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Published: 2010-07-01 17:38:21 +0000 UTC; Views: 54845; Favourites: 207; Downloads: 825
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Description
UPDATE2:Bugs fixed.
Background is random.
All skills maxed.
UPDATE:
Music removed to export and upload faster.
Doom status added, test that out.
Freeze bugs fixed, let blue slimes freeze you and test that.
Green Slime's ground pound Dispels your party's buffs.
Some equips given Dispel resistance.
Roll over status icons to get info.
Casual Shirt bonus works now.
Skill descriptions fixed.
NaN bugs fixed.
Pizza revive bug fixed.
Equipment box changed a bit.
Scanned monsters will show full info when selecting targets.
Help menu removed completely, not needed.
Minor memory leakage fixed.
The bug about foe graphics coming back in the next wave and behaving badly I have still never seen personally, hopefully the other fixes may have fixed that.
WARNING: There is no preloader, expect a white screen for ages.
Music by Halcyonic Falcon X.
NOTES:
All players are stuck at level 1, foes level up after 3 waves.
You will get owned eventually.
You start with all equips at max levels, and all skills at level 1. Normally you will start with like 2 skills and 2 equip sets each.
Your MP is 10x normal so you can use stronger skills more.
Limit Breaks charge up very fast because of your low level.
All stats are imbalanced and will be until the final version, don't point this out.
Test out all the skills and effects, check the descriptions for errors, comment on the user friendliness. Report bugs.
Comment on your framerate at different quality settings, and say what CPU you have, and what browser and whether you have an ad blocker.
Kill slimes.
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Comments: 471
magaman11 In reply to ??? [2010-07-08 23:30:20 +0000 UTC]
It's looking pretty good. I can't wait to see the final product.
π: 0 β©: 0
ForeverxWithxKisame In reply to ??? [2010-07-08 04:47:13 +0000 UTC]
Love the game! The outfits rock and "kyun" is my favoite move!
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BigN-zonefan1 In reply to ??? [2010-07-06 18:31:51 +0000 UTC]
yesh.... looks pretty good.
But i had an bug too :< after i killed the slime boss i wasnt able to attack anymore... no windows (my english sucks btw)
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irki [2010-07-06 03:46:15 +0000 UTC]
i survived to the lvl 17 slimey
the slimeys kill you with one hit he do like 500 dmg
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alfa995 [2010-07-06 02:00:14 +0000 UTC]
IMPORTANT BUG!
I used the black hole, and one of the characters died, then the other character was killed by the slimes, so I made the guy at the bottom use a pizza to revive everyone, then I used a doomsday item.
The slimes began attacking him one after another until he died, the game over screen appeared but 2 of my characters were still alive...
I donΒ΄t know if I forgot something but you should fix that. Imagine that happens to someone who is about to finish the game.
π: 0 β©: 0
Dagerex In reply to ??? [2010-07-06 01:34:51 +0000 UTC]
lance is the KING of PURE OVARKEEL
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Musetry In reply to ??? [2010-07-05 19:30:52 +0000 UTC]
wasn't player three your former enemy?
π: 0 β©: 1
Turbotowns [2010-07-05 16:00:57 +0000 UTC]
-done reading disc.- So basicly, this is a Beta test?
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Matoking In reply to Turbotowns [2010-07-05 16:57:38 +0000 UTC]
Nope, it's a "Battle Demo" if you read the title.
Also, you should have just made one insightful comment instead of three useless ones.
π: 0 β©: 1
Turbotowns In reply to Matoking [2010-07-05 17:19:45 +0000 UTC]
sorry, the whee all at different times. and i\the 1st one meant that the game should be, like, at least 80% done.
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Turbotowns In reply to ??? [2010-07-05 15:59:28 +0000 UTC]
Hamburgers dont realy buff Fattness.
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Turbotowns In reply to ??? [2010-07-05 15:30:55 +0000 UTC]
OHHHH! Is this what i think it is?
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ianj1996 In reply to ??? [2010-07-05 14:17:17 +0000 UTC]
When I started lances tank attacked right of the bat and killed one slime, then it let me start my first turn. am i just lucky or is that not suppost to happen? then later a random whale or something came and attacked the big slime still on the first wave and turn then the slime healed. Oh and I tried to go to tutorial and bestiary in the help area but it wouldnt let me. Is that because you havent finished that part
π: 0 β©: 1
Nearwatchesyou In reply to ??? [2010-07-05 09:20:27 +0000 UTC]
I didnt find any bugs that havent been found, but i look out for anymore. I have a Toshiba laptop with Windows. Works fine at med, slow on hi, and good on low. Dunno if that affects anything.
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lommux In reply to ??? [2010-07-05 02:28:55 +0000 UTC]
That was really fun I lasted really long.
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Mechapanda In reply to ??? [2010-07-05 01:00:33 +0000 UTC]
I saw Matt juggling a Chococornet. That will get stolen by Konata.
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Jak1fan In reply to ??? [2010-07-04 22:24:29 +0000 UTC]
The sound buttons don't do anything.
