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bobtffdddd — tony tony chopper vs mimikyu episode56

Published: 2024-03-31 20:44:19 +0000 UTC; Views: 7950; Favourites: 3; Downloads: 0
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Description one piece  vs pokemon
Tony Tony Chopper serves as the ship's doctor. He's a reindeer who was cast out of his herd for having a blue nose, later compounded by eating the Human-Human Fruit (Hito Hito no Mi) and being feared by the people of Drum Island as a monster. Although he initially mistrusted humans, after having met and joined the Straw Hats, he has become very curious about the world and is eager to please.

Although he doesn't normally look that way in his default form, he's not exactly a wimp when it comes to fighting. In his most humanlike form, he's quite tall and very strong. He has certain combat advantages in each of his three regular forms and has developed a drug called the Rumble Ball to unlock more, though it carries considerable risk. In terms of personality, he's a bit naïve and gullible, occasionally experiences bouts of paranoia (especially early on as he learns to trust humans) and gets combative when praise is heaped on him (though his body language usually betrays more positive feelings).

His dream is to become a doctor capable of curing all disease, due to his accidentally hastening the death of his already sickly father-figure, Dr. Hiruluk. He has also resolved to prove himself as a man worthy of being a pirate, which sometimes seems at odds with his child-like behavior and gullible personality.

His current bounty is 1,000 Berries. The World Government is apparently unaware of his capabilities as a doctor or a fighter and considers him the crew's pet.
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Powers and Stats

Tier: 7-C, higher with Stronger Transformations | 7-C, Low 7-B with Stronger Transformations | 7-B, higher with Stronger Transformations, even higher with Monster Point | High 7-A, higher with Stronger Transformation, far higher with Monster Point | At least 6-C, higher with Monster Point | 6-C, 6-A, possibly 5-C with Monster Point

Key: Alabasta Saga | Skypiea Saga | Enies Lobby Saga | Thriller Bark Arc | Dressrosa Saga | Onigashima Raid

Name: Tony Tony Chopper, or just Chopper, epithet "Cotton Candy Lover"

Origin: One Piece

Gender: Male

Age: 15 (Pre-Timeskip), 17 (Post-Timeskip)

Classification: Reindeer, Doctor of the Straw Hat Pirates, Zoan Devil Fruit User

Powers and Abilities:

Superhuman Physical Characteristics, Genius Intelligence, Small Size (Type 0 normally; roughly 90 cm tall), Transformation (Can transform into various human/reindeer hybrid forms and a humanoid form), Enhanced Senses, Limited Information Analysis (Brain Point allows him to identify any possible weaknesses his target has, allowing him to effectively capitalize on them), Can speak with other animals, Natural Weaponry, Statistics Amplification (His Devil Fruit increases his physical abilities, and he can further enhance his stats with various transformations), Enhanced Jumping (Can jump and leap to incredible lengths with Jumping Point), Skilled Doctor (Skilled enough to nurse a heavily injured Zoro back to health despite him having injuries that would kill any other man), High Resistance to Cold Temperatures, Resistance to Animal Manipulation (Zoans are immune to Tama's Kibi Dangos)

Same as before, Minor Adaptation (Adapted to the oxygen shortage)

Same as before, Berserk Mode (With Monster Point), Large Size (Type 0, via Monster Point)

Same as before except for Berserk Mode, Skilled Martial Artist (Kung Fu Point enables him to become significantly more adept and skilled in martial arts), Underground Mobility with Horn Point, Resistance to Madness Manipulation, Mind Manipulation and Soul Manipulation via Willpower (Through sheer willpower they can resist losing their mind when absorbing shadows through the Kage Kage no Mi. Shadows belonging to strong willed people are difficult to control, allowing them to rebel against Moria's pact which usually immediately submits a shadow to his supremacy and orders; Also after the Timeskip he dominated the Monster Point, which in the past had made Chopper mentally insane and out of control. Spiritual energy is contained within one's soul/life; this energy is represented by the fighting power or the Haki itself. Those with strong souls, which are homologous to shadows, resist the effects of Brook's soul manipulation)

