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AzureHowlShilach — AzureHowl my Revolution Map part 13 -14

#2015 #angry #animated #animation #assassin #azure #battle #bie #black #canine #color #creed #cycle #down #fight #fighting #fur #green #growl #growling #kaitou #laying #map #movement #pelt #red #revolution #run #running #series #shanice #sketch #snarl #snarling #tails #unity #white #wolf #wolves #azurehowl #ruuza #shilach #cobor #azurehowlshilach #de #part #vs
Published: 2015-03-24 14:52:02 +0000 UTC; Views: 15159; Favourites: 340; Downloads: 74
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Map part 13 and 14 for my Officially first opened Map ever => www.youtube.com/watch?v=qYpR1J… (2 spots are open)

Before you go all =3= Should you work on the episode! This is for the episode XD muahahahaha XD So yeah these are spoilers to the new episode as for the info who is who ? Kaitou in the begin is the red wolf and in the solo running the blue wolf don't ask me why I made him blue there I dunno xD And the other wolf is Cobor and obviously the last Ruuza.  Are the clips on order as in the episode ? Who knows ~ I won't tell ;3

The animation took forever ;_; I didn't count the hours but a few days I can tell you x)x Which is why I can't animate the entire episode so smooth otherwise i'm busy for ever XDD hahahaha I can't wait to line-art it all *sarcastic* XD But yeah if your wondering what's going on, As they jump in the start Kaitou gives a bark it's an unpredictable move which does make Cobor go sideways in case Kaitou was about to do something else as he then charges to strike him Kaitou only dodges him in seconds as Cobor slides forward and Kaitou runs the other side to get distance between him and cobor. Kaitou is a fast wolf and he will try to tire out enemies mainly because his defense is low which is typical on shadow wolves.  Why Ruuza is laying down I can't fully tell the animations aren't on order anyways XD

I wanna thank my buddy drajk for giving my advice to try and use "Key frames" first, I usually animate both characters at the same time but the key frames were so much more helpful than I imagined. So I first had several frames without motion but those would be there only for the sake of animating it all, then I first animated Kaitou before moving Cobor through the scene and then afterwards I animated Cobor, Cobor was a lot more trouble though as in the end the reason why his line-art turns black is because both the begin and end were of 2 separate animations. The first animation I made of Cobor ended up not being what I had in mind so when starting on the next one the begin was fine and then I merged both the begin and end of 2 animations to get Cobor's animation done. I also left out the sketchy lines so you guys have a clear view of the animation YES I know I forgot the tail sometimes XD That won't happen in the finished project.  Urgh honestly size difference was a pain ;_;  I think Cobor should have been bigger but urgh it will do. 

The path is the only thing I actually left on on purpose, normally I just remove the paths and the sketches but I wanted to show you guys how helpful it is to have a path for the wolf to follow, both Kaitou and Cobor have a different path but i'm only showing Kaitou's path since adding Cobor's path makes it a mess on the gif XD As you can see when Kaitou jumps he jumps on the other stripe towards the final stripe and when turning back he follows that path... I use these paths in animations mostly because my perspective is otherwise gonna be ruined xD

Music  => Song - Assassins's creed unity my revolution by miracle of sound
(I got permission personally from the artist of the song to use the song)


~more animations~

you don't know what AzureHowl  is ? No worries, feel free to check out the current group to find out, and below you can find the official Azurehowl episode list.


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Comments: 123

AzureHowlShilach In reply to ??? [2015-03-26 07:24:56 +0000 UTC]

yes x3

👍: 0 ⏩: 1

SpetsnazKaz In reply to AzureHowlShilach [2015-03-26 12:36:56 +0000 UTC]

And that's why you should be happy because you try to make your art look good.

👍: 0 ⏩: 1

AzureHowlShilach In reply to SpetsnazKaz [2015-03-26 15:24:33 +0000 UTC]

 

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SpetsnazKaz In reply to AzureHowlShilach [2015-03-26 15:33:22 +0000 UTC]

You're really good at this.

👍: 0 ⏩: 1

AzureHowlShilach In reply to SpetsnazKaz [2015-03-26 17:28:35 +0000 UTC]

👍: 0 ⏩: 1

SpetsnazKaz In reply to AzureHowlShilach [2015-03-26 17:36:55 +0000 UTC]

Keep it up because I like it.

👍: 0 ⏩: 1

AzureHowlShilach In reply to SpetsnazKaz [2015-03-27 06:47:53 +0000 UTC]

👍: 0 ⏩: 1

SpetsnazKaz In reply to AzureHowlShilach [2015-03-27 07:02:44 +0000 UTC]

Really good stuff.

👍: 0 ⏩: 0

Tienala In reply to ??? [2015-03-24 14:59:18 +0000 UTC]

OMG so epic

👍: 0 ⏩: 1

AzureHowlShilach In reply to Tienala [2015-03-24 15:01:58 +0000 UTC]

thanks <3

👍: 0 ⏩: 1

Tienala In reply to AzureHowlShilach [2015-03-24 15:04:03 +0000 UTC]

no prob

👍: 0 ⏩: 1

AzureHowlShilach In reply to Tienala [2015-03-24 15:05:39 +0000 UTC]

👍: 0 ⏩: 0

CrisCanvas In reply to ??? [2015-03-24 14:57:57 +0000 UTC]

The movement is realllll omg<333
The movement of the anatomy is spot on

👍: 0 ⏩: 1

AzureHowlShilach In reply to CrisCanvas [2015-03-24 15:01:52 +0000 UTC]

thank you ;v; <3

👍: 0 ⏩: 0

xSoulWolf In reply to ??? [2015-03-24 14:56:59 +0000 UTC]

This looks AWESOME!!!!!!!!!!!! So hyped for this map atm 

👍: 0 ⏩: 1

AzureHowlShilach In reply to xSoulWolf [2015-03-24 15:01:47 +0000 UTC]

thanks me too

👍: 0 ⏩: 0

JeacoDiega In reply to ??? [2015-03-24 14:56:40 +0000 UTC]

So smooth! <3
Amazing work!

👍: 0 ⏩: 1

AzureHowlShilach In reply to JeacoDiega [2015-03-24 15:01:40 +0000 UTC]

thank you <3

👍: 0 ⏩: 1

JeacoDiega In reply to AzureHowlShilach [2015-03-24 15:04:49 +0000 UTC]

You're welcome   

👍: 0 ⏩: 0

drajk In reply to ??? [2015-03-24 14:55:48 +0000 UTC]

OMG its so amazing sis ya shoudl be proud :d becouse thsi si samazing

👍: 0 ⏩: 1

AzureHowlShilach In reply to drajk [2015-03-24 15:01:35 +0000 UTC]

aah thanks sis <3

👍: 0 ⏩: 1

drajk In reply to AzureHowlShilach [2015-03-24 19:25:00 +0000 UTC]

yw

👍: 0 ⏩: 0


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