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DekuDave5 β€” Mario vs Zatch 2 part 1 remake

Published: 2009-06-26 17:13:31 +0000 UTC; Views: 15671; Favourites: 243; Downloads: 229
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Description UPDATE: For those who haven't seen it yet, this is my first Flash battle I did. Upcoming Flashes have backgrounds, more sounds, and better animation techniques.

There's the first part: [link]

Note: The part I made will take some moments, as I'm unable to do the loading system, so be patient, the animation is loading...

Music: Subspace Emmisary Metroid Brinstar Remix

Phew ! I finally made the part 2 remake, where not only it is part 1, but also the other half of the battle, where Mario and Zatch fight to the end... Too bad for me I was unable to do a part where Cape Mario and Tsu Rauzaruk Zatch (the Tsu Rauzaruk is another version of the Rauzaruk, where it doubles the strength, stamina, and speed of Zatch and it lasts 60 seconds as opposed to 30 seconds), I hadn't time, as I know doing this it may cause the animation lasts even longer.
But the good part is about the clash of the strongest attacks they had, but some parts may be confusing, I'll explain the reason:
1) When Zatch strikes at the same time than Mario while Zatch has the Rauzaruk, the Rauzaruk time has really expired, leaving his punch weaker than Mario's ground kick, and so Mario damaging Zatch in the instant where the Rauzaruk effect is gone.
2) After the collision of the strongest attacks they fired, Mario reverts back to his normal form, while Zatch and Kiyo stay fainted, but Zatch spellbook is not burned because not only is a tie, but also because of not using more techniques, and the subsequent protection of the Bao Zakeruga explosion, I'm confused about that :dohtwo:!
I'm still terrible at making buttons, how frustation ! I'm still a beginner as this has no background, while the graphics and some sound effects were slightly improved, and I had to add more buttons to represent different subparts (or parts of parts 2), and I could even stop the loop problem (so ignore the looping problem message)... Oops! I forgot to write in the credits the Kiyo sprites, but these were made by "Grim".
As always, I used the Brawl Toon Link voices for Zatch, as these fit better for him, and I think is impossible to find his original ripped voices from his games where it appeared...
I forgot to tell you I used Brawl japanese Ike voices for Kiyo ...

The voice clips of Mario and Toon Link:
[link]
The Brawl Metroid songs, if you want to hear them:
[link]

Mario is copyright of Nintendo.
Zatch and Kiyo belongs to Makoto Raiku.
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Comments: 471

DekuDave5 In reply to ??? [2009-06-26 23:56:12 +0000 UTC]

Oh yeah thanks ! I can't wait to submit the roster I'm doing, where most heroes are already confirmed, and some lack sprites of the own.

πŸ‘: 0 ⏩: 1

nintendo7664 In reply to DekuDave5 [2009-06-26 23:57:34 +0000 UTC]

awesome!!!

so... how long have you been animating?

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DekuDave5 In reply to nintendo7664 [2009-06-27 00:04:34 +0000 UTC]

Since middle March, the first time could animate something I tried to mix some Zatchu pictures, but when I improved on April start, so I know I have strong potential for graphics and scenes, and when I joined deviantART April middle and I submitted 2 prototypes of my fusion character Zatchu with SSJ2-styled powerup, I started decently, but I improved so much, but I would improve even more !

πŸ‘: 0 ⏩: 1

nintendo7664 In reply to DekuDave5 [2009-06-27 00:10:59 +0000 UTC]

kool! for me I have been animating for about a 7 months or more...

like lots of people... my first animation was a stick figure movie

πŸ‘: 0 ⏩: 1

DekuDave5 In reply to nintendo7664 [2009-06-27 00:21:03 +0000 UTC]

Cool! When I started to how to animate, I was before looking the Kid Buu episodes, and when I knew of him, and subsequently of the existence of the Zeno sprites (have you seen Zatch Bell? Zeno is Zatch's evil twin), I made several ideas for a new series, before I was calling Super Mario Hunters Z, but with Brawl, the tiers, and some vital characters, I changed the name and its dynamics to Super Smash Hunters Z, as I know I need of the Pika fusion, hey, have you seen on deviantART drawings about Pikachu and Zatch together?