Attack Potency: Town level (Physically stronger than Nami and Usopp in his Heavy Point), higher with Stronger Transformations (Chopper implies that Arm Point and Horn Point are stronger than his Heavy Point) | Town level (Stronger than before), Small City level with Arm Point and Horn Point (Harmed Gedatsu with Arm Point) | City level (With Heavy Point, he casually harmed Fukurou), higher with Rumble Ball Forms (With Arm Point, his strikes left imprints on, and drew blood from, Kumadori, even when he was using Tekkai, and he confirmed that he wouldn't leave any damage on a Tekkai-using Kumadori without his Rumble Ball Forms), even higher with Monster Point (Is considered to be his most powerful transformation. Stomped Kumadori and effortlessly broke through Kumadori's Tekkai with his attacks) | Large Mountain level (Should be comparable to Franky as together they could disorient Oars with their attacks aimed at a weak point in the jaw), higher with Stronger Transformations (Could leave a large imprint on Oars’ arm with Arm Point. Could stagger, although briefly, a Pacifista with his attack in Arm Point), far higher with Monster Point (Forced Sentomaru to dodge his attacks) | At least Island level (Can use his transformations without his Rumble Balls now, which makes him stronger than his previous key), higher with Monster Point (One shot Dogan and broke his hammer, which took a hit from Ittoryu Zoro) | Island level (Stronger than before, and comparable to base Luffy prior to the Raid[1]), Continent level, possibly Moon level with Monster Point (Drew blood from a Full Zoan Queen[2], and fought him for 30 minutes)

Speed: Hypersonic+ (Faster than Usopp) | Massively Hypersonic (Can tag Gedatsu, albeit only after his Mantra faltered) | At least Relativistic (Kept up with Kumadori in close-quarter-combat), higher with Rumble Ball forms, far higher with Monster Point (Blitzed, Kumadori and tagged him while he was using Soru) | Relativistic (Dodged attacks from Oars[3], and landed a hit on Oars alongside Franky. Should be faster than Usopp), higher with Rumble Ball forms (Tagged a Pacifista), far higher with Monster Point | Relativistic (Should be at least as fast as before), far higher with Monster Point | Relativistic (Should be at least as fast as before), FTL+ with Monster Point (Kept up with Full Zoan Queen and dodged his laser)

Lifting Strength: Likely Class G (Should be comparable to the other Straw Hats) | Class G (Stronger than before) | Class T (Comparable to Kumadori), higher with Monster Point (Monster Point greatly increases his physical strength) | Class T (Stronger than before), higher with Monster Point | Class T (Stronger than before), higher with Monster Point | At least Class T (Stronger than before), higher with Monster Point | At least Class T (Stronger than before), Class E with Monster Point (Flipped a Full Zoan Queen)

Striking Strength: Town level, higher with Stronger Transformations | Town level, Small City level with Arm Point and Horn Point | City level, higher with Rumble Ball Forms, even higher with Monster Point | Large Mountain level, higher with Stronger Transformations, far higher with Monster Point | At least Island level, higher with Monster Point | Island level, Continent level, possibly Moon level with Monster Point

Durability: Town level (Scaling to his Attack Potency, and more durable than Nami), higher with Stronger Transformations, even higher with Guard Point (Guard Point is his most defensive transformation) | Small City level (More durable than Nami and Usopp), higher with Stronger Transformations, even higher with Guard Point | City level (Took several hits from Kumadori and Kalifa), higher with Rumble Ball Forms (Far more durable than his Base Forms), far higher with Monster Point (Franky's Coup-de-Vent did not deal any visible damage to him) | Large Mountain level (Comparable to his Attack Power), higher with Stronger Transformation, far higher with Guard Point, even higher with Monster Point | At least Island level (Scaling from his Attack Potency), higher with Monster Point, Large Island level with Guard Point (With Guard Point, he took a hit from Big Mom's bare hand, whilst the same hit broke Wano Arc Luffy's Haki guard, so he should scale above Luffy's Durability) | Island level (Should be more durable than before), Large Island level with Guard Point, Continent level, possibly Moon level with Monster Point (Took hits from Full Zoan Queen[4])

Stamina: Superhuman (Sustained incredible amounts of damage during his fight against Mr. 4 and Miss Merry Christmas, also battled Kumadori for an extended period of time while sustaining serious injuries, including multiple stabbings)

Range: Standard Melee Range; Varies up to Extended Melee Range in Monster Point

Standard Equipment: Rumble Balls, medical equipment

Intelligence: Genius (Chopper is an extraordinarily accomplished doctor, as well as a skilled and experienced combatant, who exploits his opponents' weaknesses. He has a vast amount of knowledge regarding anatomy)

