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Kenj — Classes Part 1: Continent of Magi

Published: 2014-04-03 17:31:34 +0000 UTC; Views: 2829; Favourites: 24; Downloads: 34
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Description Conductor
Able to channel the aether through their body, even able to send it through their weapon a short distance. Projectices are possible but usually decrease in power the farther they travel. As such, they specialize more in close quarters combat.

Caster
Manipulates the aether in the air to form their respective elements. Able to use their skills at a greater range without the loss of power compared to a conductor. While more common than conductors, they require more formal training of techniques to manipulate and control aether, while conductors can train themselves to a further extent.

Geomancer

Has the ability to remotely activate and amplify aether in their area, most commonly in the form of small elemental crystals residing in the ground. Of course it doesnt have to be underground, they could carry their own crystals but once used they have a cooldown for a duration. Therefore, their power is proportional to the number of crystals in the area. Those with this ability are rare, however.

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Feels silly talking about ELEMENTS and CRYSTALS but here you go
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Comments: 4

Icyshadowlord [2014-04-04 10:15:48 +0000 UTC]

Interesting o3o

👍: 0 ⏩: 0

Demialc-neeb-sah-em [2014-04-04 08:45:47 +0000 UTC]

interesting. I like the conductor: both the class concept and the character shown here.

👍: 0 ⏩: 0

Dragonkingmark [2014-04-03 21:03:53 +0000 UTC]

getting a dark souls 2 vibe here, awesome!

👍: 0 ⏩: 0

ChaosKnightXZ [2014-04-03 17:34:48 +0000 UTC]

If only Conductor and Geomancer were classes in Dark Souls 2 think of the abilities!

👍: 0 ⏩: 0