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Published: 2011-05-05 07:37:04 +0000 UTC; Views: 2037; Favourites: 0; Downloads: 155
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Description
Brought the model into UDK (Unreal Dev Kit), added some simple lights, and set up a shading network with my Diffuse, Normal, and Spec maps with few tweaks. Shots were taken straight from in engine so this is what you would see in the game.(PrntScrn is your friend!) Compiled in PS for posting purposes.