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BlitzProg — My Little Miner: Disturbance is Magic V4.0

Published: 2013-11-24 09:25:37 +0000 UTC; Views: 139642; Favourites: 395; Downloads: 2095
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UPDATE:
Because of unexplicable reasons, people have started cheating in the game. to ensure everyone not playing by the rules of the game are caught, everyone is now banned. Thanks for your understanding.
April fools server update have been removed and game data and player status have returned back to normal.

AURORE IO BOT - SERVER APPROVAL SYSTEM

The server has been updated to let Aurore replay and review your scores. Expect your miner icon to become chromatic rather than grayscaled in the coming days/weeks (the older your highscore the longer)


- If your replay icon becomes chromatic, then approval was successful.

- If your replay icon becomes a question mark, it means that Aurore can't tell if your score is synced or not because the approval module have crashed during the verification. I'll investigate and eventually fix the code, and try again.

- If your replay icon turn yellow it means that some kind of desync issue has occured, i'll investigate eventually and will have a look quickly if that's your best score. If I cannot get your score to be validated through Aurore, I will review it myself.

- If your replay icon turn red, it means Aurore approval module reported your game couldn't have possibly been played without flagrant use of hacks or/and cheats. Depending on the situation, your account may be restricted and your achievements removed.


current approval glitches:

- Using Pinkie Pie cause Aurore IO to crash. Fixed
- Successfully rescuing a pony in a replay cause Aurore to crash Fixed
- Oversight causing a crash during approval when finding items from corpses Fixed

- English message for Aurore approval is missing. Z will say the message in french.

- Aurore IO may run out of memory if replay lasts for about 30 minutes. If this happen you'll also get another (?) as replay icon.


SERVER QUERY IN COMMUNITY ROOM

Update is now allowing the server to send names with the replay much more efficiently, without lag. depth column was also replaced with death type.


SERVER BACK UP.

Possibly as a result of an explosive popularity, the server connection was shut down for a while. The only solution was a forced cooldown, and I do not exclude the chance of it for happening again.

I'll begin making backups, just in case!

SERVER QUERY PROBLEM

fletching the name of users from any quantity of replay is extremely slow, therefore I temporary disabled it. The name and status of the user who have submitted a replay will therefore appear to be missing for now.


Update (november 29):

- Fix for Hyper ventilation ability bubble showing at start
- Possible award for finding the final key inside the room of doom may now be more useful*
- Several countdowns are stopped upon death
- Density and High density abilities no longer increase the score requirements
- Music now plays properly after pausing
- Fix for normal mode unavailable in offline mode
- Surefooted ability now still works if you mount the pony.*
- Fix for Octavia Melody sprites
- Chat messages are now much more reliable.
- The rock ladder at the bottom of hard mode now generates all the way to the previous sector.*
- You'll now find a lot more diamonds inside the boulders of the last sector.*
- Something else will (or rather, may) kill you if you accept a particular offer in the game.

Fixes indicated with a * may desync existing replays.


Server update (november 27)

- Added account restriction system

°Players who cheat will now see their account restricted to a non-competitive use.

°Restricted accounts can't save replays and therefore lose all progress each time the account is loaded

°If you want to cheat "safely" so I don't remove your progress and that amazing 2147483647 score you just made: Click on the bottom left square to browse account option and click OFFLINE MODE. This way, the app will not warn me when you're doing nasty things. This option is also there for that.


Update (november 25):

- Surefooted now works correctly and is an ability of Applejack rather than Pinkie Pie
- Physic break now works as intended and is an ability of Pinkie Pie rather than Applejack
- Fixed sonic rainboom that could cause undefined score under certain circumstances
- Hyper ventilation now works correctly
- Air bubbles correctly display
- Air bubbles of pony no longer flash red since its only purpose is to refill your own
- Hyperventilation now works correctly and air transfer works correctly
- Super radar no longer freeze if the combo is disabled
- Pinkie pie no longer use her unique fall animation under water (she will swim like everypony else)


Known bugs - bugs in bold mean i'll be updating the game soon because of it

- In online mode, unlocking one of the secret characters will not allow you to access the relevant selection button in the partner choosing page. (Any of the relevant data regarding unlocking this partner will still save.)

