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Published: 2015-10-01 10:01:01 +0000 UTC; Views: 204; Favourites: 0; Downloads: 0
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Description
Devil's plate.This is what I've got when I gave thickness and texture to my previous model "Devil Play"
MathMod script:
{
"Iso3D": {
"Description": ["Devil's Plate by Abderrahman Taha 01/10/2015"],
"Name": ["Devil Plate"],
"Component": ["DevilPlate"],
"Const": ["cx=0.0000000000001",
"cy=0.0000000000001",
"cz=0.0000000000001"],
"Funct": ["Devil=x^4+2*x^2*z^2-0.36*x^2-y^4+0.25*y^2+z^4",
"Devil2= Devil(x,sqrt(y*y+z*z)-1.5,z,t)",
"Tickness2= (.1)",
"IsoExterior= Devil2(x,y,sqrt(x*x+z*z)-1.5,t)",
"DFx2= ((IsoExterior(x,y,z,t)-IsoExterior(x+cx,y,z,t))/cx)",
"DFy2= ((IsoExterior(x,y,z,t)-IsoExterior(x,y+cy,z,t))/cy)",
"DFz2= ((IsoExterior(x,y,z,t)-IsoExterior(x,y,z+cz,t))/cz)",
"Rapport2= (sqrt(DFx2(x,y,z,t)*DFx2(x,y,z,t)+DFy2(x,y,z,t)*DFy2(x,y,z,t)+DFz2(x,y,z,t)*DFz2(x,y,z,t)))",
"Iso2= (IsoExterior (x+t*DFx2(x,y,z,t)*Tickness2(x,y,z,t)/Rapport2(x,y,z,t),y+t*DFy2(x,y,z,t)*Tickness2(x,y,z,t)/Rapport2(x,y,z,t),z+t*DFz2(x,y,z,t)*Tickness2(x,y,z,t)/Rapport2(x,y,z,t),t))",
"TickIsoExterior= (Iso2(x,y,z,1)*Iso2(x,y,z,-1))"],
"Fxyz": ["if(y<4.4 & y> -2.4, TickIsoExterior(x/1.5,y,z,t), 1)"],
"Xmax": [" 4.5"],
"Xmin": ["-4.5"],
"Ymax": [" 4.5"],
"Ymin": ["-2.5"],
"Zmax": [" 7.5"],
"Zmin": ["-7.5"]
},
"Texture": {
"Colors": [
"R=.95*abs(cos(z*y*x))",
"G=.45*abs(cos(z*y*x))",
"B=0.02*abs(cos(-z*x*z*x*y*y))",
"T=1"
],
"Name": "Granit_1",
"Noise": "NoiseP(x-14,y-17.3,z-16.5,10,7,0.12)"
}
}