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Published: 2010-09-12 20:57:33 +0000 UTC; Views: 16701; Favourites: 139; Downloads: 476
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Description
A bunch of faked screens made from my Sonic Triple Trouble 16Bit Tiles. Backdrops and objects are taken from various Sonic games. Level-tiles, Badniks, titleart and headerfont are made by meRelated content
Comments: 78
MetalSonic30 In reply to ??? [2013-06-19 04:38:55 +0000 UTC]
Yeah, now I'm not so sure... With the game Sonic Time Twisted in development, I believe that they are adding those Sonic Chaos and STT stages in it... if this isn't true then I can do it.
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BrerMikey In reply to MetalSonic30 [2013-06-23 04:22:31 +0000 UTC]
Awesome!!!!, will it be playable on a mac pro????
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MetalSonic30 In reply to BrerMikey [2013-06-23 04:41:47 +0000 UTC]
Unfortunately, no. It'll be on Windows.
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BrerMikey In reply to MetalSonic30 [2013-06-23 04:44:23 +0000 UTC]
D : good luck on finishing the game...
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orochifinikusu [2012-04-06 12:33:32 +0000 UTC]
you should sign up to sonic retro and see if anyone wants to make this as a rom.
👍: 0 ⏩: 1
DerZocker In reply to orochifinikusu [2012-04-06 16:35:44 +0000 UTC]
i tried, looks like they don't want me. Never got an answer to my approval thread T_T
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hero011 In reply to DerZocker [2012-05-18 00:59:35 +0000 UTC]
If Sonic Retro won't do anything, then have you tried the sonic stuff Research group forums?
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DJSALTINE In reply to ??? [2011-08-17 01:52:19 +0000 UTC]
Necessary for Sonic 4!
Nice work, esspecially with the super speed running!
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DerZocker [2011-07-26 13:34:09 +0000 UTC]
and thanks for that I'm working at some Sonic Chaos tiles right now. And keep ya heads up. Maybe there's hope for something playable someday. ^^
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Wier2004 In reply to ??? [2011-07-26 11:10:35 +0000 UTC]
Hello,
I tried to contact DerZocker to tell him how awesome this mock up of his was and that I hope it will inspire someone to actually do such a project.
Anyway, have there been any attempts in the past to make an update/16 bit version of Sonic & Tails 2/Sonic Triple Trouble?
I have been looking around for it on the internet but no luck other than this.
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alexkidd2 In reply to ??? [2011-05-18 20:09:51 +0000 UTC]
Awesome! A Megadrive version Sonic triple trouble (Sonic & Tails 2)
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DerZocker [2010-10-26 11:51:31 +0000 UTC]
yep, it was. That's the reason i made the MegaDrive styled versions of its graphics. The Sunset Park is just to cool to leave it in 8-Bit^^
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Disthron In reply to ??? [2010-10-25 14:32:17 +0000 UTC]
Wasn't Triple Trouble on the Game Gear?
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BlazefireLP [2010-09-25 22:37:15 +0000 UTC]
I'm very impressed. Your spriting ability is pretty pro IMO.
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DerZocker In reply to ??? [2010-09-15 20:46:39 +0000 UTC]
til someone creates an optimised GM7 Engine for me (with LoRes Fix) or someone from the Retroboard decides to create a hack (preferred of Sonic1 32x) never.
Well, if some tech savvy genius likes to start the project i'll gladly provide the graphics and various design ideas for it
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FirebirdPhoenix87 [2010-09-12 21:43:50 +0000 UTC]
Wow. I've always wanted to see what Triple Trouble would look like in 16 bit.
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Lexou69 In reply to ??? [2010-09-12 21:36:11 +0000 UTC]
In the bottom left mockup, the balls have very strange shading.
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DerZocker In reply to Lexou69 [2010-09-12 21:48:30 +0000 UTC]
thats because after the hundred failed custom attempt i just pumped up the original ones and they already looled strange to begin with^^'
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Lexou69 In reply to DerZocker [2010-09-13 05:21:31 +0000 UTC]
That's not an excuse, now is it ?
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XAMOEL [2010-09-12 21:10:55 +0000 UTC]
Oh my, that give me that "retro" fillin for a second.
👍: 0 ⏩: 0
JenHedgehog In reply to ??? [2010-09-12 21:03:11 +0000 UTC]
Wow, VERY nice! These look great I'd love to see Triple Trouble actually made into a 16 bit game like this. Awesome work!
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