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Published: 2012-12-19 03:48:42 +0000 UTC; Views: 198; Favourites: 0; Downloads: 0
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Description
The three main characters in my video game idea, Clocker.Rudder (19):
Always dreaming of exploring new lands on the ravaged planet of Neoterras, Rudder's curiosity beyond the fogs of his district-island Domino has kindled further and further as he aged. Finally, it was time to find an exciting job one restless summer. When he applied for jobs all over, he failed to get one out of his district, that is, he thought he failed. Resorting to work in an old clock tower with his best friend Clutch under an elderly master, Sage, he did not realize what kind of adventure he fell upon.
Clutch (22):
More of a passive character, Clutch never had the dreams of exploring vast, uncharted lands like Rudder did, but enjoyed safety while it lasted. Clutch knew these days of peace in Domino District would not last long, especially with the Shadow War that the government Safeguard Terra fell in. Hoping to find a settling job in the clock tower, the center of the Domino District with his old-time friend Rudder, he sought a way to fix Domino from becoming a new battlezone. In reality, he was about to plunge in the middle of the war.
Rex (17):
Although aggressive and feisty, Rex has a soft spot for helping the elderly. Sage, an old wiseman that lived through an abundance of the Shadow War and the creation of the Domino District, became an object of interest in Rex's eyes. While she aimed for exploration or a job in the government, she offered her livings to help this old man. After Clutch and Rudder took her desired job, she wanted to hang around the clock tower to study the men. After an incident, Sage replaced Rudder and Clutch with Rex to her amusement. However, when the three meet officially, an unexpected move twists her and the boys' fate, going beyond the old clock tower.