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geissinger-design — blender stratocaster

Published: 2009-05-07 16:33:43 +0000 UTC; Views: 1860; Favourites: 18; Downloads: 43
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Description The shots were created using only open source software. Modelling and texturing with blender 2.48a, rendering with luxrender 0.6rc2, postwork with gimp 2.6.

The guitar has ~130.000 polygons and has been modelled in 10 hours of work, using mostly subsurfaces. Rendertimes were between 2 and 8 hours per image, making a total rendertime of over 20 hours.

The logo is a homage to the original Fender logo.
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Comments: 9

MasonBlenderRender [2013-06-16 05:32:38 +0000 UTC]

mason likey

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DarthKedar [2013-04-09 10:47:28 +0000 UTC]

AWESOME!

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AlexsArtDesign [2011-01-01 21:13:07 +0000 UTC]

Rock on...

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polarfuchs18 [2010-07-12 07:36:41 +0000 UTC]

Hehe, I got the same one in sunburst, with one humbucker.

I liked the idea with the Blender logo, good work!

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Hera-of-Stockholm [2010-01-01 12:58:24 +0000 UTC]

Rock on!

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tonepainter [2010-01-01 05:42:39 +0000 UTC]

Owning a Strat myself, all I can say is that you really nailed it. Great job.

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geissinger-design [2009-05-07 16:41:20 +0000 UTC]

Thanks for your compliments.

@jylhis: I never tried indigo but I heard it renders little faster and cleaner. I stuck to lux cause of other reason. You should try lux too, as its for free

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jylhis [2009-05-07 16:37:03 +0000 UTC]

Very nice I'm also using blender and I use indigo renderer. Do you know which one is better luxrender or indigo?

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BloodDen [2009-05-07 16:35:56 +0000 UTC]

I couldn't believe it was not some dick trying to pass off a photo as a 3d model untill I realised that real guitar strings don't look like that and have a different sort of end. Extremely well done work.

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