- It takes two hits from punches (Hydrolic fist) of hooves (Bucking) to dislodge snow, while one hit only is supposed to be enough.

- Some french translation texts are missing (cursed offer) or not behaving correctly (achievement icons)

- The game have problems listing treasures obtained in a replay preview.

- Starting credit of replays is always zero (may cause desyncs)

- Sonic Rainboom is a passive ability of Moin rather than a mounted ability from Rainbow Dash

- Any achievements obtained from any game, including replays (and including replays you didn't make!!!) will carry over to the next game. As a results, browsing replays you didn't make have been disabled for now.

- If the game fails one try to send a message in the chat, the counter of tries won't reset (undefined behavior, such as wrong update message, will occur afterward)

- Sweetie Drop's Extra Life ability search for a Fluttershy Icon to display the recharge timer.

- Drowning in oil will incorrectly be counted as a water death.

- If you're slippery and mounting a pony who isn't, your pony can still slide.

- Excessive nuke damage can freeze the game (possibly the same bug that caused you to freeze after excessive gas explosion - I will investigate) - most likely caused by a stack overflow that isn't traced. I will test this.

- The staff of stasis has no effect. The effect it should have is given by another item in the game. [This bug has been here since Miner Disturbance: Hyper volcano V0.8, congratulation to Kyle2Death for this find]


The time has come.
Finally, finally, it's done. The most advanced miner disturbance remake&ponification I have ever made, the largest and most complex Flash game I have ever created, the most sophisticated server I've developed.
Can it be worthy of a MLP Ponification game? You decide.

CPU&MEMORY WARNING
Be careful, this flash app can be pretty CPU intensive. May require a fast computer to run properly without too much FPS drop.
Be careful, this flash app may use a lot of memory for caching data.
Note: On some browsers, you may experience command lag. Post if you have problems that is really annoying and i'll see what I can do.


Now I'm pretty proud on how far I pushed the development of this thing. But the time and the money I've spent in this makes me want to cry.

Version 4 update:

Update list:

- Added community room, allowing you to chat with anyone and get your replay keys.
- It is now mandatory to complete the tutorial before proceeding.
- HUD can show more info with F2, be disabled with F3 (and returned to normal with F1)
- Dramatically extended the statistic system. Most of you will certainly never figure how many achievements they are on their own.
- Statistic icons representing an achievement you've got are now painted in blue rather than green so it is less "aggressive".
- Added player tiering. Your miner tier is relative to how many achievement you have completed.
- Custom volcano engine through option code, thought I don't plan on using it at the moment...
- Added pre-level sale. Much like in the original game and in MDHV hard mode, you can now purchase items on entry. You can also save your credits for later (Z would generally advise you not to)
- The pony-less mode was extended so players who has a pony haters should theorically be able to play a pony-less version in the future. "Theorically".
- Replay system through option code. In comparison to V2, your replays are automatically sent and you can share your replay key with anyone you want.
- Account settings: Server based save and custom name.
- Highscore table and player ranking.
- Added option for offline play. This disable most features of the game but allows you to play with no internet connection required.
- Added arrows from the official miner disturbance game, when pressing space key, to tell you where you can mine.
- Added tutorial instructions for players who enjoy skiping Z messages but then don't know what to do.
- Added background blue/purple sky starfield.
- Fix for "EXTRA LIFE" ability misbehaving in certain situations (Thanks razorsharpfang)
- Fix for giving up still counting Twilight Sparkle as unlocked in tutorial
- Fix for super radar combo ability interruption, which caused the arrows to "freeze" instead of smoothly disappearing.
- Fix for tutorial game message from Z that could still be cast several minutes after a game over.
- Bucking / Punching the shop walls will no longer collapse it and create strange behavior
- Fixes for the shield of Miss Phorj
- Cells containing lava are now very bright
- Fluttershy was given the "MIND READER" ability (If tips are enabled, Z will explain what's up with that if you pick her as partner.)
- Rainbow Dash was given the "FAST PACE" ability
- "PARTY CANNONING" ability and Rock blaster powerup now state you need to press SHIFT to fire.
- Z now give extra comments about various things.
- The 35k offer for collecting 10 diamonds have been removed.
- Ice plasma container resistance over disturbance stuff has been increased in about 60%
- A (not so well) hidden square container will now appear in the volcano for curious players.
- The full normal volcano has been released. As a result:
° You may now reach the bottom of the volcano and gain access to a new sectors with a lot of diamonds.
° It is now possible to gain all items in the game
° It is now possible to purchase all offers in the game
° The condemned zone has been removed and has been replaced by the cursed zone.
° Expect highscores of 600k+
- Loads and loads of fixes and stuff and implementations.