Weaknesses: Standard Devil Fruit users weaknesses. Eating two Rumble Balls back-to-back within 6 hours will result in him losing control of his transformations. After consuming three, he transforms into a mindless berserker (see Monster Point below). This transformation also appears to be lethal to Chopper. He's also weak against hot temperatures due to his fur | After the timeskip Chopper can freely transform into in Monster Point and retain his senses, however this transformation only lasts 3 minutes and after using it Chopper can't move for another 2 or 3 hours | The same, except Chopper is now able to use Monster Point for 30 minutes, after which he is reduced to a smaller form.

Notable Attacks/Techniques

Hito Hito no Mi (Human Human Fruit): A Zoan type Devil Fruit, this fruit allows its user to turn into human hybrid forms and a humanoid form. By consuming the fruit, Chopper has been given human intelligence, allowing him to understand and communicate in human language. The fruit has also given him the ability to perceive concepts such as medicine that a reindeer wouldn't comprehend. The fruit is further strengthened by the use of the Rumble Ball, a drug developed by Chopper himself.

Brain Point ("Intellect Strengthening"): With a small body and large head, this form is how Chopper is generally characterized in media (see profile picture above). Different from humans who eat Zoan - type Devil Fruits, Chopper generally doesn't remain in his real form, and this can be explicated due to the advantages of having free arms, also needed for using his medical abilities. He is smarter in this form. In addition he can scope out an enemies weakness in this form while he is under the influence of a Rumble Ball. This is also the form where he does his best thinking because he can utilize both human intelligence and reindeer sensitivity at the same time. Walk Point: This is Chopper's true form, useful for general travel on foot. It is also in this form where his olfactory senses are at their highest. As a result, Chopper often make use of his default form for tracking purposes, though certain scents seem to dull his sense of smell. Heavy Point ("Weight Strengthening"): Chopper's "human" form, which gives him the form of a tall, muscular ape-man. He uses this form to help steer the ship. This form imbues Chopper with enhanced strength. Jumping Point ("Flight Power Strengthening"): Chopper keeps his reindeer legs in a human-like form, which allows him to jump long distances. Pre-timeskip he needed a Rumble Ball to access this form. Arm Point ("Muscle Strengthening"): Chopper's second most powerful form, his fore-hooves become extremely muscular in his human-esque form, allowing him to deliver devastating punches with his front hooves. Pre-timeskip he needed a Rumble Ball to access this form. Horn Point ("Horn Strengthening"): Similar to Walk Point, but Chopper's forelegs get bulkier and his antlers become larger and sharp. In addition, Chopper has human fingers in this form. Pre-timeskip he needed a Rumble Ball to access this form. Guard Point ("Fur Strengthening"): Chopper's fur grows out and becomes a strong shield against outside attacks. He looks like an overgrown Chia Pet in this form. Post-timeskip it is much larger, able to protect the Thousand Sunny from a blow from the Kraken. Pre-timeskip he needed a Rumble Ball to access this form. Monster Point: It seems that the consumption of three Rumble Balls in under six hours created a new Point in which he is standing similar to Heavy Point, but possesses an oddly misshapen head and antlers, as well as an incredible (likely more than twenty feet, or about the size of an office building) increase in height and strength. Chopper's fur is lengthened in this form. Chopper also loses all consciousness and goes completely berserk. Also, this form appears to be a combination of all of Chopper's transformations, not including Brain Point and Arm Point (Heavy Point stance, Walk Point speed, Horn Point horns, Jump Point legs, and Guard Point hair). This transformation appears to be lethal to Chopper, as the amount of energy needed to maintain the form is too much for his little body to handle. The only known way to end this form is by placing Chopper into the sea. Post-skip Chopper learns how to remain in control while using this form and only needs a single Rumble Ball to access it.

