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Crescendant — Transcendence Time Lapse 14

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Published: 2015-01-30 06:29:54 +0000 UTC; Views: 266; Favourites: 0; Downloads: 0
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Description Time lapse of my game called Transcendence.

Implemented Keyboard Input, Handling and Player Jumping.


Player Jumping:

The player jumps in 4 stages:
    Ascending Acceleration:
        At the start of the jump, the player's velocity increases.
    Ascending Deceleration:
        As the player reaches the height of their jump, the velocity decreases.   
    Descending Acceleration:
        At this point the gravity exceeds the player's jumping velocity and induces a fall.    
    Descending Limitation:    
        The player's terminal velocity is reached.


*Note: Frame rate is reduced because file format is a .gif.
           Frame rate in game exceeds 750.

I am seeking a pixel artist I can collaborate with. This work will be voluntary as this is only a hobby.
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