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nintendo7664 In reply to DekuDave5 [2009-06-27 00:23:31 +0000 UTC]

awesome! and no, I haven't seen drawings of pickachu and zatch together

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DekuDave5 In reply to nintendo7664 [2009-06-27 00:34:36 +0000 UTC]

I know, I have even some Pikachu sprites I made for the series, but there's another Pikachu in Mcleodgaming that also works for the series, but is very incomplete...
There's the link of the modes when fused:
[link]

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nintendo7664 In reply to DekuDave5 [2009-06-27 00:38:16 +0000 UTC]

cool! they are incomplete though, like you said.

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DekuDave5 In reply to nintendo7664 [2009-06-27 00:54:15 +0000 UTC]

Yep, it needs all the poses of Zatch mixed with that parts, but I'll work on that later, as the series didn't started, and I haven't arrived on the part where Pikachu and Zatch learns the Pika fusion by the bad ways, just as Goten and Trunks are trying to learn the fusion at the tough side of Piccolo

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nintendo7664 In reply to DekuDave5 [2009-06-27 00:56:51 +0000 UTC]

kool. good luck!

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NintendoStarKnight In reply to ??? [2009-06-26 19:17:28 +0000 UTC]

geeze that's epic

πŸ‘: 0 ⏩: 0

Manuel-1988 In reply to ??? [2009-06-26 18:51:53 +0000 UTC]

Bien ESTO es Calidad de trabajo jajajaj XD te felicito...

Bien poniendote calificacion tipo New Grounds.. seria 9 me ubiera gustado ver un fondo pero todo esta muy bien. XD

Sigue asi eres muy bueno en esto alomejro tu serie lelgara a ser muy buena com Smbz

πŸ‘: 0 ⏩: 1

DekuDave5 In reply to Manuel-1988 [2009-06-26 19:41:11 +0000 UTC]

Si gracias Pero un amigo mΓ­o, o sea Napalnman1231 me dijo que no deberΓ­a estar en Newgrounds hasta que hiciera algunos episodios reales de SSHZ...

πŸ‘: 0 ⏩: 1

Manuel-1988 In reply to DekuDave5 [2009-06-26 19:45:08 +0000 UTC]

orale si tienes toda la razon

πŸ‘: 0 ⏩: 0

ajguy93 In reply to ??? [2009-06-26 18:26:41 +0000 UTC]

all you need is a puase button... but other than that pretty good...

πŸ‘: 0 ⏩: 1

DekuDave5 In reply to ajguy93 [2009-06-26 18:38:52 +0000 UTC]

Yep you are right. But I'm doing at part-per-part style, as I'm still a beginner, the only button to stop the animation is the Stop! button, and to continue or restart, the "part 1, 2, 3, 4" buttons

πŸ‘: 0 ⏩: 1

ajguy93 In reply to DekuDave5 [2009-06-26 20:42:42 +0000 UTC]

but keep up that good work!

πŸ‘: 0 ⏩: 0

SpikeyBlueHedgehog In reply to ??? [2009-06-26 17:38:39 +0000 UTC]

I love the graphics!!!

πŸ‘: 0 ⏩: 0

scubasteve16 In reply to ??? [2009-06-26 17:22:37 +0000 UTC]

This IS TOTALLY AWESOME!!!!!!!!!!!!!!!!

πŸ‘: 0 ⏩: 1

DekuDave5 In reply to scubasteve16 [2009-06-26 17:26:49 +0000 UTC]

Hehe ! You liked it? Thanks! And even if I'm a beginner , I have something of technique!

πŸ‘: 0 ⏩: 1

scubasteve16 In reply to DekuDave5 [2009-07-06 07:34:36 +0000 UTC]

np

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