Brain Point
Brain Point
Jumping Point
Jumping Point
Arm Point
Arm Point
Monster Point
Monster Point
Heavy Point
Heavy Point
Guard Point
Guard Point
Horn Point
Horn Point
Brain Point:
Scope: Can only be used when in Brain Point form and after eating a "Rumble Ball," a move in which he concentrates and scans his opponent to find their weakness.
Heavy Gong: A basic punch to the face when in Heavy Point.
Kokutei Roseo (Carving Hoof Cherry Blossom): A technique which can only be used when in Arm Point form. Chopper punches the opponent with such force that his hoof leaves an imprint in his victim that looks like a sakura petal.
Kokutei Cross (Carving Hoof Cross): A technique which can only be used when in Arm Point form. Another punching attack where Chopper hits his opponent with insane force, but this time he puts both hooves together at the right or left side of his body wrist to wrist. When he strikes he spreads his "fingers" apart so that the imprint left in the opponent's body looks like an 'X' with a force equaling to at least twice that of the normal Kokutei Roseo.
Kokutei Roseo Michieri (Carving Hoof Cherry Blossom Blizzard): A technique which can only be used in Arm Point form and is one of Chopper's strongest attacks. Chopper starts off by putting his hooves together on the right or left side of his body, as if setting up for a Kokutei Cross attack, then he runs or jumps towards his opponent, and hits the opponent over their entire body with a barrage of Kokutei Roseo punches. The hoof-mark imprints look like a large group of falling sakura petals.
Kokutei Diamond (Carving Hoof Diamond): A technique which can only be used in Arm Point form. Similar in principle to Kokutei Cross, Chopper punches an opponent while he holds his hooves close together. The result leaves an imprint that looks like a diamond.
Roseo Colonnade (Cherry Blossom Colonnade): Can only be used in Horn Point form. An attack used when Chopper is up against several opponents at once, he chases his opponents and tosses them in the air with his horns. When they land their heads end up embedded in the ground with their bodies sticking straight up out of the ground like a column.
Kung Fu Point ("Flexibility Power Strengthening"): The combined, upgraded form of Arm Point and Jumping Point that Chopper added into his transformation during the timeskip. The form is average in size, being a head taller than the average person, with a squat body structure. In this form, Chopper is very proficient in kung fu, allowing versatile movement, and it seems that it combines the power of Arm Point and the acrobatic skill of Jumping Point though to a lesser degree than each individual point.

Brain Point
Brain Point
Kung Fu Point
Kung Fu Point
Horn Point
Horn Point
Monster Chopper
Monster Chopper
Carving Hoof Parme: Seems to be a simple jab with his paw.
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Gallery

Chopper's first Wanted poster
Chopper's first Wanted poster
Chopper's second outfit in Film Z
Chopper's second outfit in Film Z
Chopper's first outfit in Film Gold
Chopper's first outfit in Film Gold
Chopper's third outfit in Film Gold
Chopper's third outfit in Film Gold
Chopper's second outfit in Stampede
Chopper's second outfit in Stampede
Chopperman
Chopperman
Chopper's current Wanted poster
Chopper's current Wanted poster
Chopper's second outfit in Film Gold
Chopper's second outfit in Film Gold
Chopper's first outfit in Stampede
Chopper's first outfit in Stampede
Chopper's ninja outfit in the Wano arc
Chopper's ninja outfit in the Wano arc

Mimikyu is a dual-type Ghost/Fairy Pokémon. It is a lonely Pokémon, who attempts to make friends with humans by disguising itself with a Pikachu-like veil.
Powers and Stats

Tier: 7-B

Name: Mimikyu

Origin: Pokémon

Gender: Varies

Age: Varies

Classification: Disguise Pokémon

Powers and Abilities: Superhuman Physical Characteristics, Teleportation, Incorporeality, Reality Warping, Illusion Creation, Limited Mind Manipulation, Damage Transferal (Via Destiny Bond), Soul Manipulation, Ability Copying, Afterimage Creation, Shadow Manipulation, Can blind its opponents, Seeing its true appearance can cause the victim to die from fright, pain or a mysterious disease, Dynamax, Resistance to Bug, Dragon, Normal and Fighting type moves

Attack Potency: City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar)

Speed: Massively Hypersonic+ (Comparable to other single stage Pokémon)

Lifting Strength: Superhuman

Striking Strength: City level

Durability: City level

Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)

Range: Standard melee range, Hundreds of meters with most attacks

Standard Equipment: Wooden Tail

Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts)

Weaknesses: Vulnerable to Ghost and Steel attacks. The side effects of seeing its true form can take an extended period of time before having effect

Notable Attacks/Techniques:

Play Rough: A magic physical attack, that may lower the enemy's physical strength.
Let's Snuggle Forever: Mimikyu's signature Z-Move. Mimikyu does a surprise attack from above as it engulfs the opponent in its cloth and attacks from inside.
Shadow Sneak: The user controls its shadow to attack the enemy from behind.
Copycat: The user copies the opponent's move for the rest of the battle.
Mimic: Mimikyu use the opponent's last move against them once.
True Form: Anyone seeing what Mimikyu is under the cloth will suddenly die from sheer terror.
Disguise: Mimikyu's signature ability. At the start of battle, when Mimikyu is hit by a damaging attack, it will take no damage.