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rs0320 In reply to ??? [2010-07-04 18:58:52 +0000 UTC]
Bug report: Using Shine damaged NaN damage, and killed the enemy. Sometimes, I couldn't use spells unless I waited a turn. When I use Power Metal, the frame rate goes to infinity (And beyond :3). When I used Oblivion, a character stopped being frozen. When I got frozen, I also got debuffed. Not sure if that's a bug. After some time, I've began to have limit breaks every turn. Also not sure if that's a bug. That's all the bugs I could find. It was a pretty fun demo!
π: 0 β©: 1
KupoGames In reply to rs0320 [2010-07-04 20:18:55 +0000 UTC]
what equips/buffs did you have when shine did Nan?
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Jak1fan In reply to KupoGames [2010-07-04 22:20:15 +0000 UTC]
I had Cat Ears, Whitemage Dress, and Dream Catcher.
π: 0 β©: 0
rs0320 In reply to KupoGames [2010-07-04 21:29:09 +0000 UTC]
Star Hairclip, Ninja Skirt, and Seraphim. Don't ask why I remember. Also, while writing this, I started up the demo again with the same equipment, and it still did NaN damage :I
π: 0 β©: 1
KupoGames In reply to rs0320 [2010-07-04 22:13:01 +0000 UTC]
found the problem, the damage formula has mistakes in it.
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Amsun In reply to ??? [2010-07-04 17:50:05 +0000 UTC]
Awesome... 'nuff said
I'm wondering... what's with my associations, but... this melody reminds me much of the Mecha Dragon Castle theme in "WonderBoy in Monster Land" on Sega Master System...
Either way, everything's cool :]
π: 0 β©: 0
jimj316 In reply to ??? [2010-07-04 14:35:08 +0000 UTC]
Another bug: if a player is poisoned and frozen at the same time, being hurt by poison will un-freeze them.
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Neko303 [2010-07-04 07:42:08 +0000 UTC]
died vs 5 lv11 slimes. I'm afraid of slimes now '-'
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blakshepan8r In reply to ??? [2010-07-04 05:20:55 +0000 UTC]
All the way to level 11
fps:15-20 usually
fps magic: 20-INFINITE?!?! yea i have no idea D:
FPS attack: 20-30
Running 2005 Windows XP with Mozilla Firefox with the Addblock Plus add on.
this was all on Medium.
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Cycloud In reply to ??? [2010-07-04 00:03:49 +0000 UTC]
Dont forget a cancel button at the Clothing picking.
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DaBlackMage In reply to ??? [2010-07-03 22:10:20 +0000 UTC]
Eh...dude...i dunno but equip lance with the Gas Mask,Officier Coat and God Hand then make him attack normaly and u got NaN dmgEATH!
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evanescent1 In reply to ??? [2010-07-03 21:24:31 +0000 UTC]
Overall, was fun and I look forward to the final product. :3 I didn't come across any bugs (at least not any that I noticed), and with almost no knowledge at all of this particular game, I was still able to sit down and understand/play it. Playing other RPGs helps, but still. >> It seems like something that would be easy for a large number of people to grasp.
Specs:
2.4 Ghz triple core
4 GB ram
Using latest version of Firefox, flash, java, etc, no active pop up blocker.
Framerate:
Low Quality- 35-40
Medium Quality- 29-35
High Quality- 29-30
Hope this helps.
π: 0 β©: 1
KupoGames In reply to evanescent1 [2010-07-03 21:33:38 +0000 UTC]
the framerate shouldn't go over 30 >_>
your computer is too fast
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f2darkness In reply to KupoGames [2010-07-03 22:20:59 +0000 UTC]
I'm getting 30-40 on high as well. Is this good or bad? ._.
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evanescent1 In reply to KupoGames [2010-07-03 22:09:21 +0000 UTC]
*blinks* I'm...I'm sorry? xD I just know what the counter at the top read for the fps.
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Eienias20 In reply to ??? [2010-07-03 21:15:34 +0000 UTC]
love the music, plays well and overall looks cool!
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jimj316 In reply to ??? [2010-07-03 21:05:28 +0000 UTC]
Found two bugs:
1: Matt was attacked by a small green slime, but his "Unfreeze" animation played, even though he wasn't frozen. He had previously been by getting hit by a blue slime, and while still frozen by that attack, was hit again by another blue slime, un- then re-freezing him.
2: During an attack in which the characters jump off of the screen (in this case Meow Meow) a player's idle animation can trigger, meaning that they stay on the screen when all the others have disappeared. When the players re-appear, they suddenly vanish before joining in with the re-appear animation.
π: 0 β©: 1
KupoGames In reply to jimj316 [2010-07-03 21:12:08 +0000 UTC]
this is probably caused by the first two bugs listed in the description, I hope.
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nekogenerator In reply to ??? [2010-07-03 20:17:16 +0000 UTC]
(random)
the game started playing by itself for 5 turns
π: 0 β©: 1
KupoGames In reply to nekogenerator [2010-07-03 20:37:01 +0000 UTC]
was everyone stunned/berserked etc
π: 0 β©: 1
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