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CapricornGuy — Twisted Wonderland - Elemental Expansion

#elements #twistedwonderland
Published: 2023-01-27 04:44:05 +0000 UTC; Views: 2204; Favourites: 36; Downloads: 0
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Description The labels' positioning may throw some people off but they're according to color. Anyways, I wanted to add more elements to TWST's spell types by fusing any of the three natural attributes and distinguishing the two cosmic attributes (before fusing those too). 

So Light and Void are now different spell types instead of one collective "Cosmic" category. However they can still be combined to form "Twilight", which are literally just black and white mixes of energy. I may let both Light and Void spells do double damage to each other; however, Twilight does not do double damage to either but will buff your defense against them. I'm also thinking of effects such as siphoning HP from enemies or making them miss their hit (idea is to divert them with light and dark illusions).

Dust projectiles will fire sandstorm spheres that can "blind" enemies (increasing their chances of missing hits) while its eruption spell creates an explosion and a "sinkhole" that weakens enemy attack power.

Swamp's eruption spell will creates an acid pool below enemies while the projectiles are sludge bombs. Both can poison enemies or eat at their HP every turn.

Steam of course spawns geysers for eruptions, but its projectile spell is a bit goofy--it launches pink teapots with boiling hot water that break and splash at enemies. Using either spell can heal the player's HP (healing concepts: hot springs, cleansing, cooking, etc.)

Brew combines fire, water, and flora magic to make tea-like potions that not only heal HP but enhance upcoming spells (which will also be rainbow colored). There is no attack spell for this attribute however.
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Comments: 1

Au-Plau-Se [2023-03-29 11:24:13 +0000 UTC]

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