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Published: 2016-12-20 02:55:26 +0000 UTC; Views: 1645; Favourites: 25; Downloads: 3
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Description
In case you don't get the reference, then here .While I was recording, the game (which is running on a Dolphin emulator) starts to lag. That's because I don't have GPU inside my computer/laptop.
For those who are asking how did I make a GIF like this, I use QGifer. After extracting and before saving the GIF file, I've checked "Save only every" and set the frame value from 2 (which is the default value) to 3.
Which indeed helps a lot.
Last time, I tried to record footage with DirectX 11 enabled. Unfortunately, the textures on Pikachu's model had those weird colored pixels (which usually happened on my PC).
So I switched to OpenGL instead, which slows down the game. I then re-recorded the whole entire process using Open Broadcaster Software (OBS Classic (since OBS Studio does not work when I try to record)), use QGifer to extract the GIF file, set the frame value from 2 to 3, save the GIF file and finally, submit to DeviantArt.
Oh, and not to forget. I have also updated the thumbnail picture using Blender.
I hope this turns out well...kinda.
Thumbnail was rendered with Cycles in Blender.
Pikachu and Purrloin from Pokémon© and are the properties of Nintendo©.
PokePark 2: Wonders Beyond is owned by Pokémon© and Nintendo©. I own nothing.
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Comments: 55
Eva0707 In reply to ??? [2016-12-22 07:45:16 +0000 UTC]
Speaking of Santa... You reminded me.
I'd like to wish you Merry Christmas, and all the best in 2017!
I hope you'll have warm and peaceful holidays with your loved ones.
And for Santa I can't say anything, since I don't know on which list you are... lol
👍: 0 ⏩: 1
kuby64 In reply to Eva0707 [2016-12-22 08:04:20 +0000 UTC]
Well, totally. I will...let's hope for the future.
👍: 0 ⏩: 1
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