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Published: 2003-03-09 07:01:01 +0000 UTC; Views: 292; Favourites: 1; Downloads: 48
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Description
I do a fair ammount of freelance work here and there and at the moment I'm working on a project for someone that I can actually show here. (which doesn't happen often, heh)the project is to make a decent head for someone, modelled and textured, and make half of the face skin, and the other half some sort of technological texture (like circuit boards was the suggestion) but I've only got the construction(mostly) and texture (mostly also) finished so far.
3ds max 5, default scanline renderer, raytraced materials for the lenses on the eyes only, photoshop for textures.
will update as I go most likely.
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Comments: 5
kaidovak [2003-09-12 11:54:53 +0000 UTC]
i really like the materials. you should try using semi translucent materials as well
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moon-guardian [2003-03-19 22:04:41 +0000 UTC]
w0w... nice job so far. Only thing I see is the ears look funny... Plastic like, and elvish kind of...
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altermind [2003-03-09 09:45:25 +0000 UTC]
the eyes need tidying up... and the nose... is to seperate from the body... looks almost like an after thought
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halogen [2003-03-09 09:22:41 +0000 UTC]
Wow that looks very real. Maybe the bottom of the eye should have a bit more defined lip like thing. And the left eyeball looks like its attached to the eyelids a bit and maybe the nostrils are a bit too large, but other than that this is REALLY impressive. I love the texture, you get my favs
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