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Published: 2009-05-07 16:33:43 +0000 UTC; Views: 1860; Favourites: 18; Downloads: 43
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Description
The shots were created using only open source software. Modelling and texturing with blender 2.48a, rendering with luxrender 0.6rc2, postwork with gimp 2.6.The guitar has ~130.000 polygons and has been modelled in 10 hours of work, using mostly subsurfaces. Rendertimes were between 2 and 8 hours per image, making a total rendertime of over 20 hours.
The logo is a homage to the original Fender logo.
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Comments: 9
polarfuchs18 [2010-07-12 07:36:41 +0000 UTC]
Hehe, I got the same one in sunburst, with one humbucker.
I liked the idea with the Blender logo, good work!
👍: 0 ⏩: 0
tonepainter [2010-01-01 05:42:39 +0000 UTC]
Owning a Strat myself, all I can say is that you really nailed it. Great job.
👍: 0 ⏩: 0
geissinger-design [2009-05-07 16:41:20 +0000 UTC]
Thanks for your compliments.
@jylhis: I never tried indigo but I heard it renders little faster and cleaner. I stuck to lux cause of other reason. You should try lux too, as its for free
👍: 0 ⏩: 0
jylhis [2009-05-07 16:37:03 +0000 UTC]
Very nice I'm also using blender and I use indigo renderer. Do you know which one is better luxrender or indigo?
👍: 0 ⏩: 0
BloodDen [2009-05-07 16:35:56 +0000 UTC]
I couldn't believe it was not some dick trying to pass off a photo as a 3d model untill I realised that real guitar strings don't look like that and have a different sort of end. Extremely well done work.
👍: 0 ⏩: 0