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Gemini5267 — Super Object Comic Fight

#osc #superhero #supervillain #objectshowcommunity #objectshowoc
Published: 2021-10-23 14:00:45 +0000 UTC; Views: 6937; Favourites: 17; Downloads: 0
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Description The Super Object Comic Heroes return once again, and so do Purple Gem and Timer. But the Villian side has some new recruits as you can see.

I actually finished this up yesterday, and started this a day before. It took me a lot of time to finish, and I hope it came out good.

I guess since this is like the 5th time I've posted these guys, I should provide a story. Especily since I have introduced more characters. Heads up though, it's rather long.




Half a century ago, there were grand and powerful groups of superheroes and supervillains. Objects would see them fight and see the heroes save the day. They all wore magical bracelets (legbands if they were armless) that they used to change between their civilian forms and super forms. As the years went on, these heroes and villains were getting older, and thus it was getting too hard for them to fight. So in the 90's, all of the objects on both sides retired and put their bracelets in small boxes sorted by alignment. They all even decided to forget about what had happened and became friends, except for the two leaders. They might've retired, but their rivalry was still there. The also knew of the power the bracelets had, so they decided to keep hold of the boxes for the next generation of heroes and villains. 


Years later, the former hero leader and former villain leader found a group of objects that caught their eyes. They were a group of friends who seemed to do everything together. They studied for school together, they talked about recent events together, and sometimes they even go out to visit various places together. By the time the leaders found them, the purple gem was separating from the other 6 for the day. The hero went towards the 6, while the villain went towards the gem.

When the hero got to the 6 objects, he then warned them that the world was in danger. Naturally the kids found him weird at first glance and decided to continue on. The leader tried getting their attention again, and tried to provide more context to the situation. He warned them that a great villain was arising after years of dormancy, and he needed to find a group of objects willing to pick up the torches of the last heroes so they can stop it. The objects were still confused about what was going on, though decided to play along. The hero leader took out the box of hero bracelets and gave each object a bracelet. He instructed them to put them on. The objects did so, and at first didn't feel any different. They all decided to write of the leader as crazy and all walked away with the bracelets.

On the other side of the spectrum, the villain leader found the gem walking home. He stopped him, and the gem was like "What's the big idea?!". The villain gave te gem the same mumbo jumbo the hero leader gave the other 6, though instead of convincing him to save to work, he was convincing him to take over the world. The gem, though just as doubtful as his friends, did like the thought of ruling the world. After all he already had the mindset the world revolved around him. The villain leader offered the gem his old bracelet. After putting it on, he also didn't feel any different. The villain leader told him to say a certain phrase in order to have access to the powers. The gem followed, and he became an all powerful supervillain. Before he could cause any chaos, the former leader handed him the rest of the bracelets, so he could hand them out to others so they can join him. Until then, he was a solo villain. The gem took the box, and headed off to the city.

Soon there were reports of attacks in the city, and the other 6 soon to be heroes saw it go down. They saw a purple gem completely wrecking the city, though they didn't know this purple gem was in fact their friend. They realized that the hero leader in fact wasn't completely crazy, though because they wrote him off they had no idea how to activate the bracelets. The hero leader found them, gave them an "I told you so", and helped the 6 activate their bracelets by giving them each a certain phrase they had to say. When they did, they too got access to their powers and their all new looks. Because they were near eachother though, they knew who was who. So off the heroes went to stop the evil for the very first time.


The heroes know who eachother are as civilians and heroes, the villains know who they are as civilians and villains, but neither side knows the other's their sworn enemy when in their civilian forms. As such they are almost completely civil with eachother as civilians. And because they all have the rule they can't tell anyone else about their super forms, they're all just totally clueless. The general public doesn't know about their true identities either, so really everyone is clueless.


The Heroes:

Blue Flare: Flame is a generaly cheerful guy who tends to have a bit too much energy sometimes. He was the one who started his friend group. He's known all of his friends in it since middle school, and has kept a friendship  with them all ever since. As the Blue Flare, he harnesses the power of fire. He's able to turn himself into a floaty fireball for extra speed. He's the leader of his bunch, and still feels he hasn't quite figured out how to do his job as one right.

Time Warp: Clock is known to be a brainiac and a total science nerd, which often gets him negative attention in school. A lot of the older kids bully him into doing their homework, though with someone like Purple Gem as Clock's friend, it doesn't happen nearly as often as you think. As Time Warp, he gains the power to manipulate time itself. He's able to time travel, stop time, resume time, and if anyone else has stopped time, he's still able to move freely. Being Time Warp also gives him a lot more wisdom about everything.

Frosh: Icicle is elegant and very composed, or at least that's what she feels everyone's made her out to be, mostly because of her looks. Sure she's both of those things, but what others might not know is that she also quite wild at parties. She's also a beginner writer, and has been working on a book. As Frosh, she has a magical ice staff that gives her frosty powers. Her ice staf can create a lot of things, like floating ice discs, snow, hail, pretty much anything with ice or snow. She and her staff are immune to melting, but the things she can create can easily melt.

