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GamemasterMZ — -_Some Prototypes_-

Published: 2007-06-27 02:44:45 +0000 UTC; Views: 325; Favourites: 1; Downloads: 3
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Description 2 of my art projects I am doing, just to show you where I'm at.

Sega Sally:
Yep, that right. I have been revamping her to the wire. The problems with this should be obvious in most parts, though not in all. The obvious ones are her structure and her pose (I was trying to change her pose, but it didn't look right either...this one is the original first pose I did).

- Her chest look off center than what I had in mind. The sleeve on the left arm (our right) is off. And, I kinda quit doing the head, because it wasn't coming along as I have planned. There are also little areas as well, but I was hoping I could correct those in the lineart department.
- Her pose was going to be like this: one hand on her MP3 (which is also a high-tech mini-computer) player headphone and the other hand holding up a gun (I am no good at gun, but I was planning on trying anyway). But, instend I got this sad excuse of a pose.

The least obvious problem of this is the fact that she turn out more anthro than I would like. I was actually wanting to make her like an official character and want to draw her like the game artist would have drawn her. But, maybe with some tries, I can do that.

About her concept: I have been doing a lot of researching on every Sega version of her for quite some time. Every art, I took the idea and put it into a ball of thought. Then, when she will be finish, she should look like a Sega creation.

Sega Sally - Version 2:
DEAR LORD...I think I have out-did myself on this one. I have created the artwork I have wanted to drew in the first place. Her flaws is now much lower, which I will correct in the lineart process.

I did her hair (partly, but I can finish in the lineart department) exactly like my last real drawing of her. Her hand on our left is missing, only because I didn't want to ruin the artwork by trying to get the hand exactly like I wanted, so I'm going to do that with the lineart. Notice her size as well...she now the proper size, slightly bigger than Sonic, but not too much (and she is no longer an anthro, but someone from the game...that part scare me, but in a good way). Her shoes need a small correction, but I'm proud of it!

All-and-all, I am so proud of it to death, because it have surpass my own artstyle. I mean the awesomeness is over 9000!

"WHAT...9000!!!"

...Heh, forgive me on that, but I'm really excited about this.

Pixel Man - the crazy and heroic computer virus:
This is from the group drawing of him, Nacho Man, and MC Round. I already got it drawn, but I am fine-tuning it to perfection. Lineart was not my cup-of-tea because of my nervious hands issue, so it going to take a few redo to get it right. What sad is that I draw MC Round before I got an idea for his character's concepts (yeah, I had jump the gun), but I can fixed that. And lastly, I am planning on using more than my usual amount of color I used to create an artwork, so give me a little break on that regard.

The movie is still in pause mode, but it is not dead. I will just need some more sprites (and not many to boot).

Edited: Oh, and if you wondering, he was resize to fit down to a smaller size.

Sally Acorn (c) techically to Archie, but Sega may have some ownership on her.
Design and art (c) me.

Pixel Man (c) me.
Design (c) Harm & Robert the Small, both from TFS forum.
Note: Pixel Man was originally a joke, but I decide to take it more seriously. But, I have some major help from a few of the Fallout Shelter's forum crews. So, I may have claim physical ownership of him, because I gave a joke more thought, he was and will be owned by the ones who started him as well.

((Final note: Excuse me on my grammar, I was half asleep.))
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Comments: 1

GamemasterMZ [2007-07-04 05:27:40 +0000 UTC]

Okay everyone, I have good news and bad news! Good news: I got another Sega Sally done...and dear lord, I think I have manage to impress myself on it. Now for the bad news: I need the darn thing scan and right now I can't. However, tomorrow I can and I will be working on lineart.

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