HOME | DD

#balls #opengl #raytracer #refraction #scene #raycast
Published: 2018-06-10 19:09:59 +0000 UTC; Views: 390; Favourites: 1; Downloads: 1
Redirect to original
Description
I had to create a Recursive Ray Tracer (whitted) in C++ for my computer graphics studies and here is a cool render.I used Phong ilumination with Cook-Torrance for the BRDF.
There are two balls, the one in the right side reflects as a mirror and the left one refracts as a glass.