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lockphase — Seedborn revelations (Part 2)

#blender #browser #farming #freetoplay #babylonjs #webgl2
Published: 2023-04-29 08:13:57 +0000 UTC; Views: 738; Favourites: 1; Downloads: 0
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Description

Seedborn  is a project that I started sometime in 2017. It uses BabylonJs and Blender mainly for development. The game takes place in the fictional realm of Vroth many eons after magic has long since left. The races have interbred and diluted their origins. The only common thread is a vicarious love for food!


Seedborn is a farming management game that focusses on food with many little twists along the way.

On the left, you have a sample screenshot of the Daily Hire Menu.
That's right, this game took stat based character systems (eg: Dnd) and implemented them on farmhands, woohoo!

Instead of HP and MP, you get Energy and Hunger. Instead of hack and slash, you get farmwork.
A farmhand's primary attribute determines how he/she works.
As you progress and level up, you get AP that you can further invest in either a farmhand's stat or skill.
When you get to high levels, your farmhands are practically superheroes, hehe.
But no matter your level, farmhands still grow tired and hungry when they work, aka real life, which leads us to the next point...

In the middle, we have a sample screenshot of the Merchant Menu.
Vroth contains many countries each with its own economies and distinct love of food.
One of the question here is the obvious disparity about what's being sold, eh?
So what's the secret here?
Farmhands ALWAYS prefer food from their home country. I mean, don't we all?
Just because some countries are capitalists/money grubbing and others are not doesn't mean prices should always be balanced.
Again, real world capitalism rears its ugly head...

The right most screenshot is a feature which I agonized a long time before implementing.
It was either mini-games or a credit system. You see, Seedborn is a TOUGH game!
It mirrors real world economies with market prices that actually fluctuate on a daily basis.
Which means, you'll likely be bankrupt when you start. If you mis-manage your finances, you'll be screwed...bigtime.
In the real world, that's where moneylenders/banking system come in.
In this game, you can keep afloat with cashback mini games.
Buy food in bulk and you'll get a chance to get your gold back. Again, this feels frighteningly similar, ain't it?


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