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Published: 2023-11-29 17:30:11 +0000 UTC; Views: 1557; Favourites: 0; Downloads: 2
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Description
Alright, Decided to post this as an Example of how to achieve very simple Fog of wars to add to your Foundry levels so players arent forced to be looking at a pitch black screen when night time falls.The amount of Saturation/Color, how dark the scene looks and how blurry you want your scene is up to you; This is the simples technique i use to make Fogs of war and its usually around the parameters that are on the map itself.
Another bonus, is that if you make changes to the original map, Such as destroying the town, but you keep the original FOG of war you can create a disorienting effect where what lies out of site to the players looks just like what they remember the town looking but what its directly in front of them is now just ruins. Makes for good World Building and immersion for the Players.