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#fivenightsatfreddys #five_nights_at_freddys #fivenightsatfreddysfanart
Published: 2015-10-19 00:08:14 +0000 UTC; Views: 72304; Favourites: 447; Downloads: 629
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Description
Here they are, for real this timeSFM: steamcommunity.com/sharedfiles…
C4D: [C4D] Five Nights at Freddy's fixed Pack Download
.dae Files: www.dropbox.com/s/9zrmuygudvad…
And yes this is my new "OC/mascot", Idk I like it
Made in Blender
Edited in Photoshop
(Update 28/02/16) Do not Re-upload my art to any other sites and claim it as your own
You may ask to edit my art, but credit me by linking to the original art or a link to my page
© Scott Cawthon
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Comments: 715
FNAFerYT In reply to punchual [2016-07-25 17:00:57 +0000 UTC]
you need to dl the .dae file and then import it to blender!
hope it helped you
👍: 0 ⏩: 0
punchual [2016-06-16 18:29:18 +0000 UTC]
why cant we have blender downloads of this! for blender users!
👍: 0 ⏩: 0
AngryBirdsFTW [2016-06-04 23:16:38 +0000 UTC]
R.I.P These Models, No one likes them anymore.
👍: 0 ⏩: 2
RalphJeremy65 In reply to AngryBirdsFTW [2016-06-12 08:52:11 +0000 UTC]
Its just because no one believes in the word "accurate"...... people still love the ugly, inaccurate models created by splinks..........
Man, if they hate the new models then they hate scott's models too.
The New models are like "ripped from the game" but the old ones are "too cartoony and not ripped"
👍: 0 ⏩: 1
AngryBirdsFTW In reply to RalphJeremy65 [2016-06-12 17:26:12 +0000 UTC]
E_A recreated the Models with Blender, FNaF uses Clickteam Fusion.
👍: 0 ⏩: 1
Vanillawafersz In reply to AngryBirdsFTW [2016-06-30 05:40:34 +0000 UTC]
That doesn't mean Scott Cawthon made the models in Clickteam Fusion. You can't even create models in Clickteam Fusion. He probably did make them in Blender. And regardless, what program they're made with doesn't really matter all that much.
👍: 0 ⏩: 1
AngryBirdsFTW In reply to Vanillawafersz [2016-06-30 18:11:06 +0000 UTC]
Scott used 3DSMax to make the models
👍: 0 ⏩: 1
I-Am-Feddos In reply to AngryBirdsFTW [2016-06-05 07:11:55 +0000 UTC]
acualy there are more people who like those models then mistberg's
👍: 0 ⏩: 1
TimHDXP In reply to ??? [2016-05-13 12:39:26 +0000 UTC]
thank you now i have freddy textures to edit it ^^ good job ^^
👍: 0 ⏩: 0
phantomfreddy8000 [2016-04-30 00:37:51 +0000 UTC]
cool models and render dude, and your oc is amazing
👍: 0 ⏩: 0
ryster-studios In reply to ??? [2016-04-06 22:41:51 +0000 UTC]
When I export these to blender, The fingers stretch, foxes leg falls of and why do their costume heads stay on when making it move?
👍: 0 ⏩: 0
TickTockGJ In reply to ??? [2016-04-03 19:35:27 +0000 UTC]
Can I use these to make plushie versions?
👍: 0 ⏩: 0
MatthewDoesStuff In reply to ??? [2016-03-05 12:18:41 +0000 UTC]
I Could not find the cupcake from the pic
👍: 0 ⏩: 1
Shanabiv In reply to MatthewDoesStuff [2016-03-09 18:47:27 +0000 UTC]
That is Because It isn't Included.
👍: 0 ⏩: 0
P8Hubz [2016-02-25 04:15:25 +0000 UTC]
I necessarily can't use this, I was able to convert it to obj, but I need a texture image now. O.O
👍: 0 ⏩: 0
Kai211 In reply to ??? [2016-02-14 18:21:32 +0000 UTC]
Can i edit the models?I want just to change the bumpmap.
👍: 0 ⏩: 1
BronyTuber In reply to ??? [2016-02-08 00:36:14 +0000 UTC]
diddent even realise golden freddy xD
👍: 0 ⏩: 0
raresmalinschi In reply to ??? [2016-02-03 19:07:35 +0000 UTC]
who's bthr on that said bthr's textures
👍: 0 ⏩: 0
PuglyCena In reply to ??? [2016-02-01 09:31:59 +0000 UTC]
(These are made By yoshipower879)
👍: 0 ⏩: 0
Ultimatestopgame In reply to ??? [2016-01-18 15:25:02 +0000 UTC]
Seems late to ask, but oddly the FNAF 1 models rigs have something... wrong with them. The fingers on Chica, Bonnie, and Freddy all stretch out if you move any part of the arm. Foxy is the only one without this problem, and I have no solution on how to fix it. ._.
👍: 0 ⏩: 1
Ryan3DM In reply to Ultimatestopgame [2016-03-06 19:10:32 +0000 UTC]
It's not the model. Select a different move mode.
👍: 0 ⏩: 1
Vanillawafersz In reply to Ultimatestopgame [2016-06-30 05:42:22 +0000 UTC]
try rotating instead of moving
👍: 0 ⏩: 0
Mechlus In reply to blackman267 [2016-01-11 12:32:03 +0000 UTC]
.dae files can be imported into blender.
👍: 0 ⏩: 0
Austin-Gamer [2016-01-07 23:13:11 +0000 UTC]
R u sCoTt????? like.... look at these accurate animoooooootronics XD
👍: 0 ⏩: 0
nicholas236 [2016-01-06 22:54:40 +0000 UTC]
i noticed in sfm they don't exactly look like the real one but in the blender view it looks just like them
👍: 0 ⏩: 1
Vanillawafersz In reply to nicholas236 [2016-06-30 05:42:51 +0000 UTC]
try changing around your FOV?
👍: 0 ⏩: 0
AngryThunder50 In reply to ??? [2015-12-22 00:44:01 +0000 UTC]
I think the models are cute :3
👍: 0 ⏩: 0
GentlemanFox1991 In reply to ??? [2015-12-19 18:08:18 +0000 UTC]
Doesn't this pic remind you of a scene in Willy Wonka? I mean don't take this the wrong way, I like the picture, but I thought I'd throw that question out. (out of curiosity >.>)
btw Nice models ^_^
👍: 0 ⏩: 0
BillJ2001 In reply to ??? [2015-12-13 15:41:48 +0000 UTC]
Hi, Everything_Animations! I can port this Models into a Blender, Autodesk Maya and MMD?
👍: 0 ⏩: 0
DisneySlayer [2015-12-09 00:25:04 +0000 UTC]
Your models are looking amazing, way better than that rushed crap everyone uses.
👍: 0 ⏩: 3
AwesomeTrophy316 In reply to DisneySlayer [2016-05-21 16:48:15 +0000 UTC]
Splinks is the rushed crap one? Or is it a different one..
👍: 0 ⏩: 0
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