Updates relative to the complete beta:
- Four extra-6 characters had their name changed. (Berry Punch is now Berryshine, Lyra was extended to Lyra Heartstrings, Derpy Hooves was shortened to Derpy, and Octavia was extended to Octavia Melody)
- Additionnal planed characters are now unlockable
- 6M-CMEC is now unlockable if you're a platinum player or a beta tester.
- DJ PON-3 and Octavia requirements are more realistics in this version.
- Berryshine has been added the "UNSTEADY" ability
- Density abilities no longer affect score related conditions. (it also means that "minimum score" conditions now require you to get the score you would need without Density abilities.) Bonus points obtained through trading now also get affected by the multipliers.

Updates relative to the replay system from V2.0 onward:
- Replay information data has been extended to include more details, including a few you can freely see (treasures collected)
- The replay system now properly end the game when it should, when the player purposely give up during the recording.
- Fixed a desync problem relative to what ponies you have unlocked from the beginning of the replay (It wasn't possible to see the replays anyway, but I'm glad I fixed it)
- The desync relative to the rock blaster should not occur, it was caused by the replay doing a check on your actual keyboard (Basically you could resync a replay by pressing SHIFT when you were re-firing and desync any other replay by holding down shift after they started using the rock blaster)

Updates relative to Miner Disturbance: Hyper Volcano lite
- Gas explosion check logic was changed slightly, it now checks the gas presence in only one of the central 8x8 dots rather than how many 8x8 dots was here in the 32x32 cell. Overall it now looks very accurate
- It is no longer possible for gas to explode in water
- lava will no longer make gas explode. That is, unless something else was added to the mix.
- Explosion kill myths as they should
- A pick up animation was added for the remote controled bomb
- The logic behind water pressure was added and it should now work like the original version did (basically, water levels over a single lake tends to adjust themselves)
- Snow now use the graphics from the original miner disturbance game
- Blowing up snow now properly generate water
- More sounds were imported
- Big rework for the myth AI. There should still be a few difference, but expect them to be really dangerous now.
- Two of the new powerups are exclusive to this version and might be used for custom volcanoes, one of which should become pretty handy if you are trying to deal with lava.

Info relative to miner disturbance (about mechanisms ported to this game)
- No eruption lava (sorry!)
- Oil that unstick do not overide existing cells in this version.
- There are a few outlining differences (very late addition). It is also imperfect and can contain "holes" because of the procedure I used to cache these. (Outlining is used to render the characters where it would be otherwise hard or impossible to see)
- Oil does not affect the jetpack reload time.


Server info:
I've spent way too much time on it as well. All of this network upgrade was supposed to go into my future Strawberry Milk project, but since the concept was pretty similar, I decided to start out by actually upgrading this one.
Fused from V2.0 and V3.3, with added features and options, along with new more flexible communication protocol.
Yup, the php and mysql server are also my own work.


