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Published: 2010-10-05 22:22:13 +0000 UTC; Views: 6019; Favourites: 54; Downloads: 63
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Description
Pyramid Head drawn with the brand new version 1.1 of Colors! for the Nintendo DS!Check out this awesome homebrew drawing program for yourself here: [link]
Its like Photoshop to go, its free, its awesome and i can't recommend it enough
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Comments: 3
Phenwing [2012-11-28 01:27:09 +0000 UTC]
I have a couple formal complaints about this.
He looks too feminine. One of the reasons I actually found this and chose to comment on it is because not many people choose to give Pyramid Head gender reassignment. I think that's due to him being such a powerful, terrifying, and masculine creature. If you were going for a starved look (which has potential) you need to emphasize it. Is he just on a diet, or has he not gotten his 2000 calories of souls as much as he should?
Secondly, I know exactly what picture you referenced. You did a decent job. What's missing is the exact referencing of the image, or the divergence from it. Right now, it looks like you saw the picture, said "ok, let's do this" drew, erased a couple things, didn't get the proportions exactly right, decided not to fix it because you liked something about how the form was coming out, and then posted it. What you're missing is the crucial master copy aspect, or the personalized/ artistic license/ expressionistic take. You're too far away to being photorealistic, and you're not close enough to artsy that you can pull it off.
My third formal complaint follows in the same vein, except dealing with the colors. Why did you make him greenish? That is almost the most unbelievable lighting to put Pyramid Head in. The only thing you could have done worse would be to put him in a setting with no shadow. You lost the masculinity of the figure by making it to slender and delicate. You then lost the implication of pain and suffering when you made the light green.
It's obvious to me that you miscalculated on the sword- that thing is extremely foreshortened compared to the original image, and thus it's really easy to see your confusion. What I bet happened is that you observed the hand carefully, but then realized that it didn't make sense without blocking in the handle, so you could get the hand to accurately wrap around it. When you made the handle and the hand work, you then realized that angle is really weird, and that you needed to fix it somehow. For some reason, you disregarded the composition of your reference (which was one of the only things going for your rendition) and forced the sword straight into the corner, which pretty much drags my down into that corner, where it gets stuck.
As I mentioned before, you did decently. I hope you didn't spend a bunch of time on this.
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liszabeth [2010-10-07 19:27:58 +0000 UTC]
boar ich find dieses nintendo-mal-ding so cool...!
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