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Hoborginc — Weapon Types

Published: 2011-12-06 00:52:27 +0000 UTC; Views: 413; Favourites: 5; Downloads: 9
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Description Sidearms: High portability, used for back-up.
Includes pistols, machine pistols, and particle pistols.
10mm = higher damage, shorter range, fat round.
.40SS = higher AP, higher velocity, lower overall damage PDW round.
Mini Cell = Highest accuracy, rechargeable.

Automatics: High RoF, mid-tier stats, general purpose primary.
Includes SMG's, assault rifles, light machine guns, and particle autos.
10mm, .40SS, Mini Cells, used in entry-tier automatics.
6.8 Treaty = Main intermediate cartridge.
7.62 Treaty = Full size cartirdge, more AP,damage, and range.

Rifles: Slower firing, long range weapons with high damage but low ammo count.
Includes marksman's rifles, sniper rifles, and particle rifles.
7.62 Treaty
13mm Long = Biggest conventional round.
Mega Cell = Highest accuracy, rechargeable.
Flechette = Can have various properties based on payload.

Specials: Slow-firing weapons with larger ammo types, capable of a variety of different effects.
Includes shotguns, grenade launchers, rocket launchers, particle cannons, and combinations thereof.
12G = Buckshot, Shock, Slug, Dragon's Breath
25mm = Buckshot, Spike, HE, Airburst, etc.
40mm = HE, Airburst, Recon, Statshock, Fuel Air
Missile = Guided, can be AT, HE, or GP
Pack Cell = Bigger than Mega Cell, can create a wide beam that sears everything it touches. Rechargeable.
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