Donating info

A link is available here. Contributors to any projects are remembered across all games I make and will get special advantages in the future. 

Right here. Don't forget to tell me your player ID (in private!) if you wish to receive a special rank, when applicable.

Related content
Comments: 663

Barnyardfan4 In reply to ??? [2014-06-25 21:10:23 +0000 UTC]

how do you destroy the rock directly above the shop? Or is this even possible? Thanks!

👍: 0 ⏩: 1

BlitzProg In reply to Barnyardfan4 [2014-06-26 18:40:20 +0000 UTC]

It's part of the shop structure and acts as a ceiling, so no, it's not possible.

👍: 0 ⏩: 1

kittyelena123 In reply to BlitzProg [2014-07-13 03:07:17 +0000 UTC]

if you use a bomb yes (the rock over the dealer) the one he stands on, no

👍: 0 ⏩: 0

mayli123 In reply to ??? [2014-06-22 15:34:37 +0000 UTC]

How to get lyra?I have unlocked the hard mode,but i don't now what to do to get her. 

👍: 0 ⏩: 2

kittyelena123 In reply to mayli123 [2014-07-13 03:07:33 +0000 UTC]

WOW

👍: 0 ⏩: 0

BlitzProg In reply to mayli123 [2014-06-23 00:37:48 +0000 UTC]

Observe the rocks in the shop sector.

It may take more than one game to figure it out.

👍: 0 ⏩: 0

Trentori In reply to ??? [2014-06-06 22:06:06 +0000 UTC]

Is there a way to play this offline? My internet frequently goes out.

👍: 0 ⏩: 1

BlitzProg In reply to Trentori [2014-06-10 14:52:30 +0000 UTC]

Yes you can, using offline mode button in the account section. It's a bit glitched tho, when the tutorial is completed, you will need to re-launch the game for normal mode to unlock.

👍: 0 ⏩: 1

Trentori In reply to BlitzProg [2014-06-15 21:05:58 +0000 UTC]

I mean, to be able to load the game without being on the internet in the first place.

Thanks, tho. This will help.

👍: 0 ⏩: 1

BlitzProg In reply to Trentori [2014-06-16 07:29:05 +0000 UTC]

Use the download button of deviant art. Right click -> save

👍: 0 ⏩: 1

Trentori In reply to BlitzProg [2014-06-30 17:32:04 +0000 UTC]

Oh! Cool, thanks.

👍: 0 ⏩: 0

juliannelapuz In reply to ??? [2014-06-02 07:43:36 +0000 UTC]

y is luna there?

👍: 0 ⏩: 1

BlitzProg In reply to juliannelapuz [2014-06-02 23:06:18 +0000 UTC]

I dunno lol ¯\(°_o)/¯

👍: 0 ⏩: 0

Trentori In reply to ??? [2014-05-29 23:36:53 +0000 UTC]

Hey, is Hyper Volcano dead?

Please don't yell at me if I'm missing a multicolored banner stating if you are or aren't D:

👍: 0 ⏩: 1

BlitzProg In reply to Trentori [2014-05-30 14:12:20 +0000 UTC]

It's living, just very slowly, since i'm not doing any fix/update currently. You might want to check my last journal.

If you're talking about the old pony-less hyper volcano lite, yes it's dead, i'd say

👍: 0 ⏩: 1

Trentori In reply to BlitzProg [2014-05-30 23:29:45 +0000 UTC]

Aww. Shame.

A couple things to state/ask:

One: I thought that the planet that Papillo created had a super-cooled interior instead of plasma cells.

Two: Is the Cyan Soul the core of the planet?

Three: Why is Papillo motivated by science when, as a deity, it should pretty much know everything already?

Four: What does the warm charm do?

