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Published: 2010-03-22 07:37:54 +0000 UTC; Views: 4722; Favourites: 25; Downloads: 95
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Description
Hello this is the first version of the sprite sheet for my robotmaster ApeMan which is the fourth robotmaster in my game so far.I think theres just one update more needed ^^
ApeMan's main attack is the Ape Quake which causes an earthquake which makes Megaman unable to move if hes on the ground when it shakes. It also makes a shock wave come out which will hurt Megaman if it hits and if Megaman was on the ground during this attack then he will be hit.
The Quake Punch is a close range attack which is being used as an close range attack or to cause an earthquake if he hits the wall.
He was going to have an spin attack as well but I removed that since it looks too much like StrikeMan's new attack on hard mode and its a clone of Donkey Kong's up B attack is Super Smash Bros.
Hes also going to have an attack which he shakes the tree by using his weight at the vines and make coconuts fall down on both sides of ApeMan.
But for now.
Enjoy :3
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Comments: 614
anicebigcupofSTFU In reply to ??? [2010-03-22 21:03:07 +0000 UTC]
Hmm, I can't tell if your sarcastic or are actually telling the truth, are you sure?
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:04:18 +0000 UTC]
Do you seriously think hes throwing fastballs XD
Hes just spinning around trying to crash into Megaman.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:19:56 +0000 UTC]
Really, cause it looks a hell of a lot like Donkey Kongs up B move in the SSB series.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:21:54 +0000 UTC]
Oh you mean that? And so does it when StrikeMan is spinning around but I didnt see Capcom get sued.
But this is a big ape and not a baseball XD
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:24:19 +0000 UTC]
I know that, and Strike Man rolls in midair and bounces, not spins!
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:25:09 +0000 UTC]
Yes he spins, but only on hard mode.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:26:15 +0000 UTC]
Eh? I didn't know that, I only played normal and easy, I din't even know there was a hard mode.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:27:59 +0000 UTC]
Yes there is a hard mode, but you have to clear Normal mode first ^^
And im sorry if you wanted to find out yourself...
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:28:39 +0000 UTC]
Nah, I don't care for spoilers, I just wanna know the shit now, so thanks.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:31:40 +0000 UTC]
Umm no prob ^^
Oh and btw some of the robotmasters gets some new cool moves ^^
I only know about StrikeMan's and ChillMan's new one tough.
Wanna hear about them?
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:34:39 +0000 UTC]
Ok StrikeMan jumps to the middle of the room, spins around Γ‘nd throws four balls which bounces across the room and ChillMan jumps to the middle of the room, creates 6 Chill Spike balls which gets shoot down all across the stage.
And wanna hear something about NitroMan?
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:38:58 +0000 UTC]
Ok on hard mode he drives fast as hell!
You get almost no time to jump over him.
He goes by the speed of GeminiMan when they are two.
And and hitting him so it hurts with Chill Spike.
Fort forget it its too hard to hit him with in a good way.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:40:33 +0000 UTC]
Actually, GeminiMan wasn't that fast, I was (barely) able to beat him, and thanks for the info.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:45:09 +0000 UTC]
Then what is fast for you? Sonic speed?
In the beginning of GeminiMans battle they run faster than QuickMan himself.
Try to beat them with only the buster and you see what I mean.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:45:54 +0000 UTC]
I did, I chose him first, but getting past the water part was a pain in the ass.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 21:57:01 +0000 UTC]
Well he is fast and I cant understand why your saying hes not.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 21:58:00 +0000 UTC]
Well lets just say its from personal experience.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 22:18:52 +0000 UTC]
What do you mean? When in double form hes fast for MM standards.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 22:19:58 +0000 UTC]
Yeah, but you just run his way, then jump the opposite way and repeat.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 22:27:46 +0000 UTC]
Yes I know that since I have defeated him myself.
Btw with NitroMam oan hard make small quick jumps back and forth and there should not be a problem trying to dodge him when driving.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 22:28:59 +0000 UTC]
Yeah if you jump at the highest peak.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-22 22:33:45 +0000 UTC]
What are you talking about?
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anicebigcupofSTFU In reply to hfbn2 [2010-03-22 22:41:26 +0000 UTC]
When NitroMan is coming, just jump at the highest peak, that what makes it easy right?
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hfbn2 In reply to anicebigcupofSTFU [2010-03-23 06:21:56 +0000 UTC]
Highest peak?
If you jump high you will be hit.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-23 20:59:02 +0000 UTC]
No I, gah, never mind, this is getting out of hand.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-23 21:04:15 +0000 UTC]
Yeah, btw what do you think of my updated ApeMan sprite sheet?
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hfbn2 In reply to anicebigcupofSTFU [2010-03-23 21:11:46 +0000 UTC]
Thanks ^^
And no DK attack this time XD might look a bit like from Donkey Kong 3 the vine hanging one, but its for shaking down coconuts and also the Ape Crusher.
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hfbn2 In reply to anicebigcupofSTFU [2010-03-23 21:15:02 +0000 UTC]
Yep, id like to not make things too similar if I can.
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anicebigcupofSTFU In reply to hfbn2 [2010-03-23 21:16:40 +0000 UTC]
Well thats your decision.
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TheSpiderManager In reply to ??? [2010-03-22 15:57:22 +0000 UTC]
If it WAS a game, you would be sued...but seeing as how this is on deviant ART, you will not be sued its just art. So Barrel Throwing is fine .w.
anywho, great work ^^ must've taking you a awhile
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hfbn2 In reply to TheSpiderManager [2010-03-22 16:03:38 +0000 UTC]
He WILL be in a game and I WONT get sued since I wont have a barrel throw or anything that could reseble Donkey Kong that much
And yes it took a while X3
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hfbn2 In reply to TheSpiderManager [2010-03-22 17:15:59 +0000 UTC]
Yeah, here its the Ape Crusher instead :3
How does it sound ^^
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TheSpiderManager In reply to hfbn2 [2010-03-23 00:47:39 +0000 UTC]
Awesome and fitting ^^
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ZarelTheWindDragon In reply to ??? [2010-03-22 10:24:37 +0000 UTC]
I see some nods to Strike Man here.
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hfbn2 In reply to ZarelTheWindDragon [2010-03-22 10:44:01 +0000 UTC]
Well the diffrens is how he uses the attack
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CrossoverGamer In reply to ??? [2010-03-22 10:02:43 +0000 UTC]
I see this took you awhile huh.
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hfbn2 In reply to CrossoverGamer [2010-03-22 10:15:26 +0000 UTC]
Yes it took some time.
But at least it look good so far ^^
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CrossoverGamer In reply to hfbn2 [2010-03-22 18:32:56 +0000 UTC]
Yea btw did u see my FoolMan and GenieWoman pic? An the notes an my Fishwoman pose animation?
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hfbn2 In reply to CrossoverGamer [2010-03-22 18:39:04 +0000 UTC]
Yes I saw Fool, Genie and Fish.
And I just send the notes ^^
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CrossoverGamer In reply to hfbn2 [2010-03-22 18:42:23 +0000 UTC]
What does Genie an Fool think?
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hfbn2 In reply to CrossoverGamer [2010-03-22 18:44:45 +0000 UTC]
Genie and Fool: Looks good ^^
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