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#cartoon #mark #roster #selective #thinking #keykeeper #blise #selectyourcharacter #pocketspace
Published: 2018-05-13 03:23:28 +0000 UTC; Views: 863; Favourites: 1; Downloads: 1
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Description
A project inspired by video games of yore. This might be foreshadowing a new project I could be undertaking, but who knows! Be alert, is the general point here.Let's do a rundown, shall we?
MARK: My newest character as of late, he hasn't changed his design much. If he was a fighter in this supposed fighting game, I'd imagine he'd use extreme mind#@$%ery to defeat his opponents. He could throw your television picture out of alignment, pull out a bar of code for close-range attacks and even mess with the debug menu to enhance his power, along with his standard punches and kicks.
BLISE: A complete 180, let's go to my oldest character. Blise's design doesn't change much between drawings, but ever so more streamlined. Attack-wise, she could use her Sword of Virtue for standards and lightning blasts, shields, and bolts for her specials. Maybe summon Serenity, her Parellix counterpart, but I'm just spitballing here.
POCKETSPACE: A character tucked under my belt for a while, this is Pocketspace's second appearance, and it's somewhat underwhelming. The truth is that I can't think of a proper introduction for him, but moving on. His attacks could be summoned from the realm of the titular Pocketspace, and boxing with the extendable zipper arms could work for taking on enemies from far away.
KEY-KEEPER: Hark the heavens, a new character! The guardians of all keys, celestial or suburban, he could very well be the joke character of the hypothetical game. His moves could be retro-fitted with honks and jingles to match his Looney Tunes style. His possible moveset could revolve around using mythical objects in a wacky way, like unlocking gated doors filled with beasts to run rampant on his foes and sprouting ancient volcanoes from the ground. Another concept I had was the Key-keeper taking off his humungous key head and smashing it into the earth. Expect to see this weirdo in future projects.
Give me all you got, criticism-wise! Perhaps, one day, you will see these fighting game concepts come to light!






