Five: Could you add an option to not take a partner with you? Many of my would-be successful runs have abruptly ended when a rock fell on Fluttershy.

And finally: I sent in a grief report to Z, and it hasn't replied yet. I kind of hate being dead.

(sorry if this is a bit much)

👍: 0 ⏩: 1

BlitzProg In reply to Trentori [2014-06-02 23:05:10 +0000 UTC]

1) The exact story depends on what Z's will tell you, and that can change. You won't always know for sure the truth.

2) The Cyan Soul is a large diamond-shaped gem enchanted with loads of useless and cosmetic enchantments from Papillo. It's just one of his numerous toys. Papillo went back home since the Hyper Volcano Lite, and brought the Cyan Soul with him.

3)While Papillo knows mostly "everything" in his universe, it doesn't mean he has discovered every possible application of his knowledge. The same way I have created this game and still cannot beat Chessland's highscore.
Beside, Papillo only has little knowledge of alternate universes and have shown interest of knowing more "recently", so he sends clones of himself to help out, all called Z# (# being a number - in MLMDiM Z's number is 1110)

4)The Warm Charm increases your scoring potential in a hidden way that vary depending on which volcano you play. How it does that, you have to discover it yourself. If you're not interested in scoring, don't take it/look for it.

5)Earth Stabiliser, Hard Head or Absolute Miner are the ability you might want your partner to have. That, or find the hard hat. Or be more careful when digging. Ponyless mode is technically possible (tutorial) but it isn't happening for other game modes, sorry.

6)It was not stated you'd get a reply.

👍: 0 ⏩: 2

Trentori In reply to BlitzProg [2014-06-09 04:37:44 +0000 UTC]

I mean, I never expected an answer from Z.

👍: 0 ⏩: 0

Trentori In reply to BlitzProg [2014-06-03 14:45:33 +0000 UTC]

Ehh, it's ok. I never expected an answer anyway.

👍: 0 ⏩: 0

Barnyardfan4 In reply to ??? [2014-05-27 01:11:36 +0000 UTC]

I have been playing for so long now.
Please, how do you unlock Colgate?

👍: 0 ⏩: 1

BlitzProg In reply to Barnyardfan4 [2014-05-27 11:34:20 +0000 UTC]

Still unsure about whether or not i'm going to update, but currently, only offline mode will allow you to mark colgate as unlocked because of how save files are handled. I would suggest going for the achievement first, however.

So if you haven't got the achievement however,
- 1: it's mandatory to mount your pony to both get "warped"
- 2: do not attempt to pick the final key. (escaping with it was only achieved once, and that was not even by me)
- 3: if you don't know where the final key is, you probably do not have explored everything yet.

👍: 0 ⏩: 1

Kyle2Death In reply to BlitzProg [2014-05-29 23:24:25 +0000 UTC]

So you will not update it in june?
Well thats sad but thats ok. I have to work on things anyway.
(Btw I am the one who escaped with the key.)

👍: 0 ⏩: 0

kittyelena123 In reply to ??? [2014-05-12 20:30:31 +0000 UTC]

I can't get RD even with all the help and hints! HELP ME PLEASE!

👍: 0 ⏩: 1

kittyelena123 In reply to kittyelena123 [2014-05-12 23:17:17 +0000 UTC]

Oh and how do you get all the silvers in tutorial (I cant find one                                                                     )

👍: 0 ⏩: 1

BlitzProg In reply to kittyelena123 [2014-05-14 17:00:45 +0000 UTC]

Both are missable if you do something wrong, the first one is visible and will be commented by Z if you get nearby, the other one isn't visible unless you get closer.

As for RD, dig deep, fast. The timer must disappear before it hits zero. Twilight + Jetpack/Climbing hooks is a good idea to get started.

👍: 0 ⏩: 2

kittyelena123 In reply to BlitzProg [2014-05-14 20:22:07 +0000 UTC]

I did both and nope! the first one I don't understand and how do you get rarity I got her rank but I didn't get HER. Help AGAIN WITH ALL.

