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DuskstarShine — Quink // NS!Ink smile animation [gif]

#3dmodeling #blender #fromscratch #gif #ink #loop #rig #blenderanimation #undertaleau #undertale_au #inktale #ink_sans #inksans #nsink #ns_ink #ns_am #loopanimation
Published: 2024-04-06 13:21:19 +0000 UTC; Views: 965; Favourites: 6; Downloads: 0
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Description With audio on YouTube ---> youtu.be/7664T9aFNwc?si=2A_X5W…

NS!Ink (Quink) character info (in the description of his -outdated- ref sheet): www.deviantart.com/duskstarshi…

((Just pre-warning, for some reason Discord thinks this gif is NSFW? No clue why, but if your trying to post it there and get that pop up and it won't send saying it's "suggestive", that's probs why *melts into oblivion*  ))

Another University mini-project; making a short looping gif for our portfolio over the Christmas holiday. Finally got around to putting the gif here :3

And no.. I didn't use any physics thingies.. And yes, I did make myself suffer trying to animate every single individual blob of goop by hand (°_o)
But it turned out good in the end  Man I'm glad I enjoy animating physics from back when I used Mine-imator XD

This was inspired by an original animation idea for them that I had drawn in collage when making the concept art for NS!Ink in my collage project where I made him; though at the time I didn't go with the idea and went with the idea of them just sitting down on an island swinging his legs (the 2D gif I have). The original idea for this was to have him drawing, and then notice someone behind him and doing what he does here, though in this one I instead just did him playing with a blob of ink

It was a li'l bit annoying due to this model being originally made for VRC, and thus the expressions aren't individual and not made for animation, meaning I couldn't move the eyelids (top, bottom, left, and right) separately from each other sadly, only together. Perhaps if I want to make some more complex animations in the future, I'll make a proper animation version of the rig rather than using the game-optimised one (Especially since this model has under 30,000 pollys, which is barely anything for an average VRC model, and BEARLY ANYTHING for an animation model).



Character / design:
NS!Ink (Not/non Sans Ink) - by me
Based off of Ink!Sans - by Comyet.

Model: From scratch by me.

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