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Fenriks — Cylinderbox - WIP

Published: 2013-11-11 12:59:06 +0000 UTC; Views: 77; Favourites: 0; Downloads: 0
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Description Here's a work in progress from that butt-busting 3D-course I'm taking! This is the first time I've had to texture an actual 3D-object in a realistic fasion. I've done if before for unrealistic styles. I also designed and modelled the container you see, with some inspiration from Borderlands' loot chests and Left 4 Dead 2's bile jars.


So what needs to still be fixed? The diffuse texture doesn't have enough detail on it. Why? I was working simultaneously on another assignment I knew we wouldn't be allowed to retry, and I knew we'd be able to retry this, sooo... <.<

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Comments: 1

Fenriks [2013-11-11 13:03:18 +0000 UTC]

Also, it's 332 tris. How come? Because someone's practicing Normal mapping :3

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