Galaxy Mimikyu
EDIT
Galaxy_mimi
SPAWN
City: Shadows
Time: Dawn / Dusk

TYPE(S)
Psychic
Dark
ABILITIES
Disguise
WEIGHT
0.7 kg
GENDER RATIO
50% male
50% female

! Galaxy Mimikyu is currently not available !

Galaxy Mimikyu is an Obscuros Form of Mimikyu with a custom typing.



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Stat Totals



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Stat Range
At Lv. 50 At Lv. 100
HP: 55
115 - 162 220 - 314
Attack: 90
85 - 156 166 - 306
Defense: 80
76 - 145 148 - 284
Sp. Atk: 50
49 - 112 94 - 218
Sp. Def: 105
99 - 172 193 - 339
Speed: 96
90 - 162 177 - 320
Total: 476
Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering
nature, if applicable.
Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful
nature, if applicable.

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Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 4×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 0×
Ice 1×
Dragon 1×
Dark 1×
Fairy 2×
None
Doubly resistant to:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 4×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 0×
Ice 1×
Dragon 1×
Dark 1×
Fairy 2×
None
Resistant to:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 4×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 0×
Ice 1×
Dragon 1×
Dark 1×
Fairy 2×
None
Damaged normally by:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 4×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 0×
Ice 1×
Dragon 1×
Dark 1×
Fairy 2×
None
Weak to:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 4×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 0×
Ice 1×
Dragon 1×
Dark 1×
Fairy 2×
None
Doubly weak to:
Normal 1×
Fighting 1×
Flying 1×
Poison 1×
Ground 1×
Rock 1×
Bug 4×
Ghost 1×
Steel 1×
Fire 1×
Water 1×
Grass 1×
Electric 1×
Psychic 0×
Ice 1×
Dragon 1×
Dark 1×
Fairy 2×
None
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Moves

By leveling up

By leveling up
Level Move Type Cat. Pwr. Acc. PP
Start Astonish Ghost Physical 30 100}}100% 15
Start Copycat Normal Status — 00—}}—% 20
Start Pursuit Dark Physical 40 100}}100% 20
Start Scratch Normal Physical 40 100}}100% 35
5 Double Team Normal Status — 00—}}—% 15
8 Night Slash Dark Physical 70 100}}100% 15
10 Heart Stamp Psychic Physical 60 100}}100% 25
12 Shadow Sneak Ghost Physical 40 100}}100% 30
15 Night Slash Dark Physical 70 100}}100% 15
19 Mimic Normal Status — 00—}}—% 10
23 Feint Attack Dark Physical 60 00—}}—% 20
28 Psycho Cut Psychic Physical 70 100}}100% 20
32 Slash Normal Physical 70 100}}100% 20
35 Sucker Punch Dark Physical 70 100}}100% 5
37 Shadow Claw Ghost Physical 70 100}}100% 15
41 Hone Claws Dark Status — 100}}100% 20
43 Foul Play Dark Physical 95 100}}100% 15
46 Psystrike Psychic Special 100 100}}100% 10
50 Pain Split Normal Status — 00—}}—% 20
55 Embargo Dark Status — 100}}100% 15
60 Miracle Eye Psychic Status — 00—}}—% 40
A level of "Start" indicates a move that will be known by a Galaxy Mimikyu obtained at level 1.
Bold indicates a move that gets STAB when used by Galaxy Mimikyu.
Italic indicates a move that gets STAB only when used by an evolution of Galaxy Mimikyu.
By TM/HM

