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Gwennafran — Pale Lights - Watch Uniform Design Concepts

#characterdesign #fanart #baroquefashion #renaissancefashion #palelights
Published: 2024-02-16 05:53:09 +0000 UTC; Views: 2529; Favourites: 35; Downloads: 4
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Description

The fighting fit overcoat has a collar… I had to redesign it. So, well… Time to make myself some proper references for myself to pull out going forward. Because I draw these things a lot and have a lot of characters on the same images.

Changing stuff as I feel like while I’m already looking at the prospect of changing a bunch of clothes in the overviews. Renaissance and Baroque stuff merged together here. A lot. XD

Regular’s uniform: The tunic is ending under the knees. I’m actually drawing it too short. But I like being able to just glimpse the pants.
I’m assuming the tunic is an actual tunic. As “military tunics, only became a thing mid nineteenth century. And there definitively are limits on how far I’ll stretch something when WOG is style inspiration is pre-Rococo. Also, the length goes towards traditional tunic as well.

Formal uniform: I based this on Renaissance fashion with a (very basic) doublet. I’m so tempted to fancy up the sleeves on this, but I am trying to also be practical here. The only things not a perfect fit for Renaissance in the description are the boots and the mid-tight length.
Fun fact, going from descriptions, this is by far the shortest uniform top out of all of them.

Combat uniform: The lower layers are described as a similar foundation as the regular’s uniform. I cheated. I turned it from a tunic to a waistcoat and made it a bit shorter than it should be. Because that just looks more right to me under the overcoat. And I’ll probably draw this a lot going forward.
I tried to maintain some period accuracy with the overcoat’s button closings. But the rest is honestly Rococo rather than Baroque.

Navigator’s robes: Based on Renaissance scholar’s robes. Picked a length that wasn’t too impractical. On top of regular’s uniform. 

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