👍: 0 ⏩: 1

BlitzProg In reply to kittyelena123 [2014-05-14 22:10:18 +0000 UTC]

Rarity, dig 3 diamonds at the bottom of the volcano (section under the lava lake)
Rainbow Dash > dig deep, as fast as you can. If you start digging deep quickly for a while (try digging STRAIGHT down), a timer will appear, keep going until it disappear. If you get it to disappears before it reach 00:00, RD will be available in shop for 205 credits.

👍: 0 ⏩: 1

kittyelena123 In reply to BlitzProg [2014-05-16 21:59:02 +0000 UTC]

That's easy for you to say but I tried going straight and I got out of there with three diamonds and nothing. And RD is riged because I went under the fork of flames upgade pit and still was running on: 00:38! Nothing at all. How does it work for you and me and everybody?!                                                                  

👍: 0 ⏩: 1

BlitzProg In reply to kittyelena123 [2014-05-17 16:09:27 +0000 UTC]

The depth required to unlock the Rainbow Dash offer is slightly above the large magma pool sector, that's toward the bottom of the sector when you can find little lava drops. This sector is underneath the shop sector you were most likely talking about (it's nowhere near possible to reach the magma pool sector (where the fork of flames is located) with 38 seconds left, even with the fast pace ability)

As for Rarity, at no point you ever reached the depth requirement where you were supposed to extract 3 diamonds from, that is, you never have reached the bottom of the volcano yet. The deepest you went was about 98% (very close)
Be ready to guide her out quickly once you free her.

if you get so deep the volcano start to erupt on its own then you have reached the correct height. Keep trying.

If you believe there is a problem, please note me with the ID of the replay you have played. Go in the community room, browse the last scores played, and you should see 8 alphanumeric characters in front of your icons&name

👍: 0 ⏩: 1

kittyelena123 In reply to BlitzProg [2014-07-13 02:19:39 +0000 UTC]

I DID THAT, NOTHEN.

👍: 0 ⏩: 0

kittyelena123 In reply to BlitzProg [2014-05-14 20:16:29 +0000 UTC]

I don't understand the first one and I did the second and nothen! And how in the world do you get RARITY I got her rank, actualy WAY MORE than her rank (still in her rank.)

👍: 0 ⏩: 1

JinYiLim In reply to kittyelena123 [2014-05-21 10:08:25 +0000 UTC]

I get Rarity before, but I was to late for getting she up and dead -.-

👍: 0 ⏩: 1

kittyelena123 In reply to JinYiLim [2014-07-13 03:13:03 +0000 UTC]

But how do you get her with you? I only got her RANK

👍: 0 ⏩: 1

JinYiLim In reply to kittyelena123 [2014-10-06 10:57:57 +0000 UTC]

I just dig 3 diamonds below the lave and got it, but hard to get out -_-

👍: 0 ⏩: 0

Rainbaw-Blitz In reply to ??? [2014-04-28 13:27:46 +0000 UTC]

Just a quick question, are you still working on this piece of awesome?

👍: 0 ⏩: 1

BlitzProg In reply to Rainbaw-Blitz [2014-04-29 18:16:55 +0000 UTC]

yes, but very slowly! School 42 is pretty much taking all of my free time.

👍: 0 ⏩: 2

Rainbaw-Blitz In reply to BlitzProg [2014-04-30 22:06:22 +0000 UTC]

Oh, I'm having a bit of a problem. I unlocked the hidden character but I can't choose it... is this a glitch or is it not programmed yet?

👍: 0 ⏩: 2

BlitzProg In reply to Rainbaw-Blitz [2014-05-03 18:07:12 +0000 UTC]

It's an oversight. In the online version your ponies are not saved in your account, instead it checks which pony-achievements you have.