By TM/HM
TM/HM Move Type Cat. Pwr. Acc. PP
Icon TMNormal TM Attract Normal Status — 100}}100% 15
Icon TMFighting TM Bulk Up Fighting Status — 00—}}—% 20
Icon TMElectric TM Charge Beam Electric Special 50 090}}90% 10
Icon TMNormal TM Confide Normal Status — 00—}}—% 20
Icon TMDark TM Dark Pulse Dark Special 80 100}}100% 15
Icon TMFairy TM Dazzling Gleam Fairy Special 80 100}}100% 10
Icon TMNormal TM Double Team Normal Status — 00—}}—% 15
Icon TMPsychic TM Dream Eater Psychic Special 100 100}}100% 15
Icon TMDark TM Embargo Dark Status — 100}}100% 15
Icon TMNormal TM Facade Normal Physical 70 100}}100% 20
Icon TMDark TM Fling Dark Physical Varies 100}}100% 10
Icon TMNormal TM Frustration Normal Physical Varies 100}}100% 20
Icon TMNormal TM Hidden Power Normal Special 60 100}}100% 15
Icon TMNormal TM Hyper Beam Normal Special 150 090}}90% 5
Icon TMBug TM Infestation Bug Special 20 100}}100% 20
Icon TMBug TM Leech Life Bug Physical 80 100}}100% 10
Icon TMPsychic TM Light Screen Psychic Status — 00—}}—% 30
Icon TMDark TM Payback Dark Physical 50 100}}100% 10
Icon TMNormal TM Protect Normal Status — 00—}}—% 10
Icon TMNormal TM Psych Up Normal Status — 00—}}—% 10
Icon TMPsychic TM Psychic Psychic Special 90 100}}100% 10
Icon TMPsychic TM Rest Psychic Status — 00—}}—% 10
Icon TMNormal TM Return Normal Physical Varies 100}}100% 20
Icon TMNormal TM Round Normal Special 60 100}}100% 15
Icon TMNormal TM Safeguard Normal Status — 00—}}—% 25
Icon TMGhost TM Shadow Ball Ghost Special 80 100}}100% 15
Icon TMGhost TM Shadow Claw Ghost Physical 70 100}}100% 15
Icon TMNormal TM Sleep Talk Normal Status — 00—}}—% 10
Icon TMNormal TM Substitute Normal Status — 00—}}—% 10
Icon TMNormal TM Swagger Normal Status — 085}}85% 15
Icon TMNormal TM Swords Dance Normal Status — 00—}}—% 30
Icon TMDark TM Taunt Dark Status — 100}}100% 20
Icon TMDark TM Thief Dark Physical 40 100}}100% 10
Icon TMElectric TM Thunder Electric Special 110 070}}70% 10
Icon TMElectric TM Thunder Wave Electric Status — 090}}90% 20
Icon TMElectric TM Thunderbolt Electric Special 90 100}}100% 15
Icon TMPoison TM Toxic Poison Status — 090}}90% 10
Icon TMPsychic TM Trick Room Psychic Status — 00—}}—% 5
Icon TMFire TM Will-O-Wisp Fire Status — 085}}85% 15
Icon TMNormal TM Work Up Normal Status — 00—}}—% 30
Icon TMBug TM X-Scissor Bug Physical 80 100}}100% 15
Bold indicates a move that gets STAB when used by Galaxy Mimikyu.
Italic indicates a move that gets STAB only when used by an evolution of Galaxy Mimikyu.
By tutoring

By Move Tutor
Move Type Cat. Pwr. Acc. PP
After You Normal Status — 00—}}—% 15
Covet Normal Physical 60 100}}100% 25
Drain Punch Fighting Physical 75 100}}100% 10
Giga Drain Grass Special 75 100}}100% 10
Last Resort Normal Physical 140 100}}100% 5
Magic Coat Psychic Status — 00—}}—% 15
Magic Room Psychic Status — 00—}}—% 10
Pain Split Normal Status — 00—}}—% 20
Snatch Dark Status — 00—}}—% 10
Snore Normal Special 40 100}}100% 15
Spite Ghost Status — 100}}100% 10
Telekinesis Psychic Status — 00—}}—% 15
Trick Psychic Status — 100}}100% 10
Zen Headbutt Psychic Physical 80 090}}90% 15
Bold indicates a move that gets STAB when used by Galaxy Mimikyu.
Italic indicates a move that gets STAB only when used by an evolution of Galaxy Mimikyu.
Fan Art


Galaxy Mimikyu fan art by Aquatheaquaria
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