Magnetron: Magnet is a friendly guy, and like Flame, is full of energy, albeit a bit toned down. Magnet has always been a bit intimidated by his natural ability to magnetize things, especially since he can easily get stuck to poles. He tends to get a bit anxious at times as well. As Magnetron, he has the ability to magnetize any sort of metal, even if it can't typically be magnetized. He can also magnetize things from a very far distance.

Flitter Flora: Tulip is quite innocent for a teenager. She believes everyone has good in them, she loves all sorts of cutesy things, and she's always looking for new friends. In school though she tends to be a doormat for everyone, and some older girls tease her because of her personality. She and Purple Gem were childhood friends for longer than they've known Flame and the others. The two of them actually first met in 1st grade, and though they got separated in 5th grade, they reunited in 6th. As Flitter Flora, she gains the ability to fly and the ability to control nature. She can also heal the team's wounds if they get seriously hurt.

The Bull: Cowbell is sarcastic and hardly cares about a lot of things. He cares about his friends, but that's about it. He sometimes wishes he never took the bracelet, but this is his life now. As The Bull, he's able to turn into a huge monstrous bull creature when he gets super mad. This doesn't typically happen often though due to him not really caring. Mess with his friends though....and that's a whole other story.


The Villains:

Chaotic Crystal: Gem often is very self centered and somewhat rude towards others. He's normally the one in Flame's friend group to constantly make snarky remarks about everyone out loud. Gem has always wanted power though, and he found that in becoming a villain. As Chaotic Crystal, he harnesses the power of black magic. He can controll the shadows, the minds of others, all sorts of monsters, and even green fire.

Time Twister: Timer is Clock's cousin. Before this whole hero and villain business, Timer was a very grumpy and easily irritable object. He's been trying to build a time machine, but he's had no luck. Timer initially wanted absolutely nothing to do with this. One night while he was out getting parts for his machine, Gem paid him a visit to try and convince him to join his cause. Unlike the rest of the villains though, Timer was the only one to outright refuse, even with heavy convincing. So Gem decided if Timer wanted to be stubborn, he would force him to join. So switching to Chaotic Crystal, he decided to use his mind controlling abilities to convert Timer to his side, which worked. After the incident, civilian Timer changed. He was still grumpy, though he seemed to act a lot more cruel towards everyone, including Clock. As Time Twister, he has all the same powers as Time Warp, but Twister can also change the timeline for the worse.

Gas Giantess: Steamy is actually very shy. She hides from others a lot because she's afraid of scaring someone. She's always wanted to learn to be more assertive, but she didn't know how. One day when she was going to the store, she was encountered by Gem, who spooked her. He offered her a chance to join his villain team, and while at first she wasn't sure, Gem tried asking her that being assertive is what she's always wanted. It took some convincing, but Steamy reluctantly joined. As Gas Giantess, she has the ability to melt anything, especially if it's ice. While she's got the whole evil monologue down, she's still incredibly shy and nervous when it comes to fights.

Rusty: Shovel, similarly to Cowbell, just doesn't care anymore. He's a bit nicer than Cowbell, but he still doesn't care. He works as a professional digger (yes that is a job in my object universe), though he doesn't get paid much for it. While he was doing his job one day, Gem visited Shovel. Gem once again tried to convince Shovel to join his cause. Shovel agreed, if he got paid for it. Gem promised decent pay, and that's exactly what Shovel got. As Rusty, he has the ability to rust any metal, even metal that can't typically rust. He's not really doing this because he wants to be evil, he's really only doing this for the payment. He's actually rather intimidated by the heroes.

Paper Airpain: Paper Airplane is a rather athletic object, though most others at school would describe him as brutal. He's also quite nasty towards others, just like Gem, but PA is really nasty towards others. In fact before this whole hero villain stuff, he was one of the older objects who picked on Clock. Gem went for PA first, as he knew his athleticism and his brutal nature would be a perfect edition to the team. PA snubbed him at first, but when Gem got more into detail ow what exactly PA would be doing, his mind changed. He decided to join the team. As Paper Airpain, he's able to actually fly, and with his sharp accessories, he can give a pretty nasty papercut. A papercut so bad it can put anyone out of order until they're healed. 

Pipsqueak: Marker is a little mischievous child. He likes to doodle all over his house's walls, he likes to hide from his parents so they have to waste time looking for him so they can take him to middle school, he likes to play little jokes on his older sister, he's full of mischief. His dad describes him as an adorable little supervillain. And that became a reality one day. Marker and Gem ran into eachother during a high school middle school project, where the high schoolers get to help the middle schoolers make a project. During the project Gem decided to try and convince Marker to join his side. Marker was a bit confused, though he did like the thought of being a supervillain. So he agreed. Due to him still being a kid, the villains decide to cause their mischief at 10:00PM on weekdays, because that's typically when Marker's family goes to bed. As Pipsqueak, he's able to create all sorts of graffiti using his markers. Whatever he draws comes to life, no matter how bad it looks. Being rather tiny, he's also able to fit into places his teammates can't.



If you actually read through all that, thanks lol.

The more I draw these guys the more I wanna make a comic of them. One day. One day...

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Comments: 1

ShiroDrawz [2021-10-23 22:52:20 +0000 UTC]

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