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Published: 2024-02-16 05:40:17 +0000 UTC; Views: 807; Favourites: 2; Downloads: 1
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Description
"This Pyromancer" artwork is rendered in actual in-game TF2 + sv_cheats1 + "wearit" plugin, and cfg script. use cl_drawhud 0 for better screenshot.The particles based on Video:
youtu.be/A1WFCPmMdG0 + remake with SFM including Cosmetics: Pyromancer's mask, Fallen Angel wings and a weapon: Sharpened Volcano Fragment (SVF).
*As sv_cheats 1 server in TF2, Creating the entities via CFG-scripting as:
ent_keyvalue !self targetname "A"
ent_create info_particle_system start_active 1 effect_name
ent_create logic_relay onspawn "B,setparent,A"; ent_create logic_relay onspawn "B,setparentattachment,
//
// to remove specific entity as: ent_remove_all
Difference between in-game TF2 and SFM Pyromancer Artwork is that in-game TF2 use SVF rather than Maul and additionally wearing Lunatic's Leathers. also in-game has more Particles and Fog than SFM render.