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Conor3DDesign — SSPG Fortress Dreadnaught

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Published: 2019-12-31 18:17:35 +0000 UTC; Views: 488; Favourites: 3; Downloads: 0
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Description

Hovercraft Next Gen - SSPG Fortress Dreadnaught 


With the fractured state of the world in the and the Continental war, the ENDTF and New Russia obliterated each other. The war and the total destruction of every nation and unions have left the world in shambles, the new Covenant force lead and controlled by the Silver knight have taken huge parts of the globe and start the rebuilding process. 

With the war over fighting rages across the planet, factions hoarding tech and weapons. The new small city-states have been able to gather collect rare and deadly weapons, not for use against the new covenant force but to fight any uprisings within there own territories.


The new city of Angers in old France has become a self-sufficient fortress. The new Angers government raided an ENDTF weapons development facility and found the next level in hovercraft design.


The SSPG Fortress Dreadnaught was created for one central purpose, to fly in straight line killing anything in front of it without any mercy and to win the war. This new SSPG was created as the largest version of any previous hovercraft. This next-gen also had double the firepower of any previous hovercraft, all guns have been placed at key points to offer max firepower in any direction.

The SSPG Fortress Dreadnaught was the brainchild of the ENDFT war department for future conflicts. The testing and development were done in huge secrecy with limited numbers of people working and developing the original design and limited production. The cannon was developed for multiple several types of ammunition with the most advanced AI. The AI was able to target up to 12 targets at once with sensors on each set of guns and around the craft.


The SSPG Fortress Dreadnaught was created to be the ultimate weapon and to have slow speed and heavy armour and heavy weapons. This next-gen weapon system was the peak of weapon development but with key flaws. The central cannons were doubled and after key modifications were unable to complete a 360 turn. 

The added firepower was the central decision behind the next-gen, The slow speed was for the smaller SSPG to give protection and support. 

The SSPG Fortress Dreadnaught’s main purpose was to bring destruction to a battlefield with little mercy. 


With the fall of the ENDTF and France the small numbers of the SSPG Fortress Dreadnaught were captured by warlords, old government and city-states used to fly over cities and encourage support for whoever owns the SSPG Fortress Dreadnaught, more of a weapon of fear.


With the world falling to infighting and civil war, the new covenant arrived after the central government collapsed. When setting up new capitals and expansion began the SSPG Fortress Dreadnaught finally was used in its intended role. Small number of clashes between the New covenant and the small groups opposed to reunification have to lead to new covenant forced using action against attacks.

The new covenant originally wanted a peaceful approach to fighting but after a squad of  SSPG Fortress Dreadnaught attacked his capital the Silver knight ordered any seen to be taken down imminently and with excessive force. 


The  SSPG Fortress Dreadnaught has proven to be worth its weight in gold in the early collapse but now with cities being obliterated by the Silver knight, the SSPG Fortress Dreadnaught has started to become a burden to those using them. The trend of them being used has not diminished, even now band attack anyone at odds with those who use them and outside of New covenant weapons the SSPG Fortress Dreadnaught will prove to be a deadly weapon in fracture seen in post-collapse Europe.

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My thoughts and ideas 


The creation of another hovercraft seemed like a copy and just adding new weapons and small changes. The truth is I re-created the body sections from scratch so they have better poly count and poly layout for texturing. I wanted the design to feel new but similar, I have been able to make key sections smooth and rounded.


To all intentions and purposes, this a design created for texturing and creating new environments. I wanted a design that would give me plenty to work with and this did the job. I want to see this with new textures and a new environment. While I will be creating new designs and models I want to focus on other aspects of design. 

This design also marks the end of my hovercraft phase I am not going to do anymore, this is its last one. I do also spend time thinking of backstories for each design. I will put a lot of effort into creating new and interesting stories and will try to fit them into stories I have already created.


I think this model will look best when i is surrounded by an environment and lighting ith reflective texture. I want to also show how the poly layout is shown on the surface of the model and a lot of the effort has gone into that part of development.


I hope you like this and think of how the textures and environments will complement this design.


Thanks Conor3DDesign

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