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KenMei-SLG — Summary of Art - 2022

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Published: 2022-12-27 17:02:06 +0000 UTC; Views: 720; Favourites: 7; Downloads: 0
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FR: Bonjour à tous~

La fin de l'année approche, alors voici un petit Résumé artistique~ ! Si vous parlez anglais, n'hésitez pas à lire ce qu'il se passe en dessous Cette année reste dans la continuité de ce début de décennie, on ne peut que voir ce que 2023 va proposer... Mais j'avoue que j'ai quand même un peu hâte !

Bonne fin d'année à tous, et la santé, le bonheur et de la force pour 2023 ! \o/


EN : Hello everyone ~

The end of the year is getting closer, so let's take a look back on how the year unfolded, and, spoiler alert, it was a roller coaster


January : Started the year with a bigass illustration for a charity event, and already quite some stress, which of course had an impact on my art. Still playing Celeste, chapter 9 is kicking my ass, but I go back at it because it's just such a good game.
February : Some hope and light ahead, but I still have a lot of pressure on my back. Having multiple projects or ideas is nice, but you can easily get overwhelmed and end up in full procrastination mode. Thankfully I have a few projects with deadlines that help me focus. And Celeste still hits that sweet spot of challenging but rewarding.
March : Finish one of my big illustrations of the year, for a commissioner who will soon end up being a great friend. The amount of details leaves me empty by the end of it though, and I feel I need to do create for myself again (while procrastinating at doing so). Finished Celeste, and managed to get to the sub-hour on the Any% speedrun in a bit more than 10 attempts. I can finally leave it behind satisfied.

April : Created a few simple but beautiful (to me) pieces, one for my brother's birthday (featured here). Seeing his amazement made me feel both proud and accomplished. April also marks the two-year anniversary of me playing games on Twitch, so I go for another playthrough of the three games in the Golden Sun series. I finally create a VOD channel to upload the journey there.

May : Still struggling with pressure building back again. Most notably, a commission I should have started months ago is still almost untouched. Streaming is still a way to relax, but things are again getting at me. I start to watch some Elden Ring lore video.

June : Participate again in the GDQ Charity on the French side, with what is to this day my biggest piece: an Elden Ring illustration. I'm getting deeper and deeper in the game lore, growing fonder and fonder of the universe. I'm thinking of eventually playing the game for myself. At the same time, my Internet connection goes down for almost two weeks. Days are already too hot. The end of the month is a blast, as I discover speedrun commentary with amazing commentary partners. I want to do more.
July : Way too hot. I just can't. Streaming, commissions, everything is on hold. I want to do more because I have to, but heat and guilt beat me down. Approached for an amazing little fan project. Faced a huge disappointment at Japan Expo, as I couldn't meet with an illustrator I was looking forward to meet (the event had a few problems in scheduling and organisation), followed by some pride to be part of a little show I'm a fan of in the FEH community.
August : The heat starts to become manageable, and so I'm functioning again. Things look brighter (no pun intended), I take care of myself, I push myself and go back to work and stream. Finish the last Golden Sun game and I'm ready for the next big adventure. Managed to be part of another project, I can't wait to see it done and ready. I finally buy a tablet with a screen for art, to see if it'll help with work.
September : I take a daring step in my streaming activity: I put a camera on. It's a bit of pressure, but I can finally get more feelings across, and have more fun while streaming. I also start my Elden Ring adventure, and just love it. I feared the Souls game challenge, but am surprised I'm way less frustrated than I could have been on Celeste. I love it. Art-wise, starting to have fun again as well, and commissioned by a friend to create a sumptuous piece, with a lot of intricate details. I could hate him for that, but I'm grateful for how if helped me tackle a few new textures while cementing my trickery with art. Also go for a Subtember mid-month, and the community unlocks a long-forgotten project, sooo... Gotta prepare that. And got raided by another big streamer, one I had heard of many years ago. Pleasant boost.
October : Finished the project I was working on in August, a T-shirt design for a French charity event, Interglitches. The event is on November, so I prepare to attend. Have a talk with an acquaintance that opens my eyes on a lot of things. Decide I need to take care of myself for real. Elden Ring is an absolute blast. Speedrun commentary during the RPG Limit Break event, on the French side.
November : Interglithches, yay! The event was awesome, as I had to opportunity to meet with a lot of people I had only chatted with online before, and having a little stand where I could draw and meet people lit something in my head: I want to attend conventions on the creator's side. But I need to prepare for that =^=

December : My Twitch channel is three years old. I still can't believe I receive regular payments from the platform, even though the amounts are quite laughable. I go on the long "take care of yourself" path. Daily sketches made offline help me reconnect with drawing. Holidays spent with family help me decompress and finally breathe. Thanks to a friend who commissioned me in the past, I manage to get a big contract that makes me look deeper into having everything professionally set (website, visit card, you name it). I look forward to the future, even though I know it won't go easy on me.


I know I'll have to be daring in 2023, push myself harder in the right direction, reach out to people and be accountable for past mistakes... And I want to believe I have what it takes. I'm not invincible, but I'm strong.

Thanks for everyone who followed me this year, and to a bright and successful 2023! <>^<>

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Lasselen [2023-01-21 11:49:37 +0000 UTC]

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