nick's younger sister and a member of Team Virus.

Emily was created the same way as the Next Gen of Oblivion. But while the Next Gen of Oblivion were praised due to their predecessors' legends, Emily was shunned due to hers. Centuries of the same negative reactions from across the Four Realms made her feel worthless as she slowly began to resent them. It was this negative emotion that attracted Virus to her and recruit her to his cause. She wears a blindfold not only to hide her power, but to avoid looking at the countless travesties she causes. In the end, she joins Virus to bring back the only person that made her feel like she belonged; Nick.

👍: 0 ⏩: 0

ManBatDan [2016-11-15 20:15:44 +0000 UTC]

Cool

👍: 0 ⏩: 0

anonlight [2016-11-15 19:28:57 +0000 UTC]

This is Emily, Nick's younger sister and a member of Team Virus

👍: 0 ⏩: 0