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Published: 2010-05-09 10:04:01 +0000 UTC; Views: 15604; Favourites: 283; Downloads: 418
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Description
Rendered in Daz Studio and postworked in Photoshop.Other renders by me:
Related content
Comments: 80
Shudellully [2010-05-19 00:14:38 +0000 UTC]
That is absolutely beautiful and very well done I am in love with her eyes and facial markings!
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Lolaa-S [2010-05-12 14:19:37 +0000 UTC]
I really love your lighting and post-processing, it gives a very nice touch to all your pictures.
The details here, and textures, are positively awesome!
I like the blend of characters you did too, to make a very special one, she is very unique!
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igolochka [2010-05-12 08:04:12 +0000 UTC]
OMG, fantastic character, so cute and special!
terrific render and lightning!
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pandabarrie [2010-05-11 14:21:27 +0000 UTC]
I dont know much about DAZ, are the models premade or did you model her yourself? I looked through your gallery, its really nice, but if you modeled them do you think you could post some wire frames? or even better texture maps?? im really interested to see them! I use Maya and the whole process for modeling and textureing is quite difficult so I was just curious how your artwork is done
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IamUman In reply to pandabarrie [2010-05-11 16:58:19 +0000 UTC]
There is no 3D-modelling involved.
I start from a premade model (Victoria 4), then adjust the 'morphs' (face and body features) by adjusting sliders.
Most of the time the textures are bought from third parties, but it's possible to make your own and import them in Daz Studio. I do that quite often.
In this render I rendered 2 separate third party textures and combined them in Photoshop.
It's like you say: the whole process of modeling and texturing is quite difficult and I can really appreciate an artwork which is done from scratch in Maya or 3DS Max... but for me it's not about the 3D-modelling, it's more about the character creation and also about finding the perfect lighting for the scene.
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pandabarrie In reply to IamUman [2010-05-13 02:28:22 +0000 UTC]
huh. thats really interesting, kinda of the same concept as mudbox, but free...and rendering features...I might have to look into that, thanks.
are there bump map options too? There must be cause the skin texture is great, you can see that the skin is not just a smooth solid surface
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IamUman In reply to pandabarrie [2010-05-13 12:07:10 +0000 UTC]
Yes, there are bump-maps.
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IamUman In reply to IamUman [2010-05-11 17:02:33 +0000 UTC]
I can post the wireframes if you want (I can export them as .obj) but the textures are copyrighted.
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ChuckTealArt [2010-05-10 05:06:09 +0000 UTC]
Are you a U.S. resident IamUman?
I see in your profile that you are from Belgium? Just asking because unfortunately, you have to be a U.S. resident of the 50 states to be in the contest.
Please say you are a resident because this is a wonderful piece of work and I would hate for it to not be excepted in the contest
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IamUman In reply to ChuckTealArt [2010-05-10 06:57:13 +0000 UTC]
Damn, I missed that one... I hope my green card application gets accepted on time
I wonder why we, non-US-residents, should be excluded from this contest.
thanks for alerting me...
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NeverTheWanted In reply to IamUman [2011-06-11 23:18:13 +0000 UTC]
Especially considering that dA isn't an American website.
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NeverTheWanted In reply to IamUman [2011-06-11 23:17:30 +0000 UTC]
That is stupid, isn't it?
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ChuckTealArt In reply to IamUman [2010-05-10 13:27:03 +0000 UTC]
Aw man I'm sorry to hear that
I'm not sure why they only have U.S. residence
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Bad-Dragon [2010-05-09 15:08:09 +0000 UTC]
Cool. Whatever it is, it looks real. Nice work.
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DarwinsMishap In reply to ??? [2010-05-09 14:02:03 +0000 UTC]
NICE. You've done an excellent job on her!
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thedanishboy In reply to ??? [2010-05-09 10:40:58 +0000 UTC]
you know if you give it light blue skin color and some pointy ears it would look alot like a navi from avatar ?
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sacredflamingheart In reply to thedanishboy [2010-05-09 16:45:35 +0000 UTC]
That's what I thought, too. o_O
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IamUman In reply to thedanishboy [2010-05-09 19:05:14 +0000 UTC]
yeah... I see what you mean.
I didn't use Navi as a reference though... I used a panther.
I guess the Avatar character designers used a cat-like creature too...
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detvarjohanna In reply to IamUman [2010-12-16 22:50:41 +0000 UTC]
I didยดnt see the Navi, just the big cat reference.
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IamUman In reply to detvarjohanna [2010-12-17 07:49:00 +0000 UTC]
Although I wasn't thinking of the Navi when I made this... probably some Navi stuff did creep up from my subconsciousness. But thanks for your heartwarming comment, I really appreciate it
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detvarjohanna In reply to IamUman [2010-12-17 09:45:38 +0000 UTC]
If the Avatar movie was a bit older I think only a few people would see the resemblance, but now there are Navi everywhere you look, especially on DA! So of course a lot of people will... well, almost expect it
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thedanishboy In reply to IamUman [2010-05-09 21:32:40 +0000 UTC]
yeah the navi creature is a sort of cat/human creature its hard to stay away from the navi refrence thanks to avatar movie
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