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Published: 2023-05-07 10:37:15 +0000 UTC; Views: 785; Favourites: 3; Downloads: 0
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Description
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...concept
1st person view attempt №... ???
now i know i need to draw on bigger canvas for this zooming effect
INTERFACE
scales:
- health - red line
- hunger - yellow (forgot to draw)
- stamina - cyan
- warmth (appearing) - white
to make sleep not harmful but regenerating, its scale must be >50% fullfied
101-200% are harmful, from 151% you're visibly burning (in lava probably)
- weight (invertory) - prevents you from feeling well with a drill on your back
in r upper corner you'll see just collected something
above hand - "quick access invertory"
IDEA
run around Polus exploring surface and caves, trying to find supplies and so an operated outpost to fly away
RESOURCES
categories:
- supplies
- food
- snow/ice - feeds a bit but hurts more
- healings
- warming stuff
- weapon - literally anything
- turned off drill - massive thing, its killing mechanic is same as of a minecraft anvil
- gadgets / energy (abstract) - slowly uncharging in cold if not covered with something warming (even in invertory), at warmth 51-100% they slowly recover lost in cold energy
- battery - unable to recharge
- accumulator/power bank - rechargable, but with gradual loss of efficiency (recharging time is all the same but capacity decreases)
- tablet - multi-feature thing, first of all a map
- your own map - has 2 modes:
- auto -updating, works all the time
- power save - works only when you open it/mark objects manually
- turned on drill - requires stationary power source (outpost) - allows to drill stone/froze soil
- maps
- global - used to quickly update your own map
- local - small-scaled map of current outpost
- digging
- instruments
- drill
- lore
- random - moustly outpost interior, houseware
- found at outposts
- supplies
- weapon
- digging instruments, drill
- lore
- maps
- found at dead strangers (e.g. )
- supplies
- weapon
- digging instruments (rare)
- lore
- maps
- found in world (locals are main providers)
- supplies
- weapon
WORLD
locations:
- world
- surface
- mountains
- high hills
- outpost
- building
- mine
- low hills
- plains
- depths (caves)
materials:
- soil - digs by anything - frozes in cold
- froze soil - digging instrument required (tho drill is better)
- stone - drill required
- cured lava - dangerous, low light source, warmth source: 150%
- lava - dangerous, high light source, warmth source: 200%
- snow - digs by anything
- ice - snow + warmth <51% - digging instrument required
- water - ice + warmth 51-100%, warmth source: <51%
- boiling/vapor - ice + warmth 101-200%, warmth source: 150%
interior materials (unaffected by temperature):
- soil-like
- ice-like - digging instrument required
weather:
- clear
- fall (drawn here)
- bizzard
mobs:
- strangers - retaliatory hostile - outposts (common, any state), world (rare, dead or almost dead)
- locals - hostile or retaliatory hostile - world (common, any state), outposts (rare, any state) - don't attack air in their direction when they see you
- shapeshifters - look the same as strangers but may act weird - any place (rare, any state)
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log
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Inspired by: a whole collection of wonderful dudes
BGM: GatoPaint - I Saw You Vent

























