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badProgrammerArt — nena turn around WIP

Published: 2010-06-04 14:57:52 +0000 UTC; Views: 464; Favourites: 2; Downloads: 12
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Description work in progress. She was supposed to be the leading character for a game that I was supposed to submit for the XNA Dream Build Play 2010, but I never really had the time to do this back then. It was supposedly a cross between God Of War, Bionic Commando, Muramasa, and Ninja Gaiden. Maybe now that I'm out of work maybe I can concentrate on doing it again. At first I was planning to use 3d toon shading. I'm playing with directx 10 to see if I could replicate the edges in the illustration via geometry shaders, although if it didn't look good I could fall back to hand drawn animation.
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Comments: 2

Autotrooper42 [2021-02-20 10:40:38 +0000 UTC]

👍: 0 ⏩: 0

makerZ1 [2010-06-04 15:02:16 +0000 UTC]

This very good I liked the drawing I liked the shade you could improve the position but the foot is so lucky jejeje

👍: 0 ⏩: 0