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#3d #blender #hdri #marcel #markov #render #selfportrait #zbrush
Published: 2020-04-25 13:17:52 +0000 UTC; Views: 689; Favourites: 2; Downloads: 0
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Description
3D model sculpted and retoped in Zbrush, tweaked in 3DS Max and hair, cloth physics made and rendered with Blender 2.8HDRI maps used from HDRI Haven. Map: bethnal_green_entrance