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HelloWorld762 — HUGE blender scene/multiscale stress render by-sa

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Published: 2020-03-07 02:23:42 +0000 UTC; Views: 2815; Favourites: 23; Downloads: 16
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Description

A big scene trying to cram in as many models as my workstation can. My tablet can't even open this file without crashing, but my workstation is quite usable editing it.


These are Manuel Bastioni Lab models stripped of modifiers, and about 30 of these can be posed individually while all others are duplicates of these few. I randomly generated 5 different models, and picked some HDRI from the Internet. Ground is a solid colored plane.


I don't even bother to count how many humanoids are in this scene. It's on the order of thousands. Blender reports 2 million tris, so I suppose Link Duplicate is not counted towards this number, as I expect much more than that. My workstation lags even though I set everything to "Bounding Box", but the render is relatively quick. I expect my machine to be able to render a scene ~10x of the scale.

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