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Published: 2023-06-03 17:00:04 +0000 UTC; Views: 567; Favourites: 2; Downloads: 0
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Description
Testing out the facial rig I created for expressions in Blender. The reason I'm not using Rigify (at least not yet) is that I want to familiarize myself with actually building and customizing rigs before I make the move to meta-rig—IF I make the move, that is.Syleth is probably going to undergo a few more revisions. I'm (still) not happy with her skin-tone, but that's been a battle for the last eighteen or so years. Of course, now I realize that it may be a combination of the color-correction in Photoshop and working off two different uncalibrated monitors.
The full version, which includes individual panels for each expression, is here: www.instagram.com/p/Cs6Tf7dO1n….