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ddrmaxman — Suffering for your work. . .

Published: 2011-01-10 05:35:43 +0000 UTC; Views: 270; Favourites: 0; Downloads: 79
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Description This is an Image Journal:

Have you ever heard the saying "You must suffer for your work"? This is a perfect example. . .

I had to make a water motion animation, export it as 100 .PNG files (256x256 PX), and then to make the needed Water Displacement Map sheet, I had to open up Gimp, and place each tile side by side, by hand.

Does anyone know how that feels? lol

More about the Water Displacement Sheet:
What this displacement sheet will do is cause light to refract and shift when it hits the object that this map has been linked to. The image is 2560x2560 PX and it contains 100 256x256PX images which are aligned perfectly side by side. Blender then takes that map and uses each tile, 1 per frame and infinitely loops them to create an animated map for an object. This is for the water in the sea.

EDIT: What's messed up. . . this didn't work. DX
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