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Published: 2022-11-23 02:19:12 +0000 UTC; Views: 1823; Favourites: 5; Downloads: 0
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Description
There's a place on the Grand Isle where you once went to score prostitutes. A brilliant artist once used this spot to stage a massive hit of a painting. People loved it. The imagery of sinking ships and fishing rods and women, men and children was such a contrast to the stark reality of the place, made even more so through the presentation of the painting: colour dots that unite to make hues. Wow! Genius.Such genius breaks spatiotemporal boundaries. This play-doh interpretation of the same work from another reality falls a little short because prostitution does not exist in that universe (since nobody owns anybody else), and there are absolutely no islands.
Also, no boats.
This gallery is a series of plastic artworks created using play-doh and similar simple materials in a virtual universe, mimicking the works of art that reach out to multiple realities in the form of dreams perceived by creative minds therein.
They have been generated through the agency of AI text-to-image models.
According to Total Art Farce Force (TAFF) regulations, no amount of play-doh or any other physical material was ever used or hurt in their making; they are entirely imaginary.
The artists of these works, even though they reside in alternate virtual universes, would like to remain anonymous, fearing metaphysical attacks from art purists and (in some cases) copyright commandoes. As such, it is up to you to discover what cross-universe art they refer to.