Yet Roxas isn't a "pony" achievement, as it has its own description, own icon and own hint. I forgot to add a specific check for this achievement.

If you really want to try Minuette for now, you need to unlock her in offline mode, since there is no achievement there, and ponies unlocked are directly saved to your hard drive.

👍: 0 ⏩: 1

Rainbaw-Blitz In reply to BlitzProg [2014-05-06 00:30:49 +0000 UTC]

Ah, that makes sense. Thanks

👍: 0 ⏩: 0

kersida In reply to Rainbaw-Blitz [2014-05-02 10:06:39 +0000 UTC]

did you mean 13th one? a bug caused to not being showed in pony selection list..... I'm waiting for the fix

👍: 0 ⏩: 0

Kyle2Death In reply to BlitzProg [2014-04-29 22:21:12 +0000 UTC]

Don't worry, the update will come in june. LOL

👍: 0 ⏩: 0

FacelessSoles In reply to ??? [2014-04-22 18:13:51 +0000 UTC]

Its very laggy and keeps freezing, could you add a option to make the graphics worse?

Btw, sorry for disturbing you.

👍: 0 ⏩: 2

BlitzProg In reply to FacelessSoles [2014-04-25 19:02:27 +0000 UTC]

If you could try Version 2 (here: mlm.blitzspace.com/) and tell me on both HTML5 and Flash the times you get for Process and Render, it would give me an idea of your computer performance. I'll add these two figures back in the future for everyone who have debug enabled to see.

Thanks!

👍: 0 ⏩: 1

FacelessSoles In reply to BlitzProg [2014-04-25 19:48:09 +0000 UTC]

Alright

HTML5: Process time 0 - 1 ms, Render Time 40 - 80 (too fast for a accuracy report)

Flash: VERY LAGGY Process time 2 - 3 ms, Render time 17 - 19

👍: 0 ⏩: 1

BlitzProg In reply to FacelessSoles [2014-04-26 01:35:12 +0000 UTC]

Ouch, your HTML5 is extremely slow, even slower than the android version on my 600Mhz device.
As of flash, the results are quite unexpected, perhaps your flash player is just unable to keep up to even display accurate figures. (20ms is the max time required to maintain a rate of 50 Frames Per Seconds, 40ms will drop it to about 25ms, etc)

I'd say it's your computer being really slow, but i'll think about adding accessibility options for players with older computers.

If you want an idea on the computer I'm using right now:
HTML5: PTime ~0ms, RTime ~2ms
Flash: PTime ~0ms, RTime ~4ms

👍: 0 ⏩: 1

FacelessSoles In reply to BlitzProg [2014-04-26 01:45:44 +0000 UTC]

No surprise, my pc is always fuckin' me up, I can't even play GTA SA on this piece of junk.

If you want to know my configs, just go to my profile.

👍: 0 ⏩: 0

Got1123 In reply to FacelessSoles [2014-04-22 22:30:58 +0000 UTC]

Try downloading the .SWF file from this page and running the file on google chrome.
Make sure to Right click on the download button then "save as" when your downloading the file.

👍: 0 ⏩: 1

FacelessSoles In reply to Got1123 [2014-04-23 01:04:15 +0000 UTC]

Well, I'm playing on google chrome, but I will try this out

👍: 0 ⏩: 0

hoipdoip In reply to ??? [2014-04-16 17:57:05 +0000 UTC]

I had another question, sorry to bother you (If you end up replying ) but what exactly is the '???' option on the menu of things to take with you on the  pony selection list?

👍: 0 ⏩: 1

BlitzProg In reply to hoipdoip [2014-04-17 05:55:55 +0000 UTC]

If you put your mouse on that item (Warm Charm) during the game, Z will give a better description of it (which won't really help you anyway)

This item has no hard-coded effect, so it's up to you to figure what it does in normal mode. (and what it will do on hard mode if you happen to find it there...)

👍: 0 ⏩: 1


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