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Published: 2010-03-11 13:17:19 +0000 UTC; Views: 9377; Favourites: 56; Downloads: 0
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Description
Out-Sourcing work done for Redbedlam, low poly game Objects.Style: Slightly cartoon /realistic with a steam punkish theme
Modelling: I created and edited the model based on previouse work
Texturing & Uv's: I created and edited both.
(size 512x512)
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Comments: 3
ansiaaa [2013-06-01 18:42:15 +0000 UTC]
on buildings (and non animated objects in general) for vidoegames, is it best to use one single mesh and extrude the various parts, or to use different objects and make them intersect to keep to tris count down?
by the look of the wireframe it looks like you used different objects for the various part of this building, am I right?
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