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#blender #crosshatching #toomanynodes #goop #blenderrender #blenderinternal
Published: 2017-04-15 15:03:04 +0000 UTC; Views: 818; Favourites: 2; Downloads: 0
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So I watched gearbox's tech demo last night for future projects, Posting a link to the article I watched it from, in case anyone is interested... > www.ign.com/articles/2017/03/0…I saw the crosshatching shading effect they did in UE4 and I wanted to try something similar in Blender, so I did, just the default rendering used this time, about 10 minutes to make the gif and meshes... 5 hours of tweaking compositing nodes... @_@
On a side note, I've decided that little blob's name is Goop.