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Published: 2015-01-30 06:29:54 +0000 UTC; Views: 266; Favourites: 0; Downloads: 0
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Description
Time lapse of my game called Transcendence.Implemented Keyboard Input, Handling and Player Jumping.
Player Jumping:
The player jumps in 4 stages:
Ascending Acceleration:
At the start of the jump, the player's velocity increases.
Ascending Deceleration:
As the player reaches the height of their jump, the velocity decreases.
Descending Acceleration:
At this point the gravity exceeds the player's jumping velocity and induces a fall.
Descending Limitation:
The player's terminal velocity is reached.
*Note: Frame rate is reduced because file format is a .gif.
Frame rate in game exceeds 750.
I am seeking a pixel artist I can collaborate with. This work will be voluntary as this is only a hobby.