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Published: 2007-10-03 03:31:22 +0000 UTC; Views: 56; Favourites: 0; Downloads: 0
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Bleh my first real 3d experience I guess lol ~No texture yet.
The cap on the light took me AGES to get it right >_>
Especially how the shapes of the stuff are so polygon unfriendly T_T
So since I dealt with illustrator in the past, I ended up modelling the thing almost entirely on spline... lol
Splines: It's like vector lines in illustrator, or the path in photoshop you get from using the pen tool, except the position of the points and the handles are in 3d, not 2d. Only real exception is the woods on the bench.....