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CuriousUserX90 — All my SMB Style Levels in Super Mario Maker

#bowserjr #felyne #groundlevel #link #monita #nintendoland #supermariobros #supermarioland #marinepop #supermariobrosthelostlevels #supersmashbros4 #underwaterlevel #goneturbo #allstarmode #supermariomaker #castlelevel #ghosthouselevel #thelostlevelspodcast #sacredaquaticbumper #undergroundlevel #airshiplevel #coinheaventheme #bossbattletheme
Published: 2018-11-23 11:07:31 +0000 UTC; Views: 1435; Favourites: 1; Downloads: 0
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Description All the Super Mario Bros. Style levels created by me in Super Mario Maker on the Wii U. The numbers I placed at random spots mention the order of the levels. Unfortunately there's now no longer a point of playing them, but I'd be happy to share details about each one:
*SML Muda Kingdom’s Marine Pop (SMB Underwater): A recreation of W2-3 from Super Mario Land. The stuff and enemies featured represent SML enemies pretty well. The Amiibo Costume of Mario in a Kart can give you the feel of the Marine Pop, and Fire Flowers can allow you to take out enemies. In order to keep the SML feel, you’re restricted to the bottom by the spikes up top.
*Bowser Jr. vs Bowser Jr. (SMB Airship): With a Bowser Jr. Amiibo Costume you face off Bowser Jr. 3 times using different weaponry. If you beat all in less than 5 minutes, climb up the Beanstalk for a congratulatory message.
*Link’s Gone Turbo (SMB Ground): Here you play with Link through W1-1 and W1-2 of SMB: The Lost Levels. 2 bonuses are added with one leading to coins forming the Triforce and one that tributes The Lost Levels Podcast team. Not to worry, you’ll still regenerate after dying though having Game Jumped, but don’t touch the Poison Mushrooms (they turn Game Jumpers into Blobs).
*Nintendo Land (SMB Ghost House): Based off the Wii U’s launch game, you start at the Plaza with good prize representations, then you go through each attraction with Amiibo Costumes that have pretty good representations.
*Going After The SAB (SMB Underground): First you’ll need to complete a puzzle that’ll open the Underwater Temple with the Sacred Aquatic Bumper that gets higher and higher. Once in you’ll need to swim down a chamber of Obstacles to reach it, then you’ll be sent out back as a result of a Thwomp’s collision resulting in you bouncing off the SAB to the goal while avoiding a Lakitu tossing Gargantua Koopa Troopas and Missile Bills.
*Smash 4’s All Star Mode (SMB Castle): Here you take on all the bosses of my levels with the Smash 4 Non-DLC Cast. If they get too challenging they can be skipped, same said if you’re not in the mood for the next boss. At the end you’ll see Amiibo Costumes of who I hope can be fighters in the next game. Be warned that no checkpoints can help you, and those of who are unlocked through Expert Difficulty of the 100 Mario Challenge are replaced with 1up Mushrooms.
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